Game End and Scoring
When the game ends and how to score: attribute brackets, the Impact board, Journals and Renowned Specialists, leftover Research and discs, and Mission goals with their leader bonuses.
When the game ends
The game ends when everyone has passed in the sixth round (seventh in solo). At that point every player has seven Specialists, Team Leader included. Score in the order below; the score pad follows it.
The highest score wins. A tie is a shared victory.
Attribute tracks
The scoring brackets across the top of your player mat cover all four tracks. Each of
scores the bracket its cube has reached: 0, 2, 4, 7 or 10.
The bracket only counts where the cube is now; the brackets passed earlier do not add up.
Impact board
Each of your markers in a scoring hex scores the value in the Scenario’s legend. Markers in the area attached to a ∞ hex score the same as that hex. Missions change this board a lot; see each Mission. [UW] The Uncharted Waters Scoring track tallies these points during play (Uncharted Waters).
Journals and Renowned Specialists
- Each published Journal with a points value scores it.
- Each Senior tier-5 Specialist (the “Renowned” side) scores its own condition. Ignore remainders.
Leftover Research and discs
Add the Research on your track, the Research on your stored Dive token (if you kept one) and the discs in your Staging area. Divide by 3 and round down.
Mission goals
Each Scenario has three goals. Each gives points per item to everyone and a bonus to the leaders:
- Ties for 1st all take the 1st-place bonus, and nobody takes 2nd.
- One player 1st and a tie for 2nd: all tied players take the 2nd-place bonus.
- You need at least one of what the goal counts to take a leader bonus.
The co-op version replaces leader bonuses with team thresholds (Solo and Co-op).
Example
The rulebook’s example for purple:
| Source | Points |
|---|---|
| Attribute tracks: 7 + 10 + 4 + 7 | 28 |
| Impact board: three 1-point and three 2-point markers | 9 |
| A 4-point Journal and the Renowned Adventurer (11 zones with a disc or Vessel → 3) | 7 |
| Leftovers: 2 Staging discs + 2 Research + a 3-Research Dive token = 7 → | 2 |
| Goals: 6 Sonar discs, 1st (6 + 5); 5 Conservation discs, 2nd (5 + 4); 3 Journal discs, tie for 1st elsewhere so no 2nd (3) | 23 |
| Total | 69 |