Ludexv2026.11.01-65114139WoodcraftOfficial rulebook ↗

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Orders and Tools

Placing and completing Woodcraft orders, the row rewards and penalties, hazelnut orders and public contracts, and tools in the attic.

Placing orders

You place one order at the start of the game, one at each of the first three income phases (from your hand), and any you take with Choose Orders, which are placed at once. An order goes beside your board in the row matching the icon in its top-left corner. A row may hold several orders.

An order card: starting row, reward and the dice and tokens it needs

Completing orders

Free action, as often as you can pay, if you have what an order beside your board shows:

  1. Return the dice and tokens it asks for to the bank. Dice must match colour and value exactly.
  2. Gain the reward printed on the order.
  3. Gain the reward — or pay the penalty — of the row it is in now.
  4. Keep the order face down by your board. If someone asks how many you have, answer truthfully.

Dice icons on orders:

IconMeans
a die of this colour and valueA die of exactly this colour and value
a die of this value in either colour shownThis value, in either of the two colours shown
a die of any colour with this valueThis value, any colour
any dieAny die

Completing an order: 2 glue, 4 blueberries and 1 more from the row

Row rewards and penalties

At each income phase every unfinished order slips down one row, so the sooner you finish an order, the better.

PictureOrder row reward or penalty
The three reputation rows: 3, 2 and 1Top three rows: Advance 3, 2 or 1 on the advance on the reputation track reputation track.
The blueberry rowBlueberry row: Gain 1 blueberry.
—Plain row: Nothing; this row sits between the blueberry row and the bottom row. Orders with a plain top-left corner start here.
The bottom row: lose 1 pointBottom row: lose points Lose 1 point — still better than not finishing the order.
The penalty below the bottom rowBelow the bottom: If it falls off at an income phase or remains unfinished at the end, discard it and go back 2 on the reputation track.

Penalties never take you below the start of the reputation track or the scoreboard.

Hazelnut orders and public contracts

Each player starts with 2 hazelnut orders. Like your other starting orders, they are placed at the start or at an income phase. Their special reward is claim a public contract claim a public contract: put one of your counters on a public contract beside the wheel board; it scores at the end (contracts).

A hazelnut order with the claim-a-contract reward

Some of the public contracts

Tools in the attic

Tools are rectangular tokens. When you gain one — a tool token of this type a given type or a tool token of any type any type — place it at once on an empty space of your attic.

Tool
wrench toolWrench
mallet toolMallet
scraper toolScraper
axe toolAxe
file toolFile

The attic on the player board, with rewards between the spaces

A mallet and a wrench side by side earn the reward between them

If a tool type runs out, take another tool of your choice.

Rules

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