Ludexv2026.11.01-65114139Kutná Hora: The City of SilverOfficial rulebook ↗

Visitors

Loading…

Teach the Game

A script to teach Kutná Hora: The City of Silver aloud — the goal, the boards, a round, the game end, every way to score and what each resource is for.

How you win

“It is the 14th century and silver has just been found under a Bohemian hill. Each of you heads a wealthy family with a stake in three guilds. In five or six rounds you dig mines, buy building rights, claim plots and raise the town — while every building you put up changes the prices for everyone. Most points wins.”

To win you need points, and points come from buildings in good places, mines with stars, income, reputation and the patricians you put on the council.

The boards

The game set up with the rulebook's setup numbers

  1. Rounds track — rounds counter, tax track and the per-round reputation penalty
  2. Tax track — rises during play; everyone pays it at round end
  3. Red-patrician buildings — join the market mid-game
  4. Guild building stacks — the rights you can buy, column = price
  5. Public building stacks — patrician buildings anyone can build
  6. Mine setup card — where the rock tiles go
  7. Mines — the dig site under the town; stars score per row
  8. Card stands — the population and ore decks that set every price
  9. St. Barbara Cathedral — 11 bonus tiles, used in order
  10. Bank — coins, pelican tokens, 3 patricians of each colour
  11. Mining technology — how many mine tiles you draw
  12. Mine tile stack — tiers I, II and III

The town square above the mines is where buildings go; the score track runs round the edge. Your player board holds your houses (one row per guild), production tracks, miners, plot markers and reputation track.

A round

Each round, starting with the first player and going clockwise, everyone takes 3 turns:

TurnCards you play
1st2 action cards
2nd2 action cards
3rd1 action card (your sixth card stays unused)

Each card shows two actions; you choose one and lose the other for this round. The actions: Mine action Mine, Rights action Rights, Plot action Plot, Building action Building, Income action Income, St. Barbara action St. Barbara and the Joker Joker.

At the end of the round: pay tax taxes or lose reputation, resolve the event, bring in red-patrician buildings when due, score patricians (last 3 rounds), pass the starting player marker left and take your cards back.

How the game ends

Ways to score

SourceHow and when
points Building and mine effectsPoints printed on a tile, scored as you build it
House effectsPoints printed under some houses on your board, scored when you remove them by building
St. Barbara action St. Barbara tilesTiles 6, 8, 10 and 11 give points
green patrician Patrician scoringEnd of each of the last 3 rounds, for every patrician on the council
city scoring City dotsGame end: 1 per matching dot beside each of your buildings
mine star Mine rowsGame end: rank by stars in each row; the board prints 1st/2nd/3rd values
income scoring IncomeGame end: income ÷ 10, rounded down
reputation scoring ReputationGame end: −4 to +13 by your marker’s space
extras ExtrasGame end: 1 per unbuilt tile in your slots, unbuilt plot and unused pelican
negative reputation points Reputation overflowDuring play: −2 per step below the bottom, +2 per step above the top

What each resource is for

ResourceWhy you need itHow you get itHow you use it
groschen GroschenPays for everythingIncome action Income action onlyWood, permits, plots, taxes, 10 for a patrician
wood WoodPrices buildings and minesNot a token — pay its current price in groschenBuilding cost, mine cost
permit PermitsPrices rights and minersPay the current permit priceRights in columns 2–4, refilling miners
production ProductionYour income per Income actionGuild buildings, mines× current price at each Income
Plot markers (3)A plot is needed to buildPlot action Plot actionBuild on it, then the marker returns
Miners (9)Mark your mines1 in your pool, the rest via permitsOne per mine; the pool holds 2
pelican token Pelican tokensFuel St. BarbaraHouse effects, public buildingsFlip one per St. Barbara action
reputation ReputationCheap plots (3+), free Joker (6+), end pointsTiles, houses, St. BarbaraLost to Joker, unpaid tax, some tiles
green patrician PatriciansTurn on a scoring rule for everyonePublic buildings put them in the poolPay 10 during Income to seat one

Teaching tips

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close