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Ludexv2026.11.01-65114139MombasaOfficial rulebook ↗

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Company Tracks

Mombasa's company tracks: shares and share value, capital calls, special spaces, the permanent bonuses of tracks A and B, the extra bonus spaces of tracks C and D, and every space of all eight track sides.

Each edge of the board holds one company track. The track belongs to the company whose edge it lies on — in the first game A1 is the Mombasa track, B1 Cape Town, C1 Saint-Louis and D1 Cairo; later games deal them out at random (setup). The letter only tells which bonuses the track has.

Shares and their value

Each player has a marker on every track. When your marker reaches or passes a share icon, you own that many shares of the company. Some cards add one more share of a company (bottom left), and the share cards are one share each.

A share’s value is the number of coin icons uncovered in the company’s base — trading posts that left it through expansion or were removed. The last space of each column shows 2 coins.

Moving on a track

Special spaces

Each track has 2 special spaces, with 1 or 2 pounds above them. When your marker reaches or passes one:

  1. You take that many pounds — and every player who reached it before you takes them again too.
  2. You unlock its special track bonus, usable from your next turn (not during the action that reached it).

The second bonus of a track is usually a better version of the first. Once you have both you use one or the other, never both: permanent bonuses do not add up, and of a track’s two extra bonus spaces you may occupy only one per round.

Permanent bonuses (tracks A and B)

Always on, every time the action they help comes up.

TrackFirst special spaceSecond special space
A1+1 to your total expansion value (if you have at least 1 expansion card face up) — for expanding, majorities, book needs+2 instead
A21 extra bonus marker (taken from the box)2 extra bonus markers
B1Buying a card with bananas bananas costs 1 lessBuying a card with goods costs 1 less, and you may pay with mixed goods types (left-over units still move you on the tracks)
B2Buying a card with cotton cotton costs 1 lessEach cotton cotton card in your action area is worth 1 unit more, for everything

Extra bonus spaces (tracks C and D)

Used like the board’s bonus spaces, with a bonus marker, by players who have unlocked them.

TrackFirst special spaceSecond special space
C1Pay 2: bookkeeping points 1 and diamond track spaces 2, or bookkeeping points 2 and diamond track spaces 1Pay 1: bookkeeping points 2 and diamond track spaces 2
C2No cost: buy 1 card from the display for its full price in pounds and/or diamond track spaces 1No cost: buy 1 card for its price −1 in pounds and/or diamond track spaces 2
D1Remove 1 card from your hand: pounds = its crate value + 3Remove 1 coffee card from your hand: pounds = its crate value + 8
D2Pay 1: 2 spaces on each of 2 different company tracks (not D2)Pay 1: 2 spaces on each of the other 3 company tracks (not D2)

The eight tracks

Spaces are counted from the start space. “Shares” lists the share icon at each space; the last one is the end of the track.

A1

Company track A1

A2

Company track A2

B1

Company track B1

B2

Company track B2

C1

Company track C1

C2

Company track C2

D1

Company track D1

D2

Company track D2

Rules

↑↓ to move · Enter to open · Esc to close

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