G C W W B G C F C T B K M S C M T S C D C I II H VP
Ludexv2026.11.01-65114139OrléansOfficial rulebook ↗

Visitors

Loading…

Solo Scenarios

The four Orléans solo scenarios by Reiner Stockhausen: The Dignitary, Capital Vierzon, Travelling Salesman and The Trip to Tours — setup, objectives, fixed events and how to win.

Short tag: [Solo]

How solo works

Each solo scenario uses a scenario board with a fixed event for every round, a goal and a round limit. Common to all four:

ScenarioDifficultyRoundsGoal
The DignitaryI–II168 citizens (7 for beginners)
Capital VierzonII–III145 objectives
Travelling SalesmanII–III155 deliveries
The Trip to ToursI143 citizens and 3 of every good to Tours

Difficulty: I easy, II medium, III hard.

The Dignitary

The Dignitary scenario board FAQ FAQ

Goal: collect 8 citizen citizens within 16 rounds (7 in the easier version).

Setup: base board and base Beneficial Deeds. Your merchant in Orléans; you start with the Stage Coach and no coins. Put a citizen in Vendôme, Tours, Vierzon, Sancerre, Argenton-sur-Creuse and St-Amand-Montrond — you take each when your merchant enters that town. Place 7 more citizens on citizen spaces of your choice (tracks, development track, deeds); there are not enough for all. Remove the D place tiles, then draw 5 tiles of each type face up and remove the rest. 4 neutral followers of each type and 6 gear wheels. No goods, no hour glass tiles.

Events:

EventEffect
Conference / Strike / Crusade / PilgrimageNo scholars / craftsmen / knights / monks may be gained this round
Income2 coins per development status (later in the game: 1 per status)
Trading Day3, later 2, later 1 coin per trading station
DuesPay 5, later 10, later 15 coins (torture if not)
Technology Tax2 coins per gear wheel placed; remove a gear wheel for each one unpaid
SabotageNo actions with a gear wheel this round
Axle FractureThe Stage Coach cannot be used this round

End: you win at the end of the round in which you take your 8th citizen.

Capital Vierzon

The Capital Vierzon scenario board FAQ

Goal: complete 5 objectives within 14 rounds.

Setup: base board. Merchant in Orléans; you start with the Market Stand and no coins. Use only 40 random goods: one on each road and waterway into Orléans, Blois, Tours, Loches, Montrichard, Vierzon, Bourges and Sancerre (never on spaces marked 3 or 4); the rest form the supply. 7 citizens: 5 on the game board and 2 on the scenario board’s deeds. Remove the V place tiles, then draw 5 of each type face up. 4 neutral followers of each type and 4 gear wheels.

ObjectiveRequirement
Hire a Builder in TimePay 10 coins at once before round 9 starts
Establish a Building CompanyA trading station in Loches
Deliver Building Materials to VierzonIn Vierzon, pay goods worth 12 points at once
Make Vierzon a FortressPay 25 coins at once
Make Vierzon the Capital28 or more points from development: (stations + citizens) × status

Deeds: Expanding the University (1 coin or 1 development point per follower) and Founding the City Council (1 coin per follower), each with a citizen on completion.

Events: Strike, Pilgrimage, Crusade, Conference (no craftsmen / monks / knights / scholars), Harvest (twice), Income (3 coins per status), Amnesty (new followers may go straight onto action spaces), Plague, Sabotage, Goods Tax (1 coin per 2 goods), Trading Day (2 coins per station), Storm (your merchant cannot move) and Banishment (right after drawing, put 2 drawn followers back in the bag).

Harder: (A) at most one objective per round; (B) also complete them in order.

Travelling Salesman

The Travelling Salesman scenario board FAQ

Goal: make 5 deliveries within 15 rounds.

Setup: base board and base deeds. Merchant in Orléans; you start with the Market Stand, a knight knight and a scholar scholar on your market (cubes stay on the first spaces) and 10 coins. Goods as for 4 players. Followers: 3 each of craftsmen, traders, boatmen, knights and scholars, 4 monks and 5 farmers; 8 gear wheels. Only these place tiles — I: Bathhouse, Cheese Factory, Hayrick, Herb Garden, Tailor Shop, Winery, Wool Manufacturer; II: Cellar, Horse Wagon, Laboratory. No citizens, hour glass tiles or trading stations.

Delivery (be there, pay at once)
3 wool wool to Bourges
One of each good to Chartres
2 cheese cheese and 2 wine wine to Vendôme
3 grain grain to Tours
1 brocade brocade to Argenton-sur-Creuse

Events: rounds 1–10 Feeding — pay 1 food or 2 coins; rounds 11–15 Great Feast — pay 2 food or 4 coins. If you cannot pay, you lose at once.

Harder: as Capital Vierzon (one per round; then in order).

The Trip to Tours

The Trip to Tours scenario board

Goal: within 14 rounds, travel to Tours with 3 citizens and deliver 3 of every good there, all at once.

Setup: base setup with these changes: your merchant starts in Nevers with only 3 coins and the Stage Coach. The scenario board replaces the hour glass tiles and the Beneficial Deeds; put a citizen above each of its 2 deeds and one in Orléans. Remove the T place tiles. 8 neutral farmers, 5 of each other follower and 4 gear wheels.

Special rules: on a connection with 2 goods you take both. The Orléans citizen is yours when your merchant arrives there. You need your 3 citizens before delivering.

Deeds: Canalisation (1 coin or 1 development point per follower) and Knight Consecration (1 coin per follower), each with a citizen on completion.

Events: Strike, Crusade, Harvest (1, then 2, then 3 food; 5 coins per missing food), Drought (remove 4 grain from the map), Highwaymen (no roads), Amnesty, Plague, Technology Tax (2 coins per gear wheel), Income (2 coins per status), Pirates (wool and brocade on rivers back to the supply), Riots (give up a knight or 5 coins) and Axle Fracture (no Stage Coach).

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close