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Ludexv2026.11.01-65114139Florenza: X Anniversary EditionOfficial rulebook ↗

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Teach the Game

A script to teach Florenza: X Anniversary Edition at the table — how you win, the boards, a round, the end, every way to score and what each piece is for.

How you win

“Florence in the Renaissance. Each of us heads a great family — Medici, Pazzi, Pitti, Rucellai, Strozzi — and wants to be remembered as the city’s greatest patron of the arts. We send our Kinsmen to run workshops, gather marble, wood, metal, gold, spice and cloth, and hire Leonardo, Michelangelo, Raffaello and dozens more to make Artworks. Seven rounds, two to three hours. The most Victory Points wins — and almost all of them start as Prestige.”

What you need, and how you get it:

The loop: place Kinsmen on Workshops and Artworks → produce and build → pay for the Artworks → whoever leads in Prestige becomes Captain and banks it.

The boards

The main board: Cathedral, five Civic Buildings and the four tracks

A District board: eight Workshop spaces, income, Chiesa and Palazzo

  1. Workshop spaces — eight numbered spaces; they act in number order.
  2. Base income — the purple column on the left.
  3. Chiesa — four Artworks and your own Predicatore space for Charity.
  4. Palazzo — four more Artworks.

Next to the board: the Life in Florenza row of six cards, with the Artists and Preachers in town under them — the further left, the sooner they leave.

A round

Seven rounds, eight phases each (full round):

  1. Income — 3 Kinsman Kinsmen, 200 Fiorini, Marble Marble, Wood Wood and a third Resource, plus your Workshops’ and Artworks’ income.
  2. Captain may detain one Artist or Preacher for himself.
  3. Bishop takes a Kinsman from each rival’s pool and gains one.
  4. Kinsmen — one at a time in turn order, on the seven placements: operate or build a Workshop, hire an Artist for an Artwork, give Charity for more Kinsmen, the Market, the Family Business, a Captain of Fortune. Nothing is paid yet, except Charity.
  5. Economy — Workshops act space 1 for everyone, then space 2… Market, Family Business and Captains of Fortune whenever you like (Phase 5).
  6. Artworks — pay the Artwork and the Artist, score, roll for the Artist (Phase 6).
  7. Elections — top Prestige becomes Captain and banks it; top Church Influence (3+) becomes Bishop.
  8. Clean-up — characters age one card left; those under I leave.

How the game ends

After round 7. From your Captain marker, add your Bishop marker’s Prestige, 1 per 200 Fiorini (Resources count as 100 each), +3 for each office you hold, minus your District’s gaps, plus your Prestige tokens. Tie: most Resources, then most Fiorini (final scoring).

Ways to score

SourceHow and when
Prestige Point ArtworksThe Prestige in the box, when you pay for it in Phase 6
die Artist prestigeRoll on his card — two rolls in the Cathedral, the Muse for one more
Palazzo complete4 Prestige Point at once, and again every round
Artwork and crest income1 Prestige Point, Church Influence Point or Kinsman a round per main-board Artwork; special crests add more
Rivals using your Workshops+1 Prestige Point each time
WorkshopsRewards when built; Category 3 and 4 Workshops give points when used
Captains of FortuneFiorini → Prestige or Church Influence
BishopThe Prestige on your Bishop marker’s space; Cardinal: + the number of players
1 Prestige Point token Captain of the PeopleBanks your Prestige as hidden tokens
End of gameBishop marker’s space, 1 per 200 Fiorini, +3 Captain, +3 Bishop
LossesUsing rivals’ Workshops −1; failed Artwork −1/−2/−3 (+1 with a named Artist); a Workshop you cannot pay for −1; end: −1 per empty Workshop space and uncompleted District Artwork, −4 for an empty Palazzo, −4 for an empty Chiesa

What each resource is for

ResourceWhy you need itHow you get itHow you use it
Kinsman KinsmenEvery action3 a round, purple Workshops, Artworks, Charity, the BishopOne per placement in Phase 4
100 Fiorini FioriniArtists’ fees, Artworks, Workshops, Charity, Captains of Fortune200 a round, Family Business, Workshops, sellingPaid in Phases 4–6
Marble Wood Metal Marble, Wood, MetalArtworks and WorkshopsIncome (Marble, Wood), Workshops, MarketPaid in Phases 5–6
Gold Spice Textile Gold, Spice, TextileArtworks and WorkshopsCaptain’s or die Resource, Workshops, MarketPaid in Phases 5–6
Architect Sculptor Painter ArtistsCompleting an ArtworkHire one with a Kinsman in Phase 4His skill must match; fee in Phase 6
Preacher PreachersExtra Kinsmen this roundCharity, in your Chiesa or the CathedralPaid at once
Church Influence Point Church InfluenceBishop, end-game PrestigeChiesa Artworks, Workshops, Captains of Fortune3+ and most = Bishop
Family CrestsMark Artworks; special ones add income10 normal, 3 specialOne per completed Artwork

Teaching tips

Rules

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