G B C T G S T V S O P S P C R M M K S D P I R T W C R S T E F T
Ludexv2026.11.01-65114139LisboaOfficial rulebook ↗

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Learn Lisboa

Learn the game in 5 short steps. Everything links to the full rules.

Welcome to Lisboa

Lisboa box cover

Lisbon, 1755. An earthquake, a tsunami and three days of fire have destroyed the city. You are a noble helping the King, the Marquis de Pombal and the royal builder Manuel da Maia to rebuild it — and to win the court’s favour.

The player with the most wigs (victory points) wigs at the end wins. Wigs come from:

  • Build a Store Stores downtown, scored by matching Public Buildings.
  • Ship Ships that sail full of goods.
  • The end of the game — majorities, Decrees, money, ships and rubble sets.

1–4 players (solo against the automated rival Lacerda), about 30 minutes per player. Ready to set up? Open the setup checklist — it adapts to your player count.

The court, the church and downtown

The board set up for four players

  • The Royal Court — three Nobles, each with two State actions in his office and one big Noble action: Manuel builds stores, the Marquis gives Decrees, the King opens Public Buildings.
  • The Church — the Cardinal walks around the Clergy tiles; each tile is a lasting power.
  • Downtown — rows A–E between four streets: gold, cloth, books and tools. Rubble lies at the row and column ends; Public Building sites surround it.
  • Your player board — your portfolio of cards, warehouses, rubble, houses and Officials.

Details: Teach the Game.

Your turn: play one card

Each turn you play one card of your five, then draw one.

  • Into your portfolio — take its reward or réis, then Sell Goods (action 1) sell goods to any ship or Trade with the Nobles (action 2) trade 1–2 goods with the Nobles for State actions.
  • Into the Royal Court — a Noble card Visit a Noble (action 3) visits him: pay Influence, take one State action free, then his Noble action. Others may follow with a Royal Favor.
  • A Treasury card in the court Sponsor an Event (action 4) sponsors its event for réis.
  • Stuck? Discard a card for gold 1 gold.

Details: Your Turn and the Portfolio · Visit a Noble.

Build the city

  • Build a Store Stores (Manuel) cost the Treasury value plus the rubble left in their row and column. They produce goods and score the Scoring tile of their column for each matching Public Building in their row or at the head of their street.
  • Open a Public Building Public Buildings (the King) need a Plan and Officials. They score every matching store — whoever owns it.
  • Rubble cube of any colour Every building gives rubble: one cube of each colour makes a set, which enlarges your portfolio and warehouses and scores 3 wigs at the end of each period.

Details: Stores and Public Buildings.

Two periods, then the wigs

The 2nd rubble set anyone completes, or 3 empty card decks, ends period 1: 3 wigs per set, a hand discard for rewards, new ships and new cards. The 4th set, or 3 empty decks again, ends the game after one more round.

At the end score: ships, rubble sets, store majorities, réis (money) 1 wig per 5 réis, Decree Decrees, State Official Officials on completed Plans and Royal Favor Royal Favors kept.

Details: End of Period, End of Game and Scoring.

Rules

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