Ludexv2026.11.01-65114139The Quest for El DoradoOfficial rulebook ↗

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Game End and Scoring

The race's finish trigger, final turns and tie-breaks.

Finish the race

When a pawn reaches one of the three finish spaces, move it to El Dorado to clear the space and trigger the final round. Finish that player’s turn; each player who has not yet taken a turn this round gets one final turn. If the triggering player was last in turn order, the game ends immediately after that turn.

Determine the winner

The player whose pawn is furthest on the final board wins. If tied, compare the number of blockades each tied player collected. If still tied, the tied player holding the blockade with the highest printed value wins. In the two-player variant, a player must get both pawns to the city; if both players achieve this during the final turn, use the normal blockade tie-break.

There is no points tally in the base race. Reaching the destination is the objective.

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close