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Ludexv2026.11.01-65114139ForestryOfficial rulebook ↗

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Tips & Strategy

How to teach Forestry, first-game advice, action-point efficiency, contracts versus forest care, scoring river tokens, player counts and solo — advice, not rules.

Advice only: where anything here differs from the rules pages, the rulebook wins.

How to teach

Host game

Before the first forest turn, have each player count the costs of their planned actions.

Rehearse the forest costs

Before the first turn, trace one harvester move: 1 action point for up to 2 spaces, plus 1 coin for each river crossing. You may pass through another harvester’s space, but must finish on an unoccupied space. Finish the movement before taking another action; you cannot move one space, harvest, and use the movement’s second space afterwards.

Then point to a dark harvest token and read its reforestation cost. It costs the printed 1 or 2 action points and 1 or 2 seedlings; seedlings are spent, not gained. Put the spent seedlings into the matching region’s column on your reforestation table, collect the indicated stars and flip the harvest token to its colourful side. Check both costs before planning a move-and-reforest turn.

First game

Action points

Contracts and forest care

River tokens and task cards

Player counts

Solo

Videos vs the rulebook

Sources

Rules

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