Ludexv2026.11.01-65114139Food Chain MagnateOfficial rulebook ↗

Visitors

Loading…

Cards & Components

Every employee card, milestone, map tile, marketing campaign and piece of Food Chain Magnate and The Ketchup Mechanism, with what each does.

Card, milestone, map-tile and campaign faces show the original Splotter edition art, from the Food Chain Magnate: The Ketchup Mechanism & Other Ideas Tabletop Simulator module; names, numbers and symbols match the Special Edition. Photos of the pieces are from Lucky Duck Games’ Special Edition rulebook.

Boards

PictureWhat it is
Milestone traysMilestone tray — One per chain, with the base milestones printed on it. Milestones
Turn order trackTurn order track — Positions 1–5 for the turn order markers. Order of Business
Restaurant menusMenu — Each chain’s player aid: phases, actions and training paths. A round

Base milestones

PictureWhat it is
First to Train an EmployeeFirst to Train an Employee — Requirement and benefit
First to Hire 3 Employees in 1 TurnFirst to Hire 3 Employees in 1 Turn — Requirement and benefit
First to Pay $20 or More in SalariesFirst to Pay $20 or More in Salaries — Requirement and benefit
First Waitress PlayedFirst Waitress Played — Requirement and benefit
First to Have $20First to Have $20 — Requirement and benefit
First to Have $100First to Have $100 — Requirement and benefit
First Errand Boy PlayedFirst Errand Boy Played — Requirement and benefit
First Cart Operator PlayedFirst Cart Operator Played — Requirement and benefit
First Burger ProducedFirst Burger Produced — Requirement and benefit
First Pizza ProducedFirst Pizza Produced — Requirement and benefit
First to Throw Away Food or DrinkFirst to Throw Away Food or Drink — Requirement and benefit
First to Lower PricesFirst to Lower Prices — Requirement and benefit
First Burger MarketedFirst Burger Marketed — Requirement and benefit
First Pizza MarketedFirst Pizza Marketed — Requirement and benefit
First Drink MarketedFirst Drink Marketed — Requirement and benefit
First Billboard CampaignFirst Billboard Campaign — Requirement and benefit
First Airplane CampaignFirst Airplane Campaign — Requirement and benefit
First Radio CampaignFirst Radio Campaign — Requirement and benefit

Cards

Employees

Entry-level: can be hired entry level (can be hired) · Salary ($5 each Payday) $5 salary · 1x — unique employee 1x, one per player

PictureWhat it is
CEOCEO — 3 work slots (2 or 4 after the first bank break); 1 hire each round. Always works, never paid. Rules
Management TraineeManagement Trainee Entry-level: can be hired — 2 work slots. Trains into Junior Vice President, Luxuries Manager or New Business Developer. Rules
Junior Vice PresidentJunior Vice President Salary ($5 each Payday) — 3 work slots. Trains into Coach, Vice President, Recruiting Manager, Discount Manager or Local Manager. Rules
Vice PresidentVice President Salary ($5 each Payday) — 4 work slots. Trains into Senior Vice President, Guru or Regional Manager. Rules
Senior Vice PresidentSenior Vice President Salary ($5 each Payday) — 5 work slots. Trains into Executive Vice President, CFO or HR Director. Rules
Executive Vice PresidentExecutive Vice President Salary ($5 each Payday) 1x — unique employee — 10 work slots. Rules
Recruiting GirlRecruiting Girl Entry-level: can be hired — 1 hire. Can’t be trained. Rules
Recruiting ManagerRecruiting Manager Salary ($5 each Payday) — 2 actions, each a hire or a $5 salary discount. Rules
HR DirectorHR Director Salary ($5 each Payday) 1x — unique employee — 4 actions, each a hire or a $5 salary discount. Rules
TrainerTrainer Entry-level: can be hired — 1 Train action. Can’t be trained. Rules
CoachCoach Salary ($5 each Payday) — 2 Train actions; may train the same person two steps. Rules
GuruGuru Salary ($5 each Payday) 1x — unique employee — 3 Train actions; may train the same person three steps. Rules
Marketing TraineeMarketing Trainee Entry-level: can be hired — Billboard, road range 2, up to 2 rounds. Trains into Campaign Manager. Rules
Campaign ManagerCampaign Manager Salary ($5 each Payday) — Mailbox or billboard, road range 3, up to 3 rounds. Trains into Brand Manager. Rules
Brand ManagerBrand Manager Salary ($5 each Payday) — Airplane, mailbox or billboard, unlimited range, up to 4 rounds. Trains into Brand Director. Rules
Brand DirectorBrand Director Salary ($5 each Payday) 1x — unique employee — Radio, airplane, mailbox or billboard, unlimited range, up to 5 rounds. Rules
Kitchen TraineeKitchen Trainee Entry-level: can be hired — 1 burger or 1 pizza. Trains into Pizza Cook or Burger Cook. Rules
Burger CookBurger Cook Salary ($5 each Payday) — 3 burgers. Trains into Burger Chef. Rules
Burger ChefBurger Chef Salary ($5 each Payday) 1x — unique employee — 8 burgers. Rules
Pizza CookPizza Cook Salary ($5 each Payday) — 3 pizzas. Trains into Pizza Chef. Rules
Pizza ChefPizza Chef Salary ($5 each Payday) 1x — unique employee — 8 pizzas. Rules
Errand BoyErrand Boy Entry-level: can be hired — 1 drink of any kind, no supplier needed. Trains into Cart Operator. Rules
Cart OperatorCart Operator Salary ($5 each Payday) — 2 drinks from each supplier on a road route, range 2. Trains into Truck Driver. Rules
Truck DriverTruck Driver Salary ($5 each Payday) — 3 drinks from each supplier on a road route, range 3. Trains into Zeppelin Pilot. Rules
Zeppelin PilotZeppelin Pilot Salary ($5 each Payday) 1x — unique employee — 2 drinks from each supplier on every tile it flies over, range 4, ignoring roads. Rules
Pricing ManagerPricing Manager Entry-level: can be hired — Your price −$1 this round. Can’t be trained. Rules
Discount ManagerDiscount Manager Salary ($5 each Payday) — Your price −$3 this round. Rules
Luxuries ManagerLuxuries Manager Salary ($5 each Payday) 1x — unique employee — Your price +$10 this round. Rules
WaitressWaitress Entry-level: can be hired — $3 at the end of Dinnertime; more Waitresses win ties. Can’t be trained. Rules
CFOCFO Salary ($5 each Payday) 1x — unique employee — +50% of the cash you earn this Dinnertime. Rules
New Business DeveloperNew Business Developer Salary ($5 each Payday) — Place a house with a garden, or add a garden to a house. Rules
Local ManagerLocal Manager Salary ($5 each Payday) — Drive-ins on all your restaurants; place a Coming Soon restaurant within road range 3. Rules
Regional ManagerRegional Manager Salary ($5 each Payday) 1x — unique employee — Drive-ins on all your restaurants; place an open restaurant anywhere, or move one. Rules

Bank reserve cards

PictureWhat it is
Reserve +$100Reserve +$100 — Adds $100 to the bank at the first break; votes for 2 CEO slots. Breaking the bank
Reserve +$200Reserve +$200 — Adds $200; votes for 3 CEO slots. Breaking the bank
Reserve +$300Reserve +$300 — Adds $300; votes for 4 CEO slots. Breaking the bank

Ketchup Mechanism employees

PictureWhat it is
Kitchen Trainee (any cook)Kitchen Trainee (any cook) Entry-level: can be hired — 1 burger or 1 pizza. Trains into any cook. Rules
Burger Cook (expansion)Burger Cook (expansion) Salary ($5 each Payday) — 3 burgers. Trains into Burger Chef or Fry Chef. Rules
Pizza Cook (expansion)Pizza Cook (expansion) Salary ($5 each Payday) — 3 pizzas. Trains into Pizza Chef or Fry Chef. Rules
Fry ChefFry Chef Salary ($5 each Payday) — +$10 for every sale. Rules
Sushi CookSushi Cook Salary ($5 each Payday) — 2 sushi. Trains into Sushi Chef or Fry Chef. Rules
Sushi ChefSushi Chef Salary ($5 each Payday) 1x — unique employee — 5 sushi. Rules
Noodle CookNoodle Cook Salary ($5 each Payday) — 6 noodles. Trains into Noodle Chef or Fry Chef. Rules
Noodle ChefNoodle Chef Salary ($5 each Payday) 1x — unique employee — 16 noodles. Rules
Kimchi MasterKimchi Master Salary ($5 each Payday) 1x — unique employee — 1 kimchi at the end of Cleanup. Rules
Barista TraineeBarista Trainee Entry-level: can be hired — 1 coffee. Trains into Barista, placing a coffee shop. Rules
BaristaBarista Salary ($5 each Payday) — 2 coffee. Trains into Lead Barista, placing a coffee shop. Rules
Lead BaristaLead Barista Salary ($5 each Payday) 1x — unique employee — 5 coffee. Rules
Marketing Trainee (expansion)Marketing Trainee (expansion) Entry-level: can be hired — Billboard, road range 2, up to 2 rounds. Trains into Rural Marketeer, Gourmet Food Critic, Mass Marketeer or Campaign Manager. Rules
Mass MarketeerMass Marketeer Salary ($5 each Payday) — One extra Marketing phase this round. Rules
Rural MarketeerRural Marketeer Salary ($5 each Payday) — Place a rural campaign next to the Rural Area. Rules
Gourmet Food CriticGourmet Food Critic Salary ($5 each Payday) — Market to every house with a garden, up to 3 rounds. Rules
Waitress (expansion)Waitress (expansion) Entry-level: can be hired — $3; wins ties. Trains into a Movie Star. Rules
B-Movie StarB-Movie Star Salary ($5 each Payday) 1x — unique employee — Wins all ties; first choice of turn order. Rules
C-Movie StarC-Movie Star Salary ($5 each Payday) 1x — unique employee — Wins ties except against B; second choice of turn order. Rules
D-Movie StarD-Movie Star Salary ($5 each Payday) 1x — unique employee — Wins ties except against B or C; third choice of turn order. Rules
LobbyistLobbyist Entry-level: can be hired — Place 1 road or park, road range 2. Rules
To be addedNight Shift Manager 1x — unique employee — Unpaid employees work twice this round. Rules

Ketchup Mechanism milestones

The New Milestones set is listed on the Ketchup page with each card. The module milestones:

PictureWhat it is
First Coffee SoldFirst Coffee Sold — Place a coffee shop in the next Cleanup. Rules
First Lobbyist UsedFirst Lobbyist Used — Add a spare map tile to the city. Rules
First Rural Marketeer UsedFirst Rural Marketeer Used — Place a freeway to the Rural Area. Rules
Someone Sells Your DemandSomeone Sells Your Demand — Your distance counts 1 less. Rules

Reserve Prices cards

PictureWhat it is
Base price $5+$200, base price $5 — Votes for a $5 base price after the first break. Rules
Base price $10+$200, base price $10 — Votes for a $10 base price. Rules
Base price $20+$200, base price $20 — Votes for a $20 base price. Rules

Tiles

Map tiles

PictureWhat it is
Map tile 1Map tile 1 — Soda supplier; a T-junction. Rules
Map tile 2Map tile 2 — Lemonade supplier; a crossroads. Rules
Map tile 3Map tile 3 — Soda and beer suppliers; a crossroads. Rules
Map tile 4Map tile 4 — House 16 inside a loop road. Rules
Map tile 5Map tile 5 — Soda supplier; a crossroads. Rules
Map tile 6Map tile 6 — House 5 inside a ring road. Rules
Map tile 7Map tile 7 — Beer supplier; a crossroads. Rules
Map tile 8Map tile 8 — House 12; a crossroads with a bridge. Rules
Map tile 9Map tile 9 — House 4; a crossroads. Rules
Map tile 10Map tile 10 — House 15; a crossroads. Rules
Map tile 11Map tile 11 — House 8 and a beer supplier. Rules
Map tile 12Map tile 12 — House 10; a T-junction. Rules
Map tile 13Map tile 13 — House 2; a crossroads. Rules
Map tile 14Map tile 14 — Beer supplier; a T-junction. Rules
Map tile 15Map tile 15 — Lemonade and soda suppliers inside a loop road. Rules
Map tile 16Map tile 16 — Beer and lemonade suppliers; a crossroads with a bridge. Rules
Map tile 17Map tile 17 — House 7 by a bend. Rules
Map tile 18Map tile 18 — House 18 by a bend. Rules
Map tile 19Map tile 19 — House 13; a crossroads. Rules
Map tile 20Map tile 20 — Lemonade supplier; a crossroads. Rules
Map tilesKetchup Mechanism map tiles — New districts, apartments and a park tile: to be added. Rules

Other tiles

PictureWhat it is
Freezer tilesFreezer — Keeps up to 10 unsold items at Cleanup. Cleanup
Coming Soon tokensComing Soon / drive-in — Marks a restaurant that opens at the end of the round, or one with a drive-in. Restaurants

Tokens & pieces

Restaurant chains

PictureWhat it is
Xango Blues BarXango Blues Bar — A restaurant chain: menu, milestone tray, 3 restaurants and 3 drive-ins in its colour. Setup
Santa Maria PizzaSanta Maria Pizza — A restaurant chain: menu, milestone tray, 3 restaurants and 3 drive-ins in its colour. Setup
Fried Geese & DonkeyFried Geese & Donkey — A restaurant chain: menu, milestone tray, 3 restaurants and 3 drive-ins in its colour. Setup
Golden Duck DinerGolden Duck Diner — A restaurant chain: menu, milestone tray, 3 restaurants and 3 drive-ins in its colour. Setup
Gluttony Inc. BurgersGluttony Inc. Burgers — A restaurant chain: menu, milestone tray, 3 restaurants and 3 drive-ins in its colour. Setup
Restaurant miniaturesRestaurants — 3 per chain, 2 × 2 squares, entrance at one corner. Restaurants

Marketing campaigns

PictureWhat it is
Radio 1Radio 1 — Radio. Markets in number order. Rules
Radio 2Radio 2 — Radio. Markets in number order. Rules
Radio 3Radio 3 — Radio. Markets in number order. Rules
Airplane 4Airplane 4 — Airplane over 1 row. Markets in number order. Rules
Airplane 5Airplane 5 — Airplane over 3 rows. Markets in number order. Rules
Airplane 6Airplane 6 — Airplane over 5 rows. Markets in number order. Rules
Mailbox 7Mailbox 7 — Mailbox, 2 × 2 squares. Markets in number order. Rules
Mailbox 8Mailbox 8 — Mailbox, 2 × 2 squares. Markets in number order. Rules
Mailbox 9Mailbox 9 — Mailbox, 1 square. Markets in number order. Rules
Mailbox 10Mailbox 10 — Mailbox, 1 square. Markets in number order. Rules
Billboard 11Billboard 11 — Billboard, 3 × 2 squares. Markets in number order. Rules
Billboard 12Billboard 12 — Billboard, 2 × 2 squares; removed with 2 players. Markets in number order. Rules
Billboard 13Billboard 13 — Billboard, 3 × 1 squares. Markets in number order. Rules
Billboard 14Billboard 14 — Billboard, 2 × 1 squares. Markets in number order. Rules
Billboard 15Billboard 15 — Billboard, 1 square; removed with 2–3 players. Markets in number order. Rules
Billboard 16Billboard 16 — Billboard, 1 square; removed with 2–4 players. Markets in number order. Rules
Billboard miniatureCampaign miniatures — The Special Edition’s 3D billboards, mailboxes, airplanes and radio towers. Launch campaigns
Eternal flagsEternal flags — Slotted into an eternal campaign. Eternal campaigns
Billboard busy tokensBusy tokens — Numbered like the campaigns; mark the marketeer running each one. Launch campaigns

City pieces

PictureWhat it is
HousesHouses — Printed houses on the map; up to 3 demand counters. Dinnertime
Houses with gardensHouses with gardens — Placed by New Business Developers; 5 demand, pay double. Houses and gardens
GardensGardens — Added to a house without one. Houses and gardens
Soda supplierSoda supplier — Drink location on the map. Collecting drinks
Lemonade supplierLemonade supplier — Drink location on the map. Collecting drinks
Beer supplierBeer supplier — Drink location on the map. Collecting drinks

Food, drinks and cash

PictureWhat it is
BurgersBurger — Food: stock, demand or campaign duration counter. Prep food and drinks
PizzaPizza — Food counter. Prep food and drinks
SodaSoda — Drink counter. Collecting drinks
LemonadeLemonade — Drink counter. Collecting drinks
BeerBeer — Drink counter. Collecting drinks
Bank notesCash — The bank. Breaking the bank
Milestone tokensMilestone tokens — ✓ claimed, ✗ no longer available. Milestones
Employee trayEmployee tray — Holds the employee supply. Setup
To be addedKetchup Mechanism pieces — Coffee shops, roadworks, parks, apartments, the Rural Area and freeways, gourmet campaigns, and noodle, sushi, kimchi and coffee counters. The Ketchup Mechanism

Icons

IconMeaning
Entry-level: can be hiredEntry level — Can be hired directly. Hire employees
Salary ($5 each Payday)Salary — Costs $5 every Payday. Payday
1x — unique employee1x — One per player; limited copies by player count. Employee cards
Work slotsWork slots — Employees you may play under this card. Company structure
Milestone claimedClaimed — You claimed this milestone. Milestones
Milestone no longer availableGone — This milestone is no longer available to you. Milestones
Burger PizzaFood — Burgers and pizza. Prep food and drinks
Soda Lemonade BeerDrinks — Soda, lemonade and beer. Collecting drinks
Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close