Ludexv2026.11.01-65114139Kutná Hora: The City of SilverOfficial rulebook ↗

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Learn Kutná Hora: The City of Silver

Learn the game in 5 short steps. Everything links to the full rules.

Welcome to Kutná Hora

Kutná Hora: The City of Silver box cover

Bohemia, around 1300. Silver has been found under a hill and a boomtown is growing on top of it. Each of you heads a wealthy family in three of the town’s six guilds. You dig mines, buy building rights, claim plots and raise buildings — and every building changes the prices for everybody.

The game lasts 5 rounds with 4 players, 6 with 2 or 3. Most points wins. Points come from:

  • city scoring City dots — your buildings beside matching dots;
  • mine star Mine rows — the most stars in each row of the mines;
  • income scoring Income, reputation scoring reputation and the green patrician patricians seated on the town council.

Set up the game.

Prices move

Nothing is stored: wood, permits, silver, ore, food and beer are prices on two card stands.

  • You pay wood and permit costs in groschen at today’s price.
  • You earn with the Income action Income action: your production of each commodity × its price.
  • Build a guild building → its commodity’s arm moves right → the price price falls falls.
  • Population and ore cards moving to the back → demand rises and prices change.
  • A no market red X: nobody may build that guild’s buildings for now.

Prices in detail.

Your turn

Each round everyone takes 3 turns: 2 cards, 2 cards, then 1. Each of your 6 cards shows two actions — pick one, and the other half is gone for the round.

ActionIn one line
Mine action MineDraw mine tiles, dig one, mark it with a miner
Rights action RightsBuy a building tile from the town hall board
Plot action PlotClaim a square in town, next to a building
Building action BuildingPut your tile on your plot, pay its wood
Income action IncomeCollect money; pay 10 to seat a patrician
St. Barbara action St. BarbaraFlip a pelican, take the cathedral’s current bonus
Joker JokerAny action, for 1 reputation

All the actions.

End of a round

When everyone has played 5 cards:

  1. Pay tax taxes (plus 3 or 8 for extra plots in town) — or lose the reputation printed for the round.
  2. In the last 3 rounds, every patrician on the council scores for everybody.
  3. Mid-game, the red-patrician buildings join the market.
  4. The starting player marker moves left; take all your cards back.

End of round.

Final scoring

SourcePoints
city scoring City1 per dot on your building matching a neighbour or the board edge
mine star MinesEach row by its total stars: 2/1/0, 3/2/1 or 5/3/2 for 1st/2nd/3rd
income scoring IncomeYour income ÷ 10, rounded down — coins in hand don’t count
reputation scoring Reputation−4 to +13 by your marker
extras Extras1 per unbuilt tile, unbuilt plot and unused pelican

Ties: most groschen left. Final scoring.

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close