Dynamic Weather
Rommix's community weather bag, forecasts and delayed track conditions.
Short tag: [Dynamic]. A fan-made alternative to the base weather system; use it separately from Météo GT.
Setup
Prepare a separate opaque weather bag, a ten-sided die numbered 0–9, Current Weather and Forecast boards, their markers, and a weather round marker. The component sheet supplies two each of Hot Sun, Sun, Rain and Storm, plus three Stable tokens. PunTheHun’s alternate component set is an alternative presentation of the same module.
Roll once for the starting weather. The Current Weather board has ten START cells numbered 1–9 and 0 beneath its seven conditions, from Very Sunny to Stormy; place the marker on the cell bearing your roll. Rolls 1–6 start a dry race (Very Sunny to Cloudy); 7, 8, 9 and 0 start a wet race (Drizzle to Stormy). For example, a 3 starts on Sunny.
Weather stays fixed during qualifying. For a race, roll again for the forecast, empty the weather bag and fill it from this table. Place the Forecast marker in that column. Drivers can then choose tires for the conditions and forecast.
Forecast bag
These are the counts printed on the component sheet. Each normal forecast has five tokens; No Change has one.
| Roll · forecast | Hot Sun | Sun | Stable | Rain | Storm |
|---|---|---|---|---|---|
| 1 · Very Sunny | 2 | 1 | 1 | 1 | 0 |
| 2 · Sunny | 1 | 2 | 1 | 1 | 0 |
| 3 · Partly Cloudy | 0 | 2 | 2 | 1 | 0 |
| 4 · Slightly Unstable | 0 | 1 | 3 | 1 | 0 |
| 5 · Unstable | 0 | 2 | 1 | 2 | 0 |
| 6 · Very Unstable | 1 | 1 | 1 | 1 | 1 |
| 7 · Drizzle | 0 | 1 | 2 | 2 | 0 |
| 8 · Rainy | 0 | 1 | 1 | 2 | 1 |
| 9 · Stormy | 0 | 1 | 1 | 1 | 2 |
| 0 · No Change | 0 | 0 | 1 | 0 | 0 |
Weather checks
Start with the white round marker. Keep the starting weather for that first round. Thereafter check when the marker flips back to white, and whenever a crash draws Weather Damage. Multiple Weather Damage tokens from one crash trigger just one check.
Draw one weather token, move the Current Weather marker, then return the token to the weather bag. Movement is by individual cells, not whole named weather bands. Stop at either end of the track.
| Token | Movement |
|---|---|
| Hot Sun | Two cells toward sunnier conditions |
| Sun | One cell toward sunnier conditions |
| Stable | No movement |
| Rain | One cell toward stormier conditions |
| Storm | Two cells toward stormier conditions |
The booklet describes Storm as both “left” and worsening; this procedure follows its worsening effect and the component sheet. Use the resulting dry or wet dashboard side. A missed weather check is skipped rather than replayed.
Advanced track conditions
The advanced Current Weather board delays the change in track grip. Keep the marker’s Dry/Wet face and follow the arrows on that board. For example, a dry track moving from Cloudy into Drizzle remains dry; a further move right makes it wet. The reverse transition similarly delays drying.
Source
Community module by Romano “Rommix”, version 2.4, with alternate components by PunTheHun: Rallyman: GT files.