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Ludexv2026.11.01-65114139Florenza: X Anniversary EditionOfficial rulebook ↗

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Turn Order, End of Round and Scoring

Florenza's Phase 7 elections — Captain of the People, Bishop and Cardinal — the new turn order and its special cases, Phase 8 clean-up, and the final scoring after round 7.

Phase 7 Turn order

The order for next round is set in three steps, in this order:

  1. Captain of the People — plays first;
  2. Bishop — plays second (first if there is no Captain);
  3. the other players, by their Prestige.

Move the Turn Order markers to match.

Captain of the People

The player whose Captain marker is highest on the Prestige Track becomes Captain of the People for next round. A tie means no Captain. The new Captain:

Nobody else moves on the Prestige Track. That is how points are banked: the lead keeps passing from player to player, and each Captain cashes in.

Bishop

Then check the Church Influence Track. A single player with at least 3 Church Influence Point and more than everyone else becomes Bishop; a tie for the most, or nobody at 3, means no Bishop. The new Bishop:

Cardinal

Elected Bishop again while already Bishop? You also become Cardinal: no powers, but at once as many Prestige Point Prestige Points as there are players in the game.

The other players

Everyone without an office is placed by their Captain marker: higher Prestige plays earlier. Tied players reverse their order.

Special cases

No Captain (round 1, or a Prestige tie) or no Bishop (round 1, a tie, or nobody at 3) happens often:

OfficesOrder next round
Captain, no BishopCaptain first, the rest by Captain markers
Bishop, no CaptainBishop first, the rest by Captain markers
NeitherEveryone by Captain markers
Both held by one playerThat player first with both cards and both powers in Phases 2 and 3; the rest by Captain markers

Phase 8 End of the round

In order:

  1. Move the round marker round marker on one space. If it was on the last space, the game is over: go to scoring.
  2. An Artist or Preacher detained by the Captain goes back on his card.
  3. Kinsmen on Predicatore spaces and on the Bishop card go back to their families’ pools.
  4. Preacher tiles on Predicatore spaces go back on their cards.
  5. Characters under Life in Florenza card I leave the game, card and tile.
  6. Every other character card moves down one space along the row (VI → V, … II → I).
  7. For each character that left, draw a tile from the bag, find its card and put it under the Life in Florenza card matching its rounds, New Artist side up.
  8. Turn the Muse back to Available.

[Solo] Ghosts add four steps — see Solitaire.

End of the game

The game ends after round 7.

Final scoring

Start from where your Captain marker stands and move it:

SourceVictory Points
Your Bishop marker’s space on the Church Influence Track+ the Prestige printed there
Fiorini, counting each Resource as 100+1 per 200
Captain of the People at the end+3
Bishop at the end+3
Each empty Workshop space in your District−1
Each uncompleted Artwork in your District−1
No Artwork at all in your Palazzo−4 more
No Artwork at all in your Chiesa−4 more
Your Prestige Point tokens+ their total

Tie-breaker

Most Victory Points wins. Tied: most Resources, then most Fiorini; still tied, a shared victory.

Rules

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