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Ludexv2026.11.01-65114139Vinhos Deluxe EditionOfficial rulebook ↗

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Teach the Game

A script to teach Vinhos Deluxe (Special Vintage 2016) at the table — how you win, the boards, a year, the end, every way to score and what each resource is for.

How you win

“We are wine producers in Portugal. Over six years we open estates in the wine regions, buy vineyards, build wineries and cellars and hire staff. Every year the weather decides how good the harvest is. We sell wine for money, export it for prestige and show our best bottle at three wine fairs. Two to three hours; the most victory points wins.”

What you need, and how you get it:

The loop: build an Estate → make wine every year → turn each wine into money (Sales), points (Export), Fair Points (Press Release) or a Magnate tile. You get only 12 actions — every one counts.

The boards

The Special Vintage 2016 side set up for four players, numbered as in the Reference Book

  1. The board — Special Vintage 2016 side up.
  2. Your player board — 5 Estates of 3 slots, each with a Warehouse.
  3. Score track — VP round the edge.
  4. Vintage tiles and the Player Order area.
  5. Wine tiles — the supply, numbered by Quality.
  6. Wine Tasting Fair — the Fair Score track and the four booths.
  7. Magnates and the Magnate tile display.
  8. Bagos — the money.
  9. Enologists and Farmers waiting to be hired.
  10. The Quadrel — nine action spaces — and the Year track.
  11. Wine Experts, Cellars and Wineries.
  12. The map — nine regions, each with its Vineyard stack and Renown cubes.

Point at the Sales area (three establishments, red and white slots) and the Export area (columns = countries) on the board — that is where wine leaves your cellars.

A round

Each year (6 in all):

  1. Start — turn a new flip Wine Experts and Magnate Action tiles face up Vintage tile: weather +2 to −2, plus this year’s Magnate wishes.
  2. first action of the year First action — move your marker on the Quadrel and take that action. Moving next door is free; farther, onto the tax marker or onto other players costs Bagos. (Movement)
  3. second action of the year Second action — the same, perhaps in a new order.
  4. Maintenance phase (barrel) Maintenance — take one of your barrels back from the Sales area.
  5. Production phase Production — wines age a slot; every Estate with a Vineyard makes one wine.
  6. Wine Tasting Fair Fair — only in years 3, 5 and 6.

On your turn you may also flip one Wine Expert for its ability and one Magnate Action tile for an extra action. (Experts and Magnate tiles)

How the game ends

After the third Fair (end of year 6) everyone takes one more action; nothing flips face up first. Then score money, leftover wine, export majorities and Multiplier tiles. Ties: most barrels in the Export area, then most money. (End of Game and Scoring)

Ways to score

SourceHowWhen
Export action ExportsThe VP on each Export slot you fillvictory points now At once
Wine Tasting Fair FairsRank by total Fair Points: 9/6/3, 12/8/4, 15/10/5 (2 players: 1st and 3rd values)victory points now Years 3, 5, 6
Export majoritiesMost barrels in a country’s column: the VP at its top (ties split)victory points at the end of the game End
Magnate Multiplier tile Multiplier tilesWith a barrel on them: VP per Estate, Winery, Cellar, worker…victory points at the end of the game End
Money5 / 10 / 15 / 20+ Bagos on the board’s table (20+ Bagos: 18 VP)victory points at the end of the game End
Wine Quality Wine leftHalf its Quality, rounded downvictory points at the end of the game End

What each resource is for

ResourceWhyHow you get itHow you use it
BagosEverything costs moneySales, the 3-Bago booth, some ExpertsVineyards, buildings, staff, movement
Wine Quality Wine tilesThe core of the gameProduction, initial VineyardSell, export, present, buy Magnate tiles
Maintenance phase (barrel) BarrelsSales, exports, Multipliers2 at start; up to 2 per Press Release from the MagnatesPlaced on Sales/Export slots and Multiplier tiles
Region Renown cube (+1 Wine Value) Renown cubes+1 Value (Alentejo +2)Added when anyone builds in a regionSpent 1–2 per wine, only when needed
Wine Experts action Wine ExpertsAbilities and Fair PointsWine Experts action, Setúbal, Fair booth 2Flip for an ability, or discard at a Press Release
Magnate Action tile Magnate Action tilesExtra actionsOne at setup; buy after Fairs with a wineFlip on your turn
Magnate Multiplier tile Multiplier tilesEnd-game VPBuy after Fairs with a wine and a barrelScore at the end
Fair PointsFair VPPress Release: Wine Value + Experts + boothNever reset; ranked at each Fair

Teaching tips

Rehearse selling and exporting

Use Purple’s Douro wine example: its Quality is seven and it is in the second Warehouse slot, so its Value is seven before Renown. To use the value-nine Export space, remove two Renown cubes from Douro and score nine points immediately. A value-six or value-seven space needs no Renown; you cannot remove cubes merely to deny them to someone else.

Ask: ‘Would selling that wine do the same thing?’ No: a sale earns money. Export earns points and leaves a barrel competing for the destination’s final majority.

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close