Ludexv2026.11.01-65114139Railways of the Lost AtlasOfficial rulebook ↗

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Landmarks of the Lost Atlas

The expansion: four modules, and the Landmark tiles — what each one does on a route.

Short tag: [Landmarks]

What it adds

Landmarks of the Lost Atlas adds four modules you can use alone or in any combination, plus a few small variants (Landmarks rulebook p. 1):

ModuleWhat it doesDifficultyGame length
LandmarksSpecial map tiles that change routes, revenue and stockLowerMay grow
Metropolitan Transit DepartmentA neutral Corporation that shareholders steerHigherLonger
EventsA rule change for each cycleLowerMay grow
New Minors and MajorsFour Minors with new abilities, two more MajorsSameSame

The variants — crowded maps, randomized Minors in the Long Game, Direct-to-Major launches and a 6–7 player mode — are on New Companies and Variants.

The 14 Landmark tiles

Components: 14 Landmark tiles and 11 Landmark project tiles, 12 Rock Formation and 12 Waterfall mini-postcards, 4 blank markers for the Ancient Ruins, 16 Park markers, the Metropolitan board, hubs and certificates, 14 event cards, 4 Minors and 2 Majors with their tiles and tokens, 5 partner charters, extra map tiles, trains, hubs, Distant Destination cards and player aids. Every piece is pictured in Cards & Components.

Setup changes

Before shuffling the map stack, add random Landmark project tiles — on top of any other project tiles (p. 4):

GameLandmark project tiles
Micro1
Short2
Long3
6–7 players3
Solo2 (solo)

Setting up the other modules: Metropolitan, Events, New Minors and Majors. The setup checklist has a switch for the expansion.

Seeding the map stack

Landmarks, Distant Destinations and Capitals can arrive at awkward moments. The booklet passes on three playtester methods (p. 13):

New and changed rules

Landmark basics

The Landmarks

PictureDescription
Ancient Ruins tileAncient Ruins Counts as a stop. No revenue. After revenue is worked out, the company that ran there may move one of its own hubs to another available spot reachable by track from the old spot. It cannot move an opponent’s hub (FAQ).
Canyon tileCanyon Counts as a stop. Nothing until the first 4-train is bought or exported. Then, after revenue is paid, the company takes a free rusted 2-train: permanent, takes a slot, cannot be sold or traded in, and may be discarded at any time. One per company, though a merged company may keep both.
Cave tileCave Does not count as a stop. Adds revenue that grows with the phase (printed on the tile). It must be at the start or end of the route.
Cliff tileCliff Counts as a stop. Once per company per Operating Round, after routes are set and before revenue is paid, sell the train that ran there for half its printed price into the treasury; Resourceful cannot sell a rusted train. Several routes may visit the Cliff, but the company sells only one train there; the sold card returns to the bank pool and may be bought later (FAQ, FAQ). With Coupling, if an uncoupled half ran there sell that whole train card; if two trains are coupled, sell only one of their cards (FAQ).
Grand Junction tileGrand Junction Does not count as a stop. Every track section connects to every other. A section can be used only once per route, but several routes — even the same train more than once — may pass through.
Mirage tileMirage (+ Deserts) Counts as a stop. Once per company per Operating Round, one route may count it as a 60 stop. After the Run Trains step, it swaps with Odd Desert after an odd train total or Even Desert after an even total; infinity is even. The Mirage is the route’s end, not a pass-through hex (FAQ).
Park tilePark Does not count as a stop. Trains never enter it. Each adjacent city tile (not a Distant Destination) with track running into the Park earns +10; mark it with a Park marker tree. Tree markers tally which nearby cities could earn a Park bonus; move one onto each city when it connects (FAQ).
Rock Formation tileRock Formation Does not count as a stop. A company without a Rock Formation postcard that includes it in a route moves its share price up two steps after revenue is worked out, then takes a postcard. A postcard blocks future use; Rock Formation must be at the route’s start or end (FAQ).
Void tileVoid Does not count as a stop. Once per Operating Round a train may enter and continue from any unblocked city spot under the normal route rules. The city where it emerges counts as a stop; a hub reached through the Void must still connect to it by track (FAQ, FAQ). It is never used for track laying, hub placement or mergers.
Waterfall tileWaterfall Counts as a stop. A company without a Waterfall postcard adds revenue by phase — 120, 180 or 240 as printed on the tile — and takes a postcard; with a postcard it cannot use it again.
Wildflower Valley tileWildflower Valley Does not count as a stop. Adds 20 to a route only when it has at least one stop before and one after the Valley.

Park example: home tiles connected to one or both Parks

Scoring changes

The final score is unchanged: cash plus shares. Landmarks change it indirectly — extra revenue (Cave, Mirage, Park, Waterfall, Wildflower Valley), a two-step price jump (Rock Formation), and train cash (Cliff, Canyon). Metropolitan shares count like any other share.

Earlier playtest booklet (WIP)

An earlier 16-page Landmarks playtest booklet is a prototype snapshot, kept here for reference. Play the published rules above; use these differences only with the prototype components.

TopicPlaytest bookletPublished rules
Metropolitan certificatesFour per playerThree per player
Metropolitan trainsAlways a limit of two; its trains never rustMinor train limit; excess trains are discarded
VoidUp to twice per Operating RoundOnce per Operating Round
Event deck16 cards, including Corporate Greed and Prices Slashed!14 cards, without those two
Coupling CompanyOnly couples trainsAlso uncouples one train into two
Direct-to-Major launchNot in the bookletAllowed in the purple and grey phases

The two playtest-only events: Corporate Greed — a company may skip laying track to take 40 into its treasury; Prices Slashed! — redeeming a share costs half its price.

Rules

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