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Ludexv2026.11.01-65114139Florenza: X Anniversary EditionOfficial rulebook ↗

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Cards & Components

Every card, tile and token of Florenza: X Anniversary Edition — the 34 Artists and 6 Preachers, Captains of Fortune, Life in Florenza cards, Workshops, crests, markers, coins and Resources — with what each does and where its rule is.

Character cards, Captains of Fortune and Workshop tiles come from the card images of the Tabletop Simulator mod of this edition; everything else from the publisher’s rulebook. Values marked check against the physical component could not be read with certainty. Characters carry a number (1–40) on card and tile; the Roman numeral by the name is how many rounds they stay (setup, Phase 8).

Boards

To be added.

Cards

Artist cards

Each Artist card has a New Artist side and a Completed Masterpiece side (same costs, no gold box). Top: Architect Sculptor Painter skills with their cost. Bottom: the prestige line for each skill by die die result; roll once when completing an Artwork and read the result on the line for the skill you paid for. A gold box is the Masterpiece (Hire an Artist, Artist prestige).

CardArtist
Artist card, New Artist sideCard sides. New Artist side (gold box possible) — used until his Masterpiece.
Artist card, Completed Masterpiece sideCompleted Masterpiece side — turned up after his Masterpiece; no gold box any more (Masterpieces).
Andrea del Verrocchio card1 Andrea del Verrocchio (III) — Sculptor 100: 1 1 2 2 3 3.
Andrea Mantegna card2 Andrea Mantegna (II) — Painter 150: 2 2 2 3 3 4.
Andrea Palladio card3 Andrea Palladio (II) — Architect 150: 2 2 2 3 3 3.
Antonello da Messina card4 Antonello da Messina (II) — Painter 150: 2 2 2 3 3 3.
Antonio da Sangallo card6 Antonio da Sangallo (III) — Architect 100: 1 1 2 2 3 3.
Beato Angelico card7 Beato Angelico (II) — Painter 100: 1 1 2 2 3 3.
Benvenuto Cellini card8 Benvenuto Cellini (II) — Sculptor 150: 2 2 2 3 3 4.
Caravaggio card10 Caravaggio (V) — Painter 200: 3 3 4 4 5 6.
Correggio card11 Correggio (II) — Painter 100: 1 1 2 2 3 3.
Domenico Ghirlandaio card12 Domenico Ghirlandaio (III) — Painter 100: 1 1 2 2 3 3.
Donatello card13 Donatello (IV) — Sculptor 200: 3 3 4 4 5 6.
Donato Bramante card14 Donato Bramante (II) — Architect 100: 1 1 2 2 3 3.
Filippo Brunelleschi card15 Filippo Brunelleschi (III) — Architect 200: 2 2 3 4 5 6.
Filippo Lippi card16 Filippo Lippi (III) — Painter 150: 2 2 3 3 3 4.
Francesco Borromini card17 Francesco Borromini (IV) — Architect 150: 2 2 2 3 3 4.
Francesco Mochi card19 Francesco Mochi (II) — Sculptor 50: 1 1 1 2 2 2.
Giambologna card20 Giambologna (III) — Sculptor 100: 1 2 2 2 2 3.
Gian Lorenzo Bernini card21 Gian Lorenzo Bernini (VI) — Architect 250: 4 4 4 5 5 6; Sculptor 200: 3 3 4 4 5 6.
Giorgio Vasari card23 Giorgio Vasari (I) — Architect 100: 1 1 2 2 3 3.
Giorgione card24 Giorgione (II) — Painter 100: 1 1 2 2 3 3.
Giotto card25 Giotto (III) — Architect 150: 1 1 2 2 4 4; Painter 200: 3 3 3 4 4 5.
Giulio Romano card27 Giulio Romano (II) — Architect 100: 1 1 2 2 3 3.
Leon Battista Alberti card28 Leon Battista Alberti (I) — Architect 50: 1 1 1 2 2 2.
Leonardo da Vinci card29 Leonardo da Vinci (III) — Sculptor 150: 2 2 2 4 4 4; Painter 200: 2 3 3 4 5 7.
Leonardo da Vinci card, Completed Masterpiece side29 Leonardo da Vinci, Completed Masterpiece side — no gold boxes; Sculptor 2 2 2 3 3 3; Painter 2 3 3 4 5 6.
Lorenzo Ghiberti card30 Lorenzo Ghiberti (I) — Sculptor 150: 2 2 2 3 3 3.
Masaccio card31 Masaccio (I) — Painter 150: 2 2 2 3 3 3.
Michelangelo Buonarroti card32 Michelangelo Buonarroti (VI) — Architect 150: 2 2 2 3 3 4; Sculptor 300: 5 5 5 6 6 7; Painter 250: 4 4 5 5 6 7.
Piero della Francesca card33 Piero della Francesca (III) — Painter 150: 2 2 2 3 3 4.
Pietro Perugino card34 Pietro Perugino (III) — Painter 100: 1 1 2 2 3 3.
Raffaello Sanzio card35 Raffaello Sanzio (V) — Painter 250: 4 4 4 5 5 6.
Sandro Botticelli card36 Sandro Botticelli (III) — Painter 200: 3 3 4 4 5 6.
Tintoretto card37 Tintoretto (II) — Painter 150: 2 2 2 3 3 3.
Tiziano card38 Tiziano (V) — Painter 200: 3 3 3 4 4 5.
Vignola card40 Vignola (IV) — Architect 150: 2 2 2 3 3 4.

Preachers

Preacher cards are the same on both sides. Top: cost; bottom: Kinsman Kinsmen gained and the immediate effect effect (Give to Charity).

CardPreacher
Antonio da Padova card5 Antonio da Padova (III) — 150 Fiorini, +2 Kinsmen, placed at once.
Bernardo di Chiaravalle card9 Bernardo di Chiaravalle (II) — 150 Fiorini, +2 Kinsmen, swap 1 Resource for another.
Giordano Bruno card22 Giordano Bruno (III) — 150 Fiorini, +2 Kinsmen, −1 Church Influence Point, +1 Wood.
Girolamo Savonarola card26 Girolamo Savonarola (III) — 150 Fiorini, +2 Kinsmen, −1 Prestige Point, +1 Marble.
Francesco d'Assisi card18 Francesco d’Assisi (III) — 150 Fiorini, +3 Kinsmen, no other effect.
Tommaso d'Aquino card39 Tommaso d’Aquino (II) — 150 Fiorini, +2 Kinsmen, +1 Church Influence Point.

Life in Florenza cards

CardWhat it does
The six Life in Florenza cardsI–VI — the row that times the characters: each character sits under the card of his remaining rounds and moves down one each round; under I he leaves (Phase 8).
Life in Florenza cards with sample charactersI and VI — no unnamed character. II — the unnamed Preacher: 100 Fiorini, +2 Kinsmen (Unnamed Preacher). III, IV, V — an unnamed Artist each, one skill, free; prestige −1 0 0 0 0 +1 (Unnamed Artists).

Captains of Fortune

Lettered A–F. Choose the highest payment row you can afford; each row gives the listed reward, while paying 0 always costs a point (Captains of Fortune). Prestige Point = Prestige Point, Church Influence Point = Church Influence.

CardCaptain
Alessandro Farnese cardA Alessandro Farnese — 0 → −1 Prestige Point · 50 → 1 Prestige Point · 150 → 1 Prestige Point + 1 Gold.
Bartolomeo Colleoni cardB Bartolomeo Colleoni — 0 → −1 Prestige Point · 50 → 1 Prestige Point · 150 → 1 Prestige Point + 1 Spice.
Duca d'Alba cardC Duca d’Alba — 0 → −1 Church Influence Point · 100 → 1 Church Influence Point · 200 → 1 Church Influence Point + 1 Textile.
Gattamelata cardD Gattamelata — 0 → −1 Church Influence Point · 100 → 1 Church Influence Point · 200 → 1 Church Influence Point + 1 Metal.
Giovanni dalle Bande Nere cardE Giovanni dalle Bande Nere — 0 → −1 Prestige Point · 50 → 1 Prestige Point · 150 → 1 Prestige Point + 1 Church Influence Point · 250 → 1 Prestige Point + 1 Church Influence Point + 1 Marble.
Ludovico il Moro cardF Ludovico il Moro — 0 → −1 Church Influence Point · 100 → 1 Church Influence Point · 150 → 1 Church Influence Point + 1 Prestige Point · 250 → 1 Church Influence Point + 1 Prestige Point + 1 Wood.

Office and other cards

CardWhat it does
Captain of the People and First Player cardCaptain of the People / First Player — numbered side: the first player’s Resource table (Phase 1); Captain side: detain a character (Phase 2).
Bishop cardBishop — +1 Kinsman for the Bishop; expelled Kinsmen wait here (Phase 3, FAQ).
Muse card, both sidesMuse — Available / Not Available: 50 Fiorini for one more roll, once a round (Favor of the Muse).

Tiles

Character tiles

TileWhat it is
Character tiles40 character tiles (34 Artists, 6 Preachers), drawn from the bag and set on their cards. A tile on its card = available; under your Kinsman = hired; on the Captain card = detained (Phase 2).

Workshop tiles

44 tiles of 30 kinds, each with an Under Construction side (building cost, reward) and a Built side (what a Kinsman does) (Build, Production). Each row pictures both sides: Built (what a Kinsman there does) and Under Construction (what it costs, and the Prestige you score when you finish it). A Kinsman activates a built Workshop in Phase 5; construction requires paying the full cost then, or the tile is returned and you lose 1 Prestige (Workshop rules, FAQ).

PictureWorkshop
A Workshop tile on both sidesBoth sides of a Workshop tile, as the rulebook shows them. Rivals may use a built Workshop by paying its owner 1 Prestige (FAQ).
Workshop 1: Picconiere
Workshop 1: Picconiere, Under Construction
1 Picconiere (category 1, Resource producers) — Built: 1 Marble. Build: 1 Wood + 50 Fiorini.
Workshop 2: Boscaiuolo
Workshop 2: Boscaiuolo, Under Construction
2 Boscaiuolo (category 1, Resource producers) — Built: 1 Wood. Build: 1 Marble + 50 Fiorini.
Workshop 3: Fabbro
Workshop 3: Fabbro, Under Construction
3 Fabbro (category 1, Resource producers) — Built: 1 Metal. Build: 1 Spice.
Workshop 4: Monte di Pietà
Workshop 4: Monte di Pietà, Under Construction
4 Monte di Pietà (category 1, Resource producers) — Built: 1 Gold. Build: 1 Metal.
Workshop 5: Erbolaio
Workshop 5: Erbolaio, Under Construction
5 Erbolaio (category 1, Resource producers) — Built: 1 Spice. Build: 1 Textile.
Workshop 6: Lanaiuolo
Workshop 6: Lanaiuolo, Under Construction
6 Lanaiuolo (category 1, Resource producers) — Built: 1 Textile. Build: 1 Gold.
Workshop 7: Cava
Workshop 7: Cava, Under Construction
7 Cava (category 2, larger producers) — Built: 2 Marble. Build: 1 Wood + 1 Gold + 1 Spice + 200 Fiorini; when built: 2 Prestige Point.
Workshop 8: Segheria
Workshop 8: Segheria, Under Construction
8 Segheria (category 2, larger producers) — Built: 2 Wood. Build: 1 Metal + 1 Gold + 1 Spice + 200 Fiorini; when built: 2 Prestige Point.
Workshop 9: Fonderia
Workshop 9: Fonderia, Under Construction
9 Fonderia (category 2, larger producers) — Built: 2 Metal. Build: 1 Wood + 2 Spice + 100 Fiorini; when built: 2 Prestige Point.
Workshop 10: Miniera
Workshop 10: Miniera, Under Construction
10 Miniera (category 2, larger producers) — Built: 2 Gold. Build: 1 Marble + 2 Metal + 100 Fiorini; when built: 2 Prestige Point.
Workshop 11: Mercatante
Workshop 11: Mercatante, Under Construction
11 Mercatante (category 2, larger producers) — Built: 2 Spice. Build: 1 Marble + 2 Textile + 100 Fiorini; when built: 2 Prestige Point.
Workshop 12: Setaiuolo
Workshop 12: Setaiuolo, Under Construction
12 Setaiuolo (category 2, larger producers) — Built: 2 Textile. Build: 1 Wood + 2 Gold + 100 Fiorini; when built: 2 Prestige Point.
Workshop 13: Edificatore
Workshop 13: Edificatore, Under Construction
13 Edificatore (category 3, sellers) — Built: spend 1 Marble for 1 Prestige Point + 300 Fiorini (only if you can pay). Build: 2 Wood + 1 Metal + 100 Fiorini; when built: 1 Prestige Point.
Workshop 14: Carpentiere
Workshop 14: Carpentiere, Under Construction
14 Carpentiere (category 3, sellers) — Built: spend 1 Wood for 1 Prestige Point + 300 Fiorini (only if you can pay). Build: 2 Marble + 1 Spice + 100 Fiorini; when built: 1 Prestige Point.
Workshop 15: Armaiuolo
Workshop 15: Armaiuolo, Under Construction
15 Armaiuolo (category 3, sellers) — Built: spend 1 Metal for 1 Prestige Point + 300 Fiorini (only if you can pay). Build: 1 Marble + 1 Gold + 1 Textile + 150 Fiorini; when built: 1 Prestige Point.
Workshop 16: Zecca
Workshop 16: Zecca, Under Construction
16 Zecca (category 3, sellers) — Built: spend 1 Gold for 1 Prestige Point + 300 Fiorini (only if you can pay). Build: 1 Wood + 1 Spice + 1 Textile + 150 Fiorini; when built: 1 Prestige Point.
Workshop 17: Cerusico
Workshop 17: Cerusico, Under Construction
17 Cerusico (category 3, sellers) — Built: spend 1 Spice for 1 Prestige Point + 300 Fiorini (only if you can pay). Build: 1 Wood + 1 Metal + 1 Gold + 150 Fiorini; when built: 1 Prestige Point.
Workshop 18: Sartore
Workshop 18: Sartore, Under Construction
18 Sartore (category 3, sellers) — Built: spend 1 Textile for 1 Prestige Point + 300 Fiorini (only if you can pay). Build: 1 Marble + 1 Metal + 1 Spice + 150 Fiorini; when built: 1 Prestige Point.
Workshop 19: Cambiavalute
Workshop 19: Cambiavalute, Under Construction
19 Cambiavalute (category 4, points) — Built: pay 100 Fiorini for 1 Prestige Point + 200 Fiorini; if you lack the 100, it produces nothing. Build: 1 Marble + 1 Wood + 100 Fiorini; when built: 1 Prestige Point.
Workshop 20: Biblioteca
Workshop 20: Biblioteca, Under Construction
20 Biblioteca (category 4, points) — Built: 3 Prestige Point. Build: 2 Wood + 1 Textile + 200 Fiorini; when built: 5 Prestige Point.
Workshop 21: Convento
Workshop 21: Convento, Under Construction
21 Convento (category 4, points) — Built: 2 Prestige Point + 1 Church Influence Point. Build: 1 Marble + 2 Wood + 1 Gold + 100 Fiorini; when built: 4 Prestige Point + 1 Church Influence Point.
Workshop 22: Scarpellino
Workshop 22: Scarpellino, Under Construction
22 Scarpellino (category 5, purple Resource income) — Built: 1 Marble. Build: 1 Metal + 1 Spice + 150 Fiorini; when built: 1 Prestige Point.
Workshop 23: Legnaiuolo
Workshop 23: Legnaiuolo, Under Construction
23 Legnaiuolo (category 5, purple Resource income) — Built: 1 Wood. Build: 1 Metal + 1 Gold + 150 Fiorini; when built: 1 Prestige Point.
Workshop 24: Ottonaio
Workshop 24: Ottonaio, Under Construction
24 Ottonaio (category 5, purple Resource income) — Built: 1 Metal. Build: 1 Wood + 2 Spice; when built: 1 Prestige Point.
Workshop 25: Orafo
Workshop 25: Orafo, Under Construction
25 Orafo (category 5, purple Resource income) — Built: 1 Gold. Build: 1 Marble + 2 Metal; when built: 1 Prestige Point.
Workshop 26: Speziale
Workshop 26: Speziale, Under Construction
26 Speziale (category 5, purple Resource income) — Built: 1 Spice. Build: 1 Marble + 2 Textile; when built: 1 Prestige Point.
Workshop 27: Tintore
Workshop 27: Tintore, Under Construction
27 Tintore (category 5, purple Resource income) — Built: 1 Textile. Build: 1 Wood + 2 Gold; when built: 1 Prestige Point.
Workshop 28: Casa
Workshop 28: Casa, Under Construction
28 Casa (category 6, purple family income) — Built: 1 Kinsman + 50 Fiorini. Build: 2 Wood. FAQ A second Casa is allowed if one remains in the supply.
Workshop 29: Casamento
Workshop 29: Casamento, Under Construction
29 Casamento (category 6, purple family income) — Built: 1 Kinsman + 100 Fiorini. Build: 1 Marble + 2 Wood + 50 Fiorini.
Workshop 30: Palagio
Workshop 30: Palagio, Under Construction
30 Palagio (category 6, purple family income) — Built: 1 Kinsman + 100 Fiorini + 1 Prestige Point. Build: 2 Marble + 1 Wood + 2 Textile + 100 Fiorini; when built: 1 Prestige Point.

Tokens & pieces

Family pieces

PieceWhat it does
The five District boardsDistrict boards (Medici, Pazzi, Pitti, Rucellai, Strozzi), Player side: 8 Workshop spaces, base income, Chiesa with its Predicatore space, Palazzo (Artworks in your District). An empty Chiesa loses 8 points at game end: 1 per uncompleted Artwork plus 4 for completing none (FAQ).
A District board, Ghost sideGhost side — the Action Table for solitaire (Solitaire); count only empty spaces and wrap from the first again if a die roll exceeds their number (FAQ). If it fills all spaces, clear lying-down Kinsmen and continue; its Bishop never costs it an action (FAQ, FAQ). If the chosen Artist cannot match any remaining Artwork or none is available, that action is skipped (FAQ, FAQ).
Building/Artwork tableBuilding/Artwork table — every Workshop and Artwork with costs and rewards.
Turn Order, Captain and Bishop markersTurn Order, Captain and Bishop markers — Captain back +50, Bishop back +5 (The tracks). Overflow wraps to the start of the track; turn the marker to its +50 or +5 side, then keep counting (FAQ). Tied players without office reverse their order (FAQ). If one player holds both offices, they still take only the first turn, then use each office’s power in its phase (FAQ).
Normal and special Family Crests13 Family Crests — 10 normal; 3 special with 2 Prestige Point, 1 Church Influence Point or 1 Kinsman income (Family Crests). Ghosts ignore this income and main-board Artwork income (FAQ).
x2 and x3 multiplier tilesx2 / x3 multiplier tiles — for Resources and Fiorini beyond the pieces (Phase 1).
Kinsman8 Kinsmen — your workers (Phase 4). Unused workers return to your pool without reducing next round’s income, and income above eight is lost (FAQ, FAQ).

Tokens, coins and Resources

PieceWhat it is
1 Prestige Point token 5 Prestige Point token 100 Prestige Point tokenPrestige Point tokens — 1, 5, 10, 50, 100; taken by a new Captain, kept hidden, added at the end (Captain). The 10 and 50: check against the physical component.
50 Fiorini 100 Fiorini 500 FioriniFiorini — 50, 100, 500; unlimited.
Marble Wood MetalMarble, Wood, Metal — 24, 24 and 18 pieces; unlimited (Market).
Gold Spice TextileGold, Spice, Textile — 18 each; unlimited.
round marker dieRound marker and die — Game Round Track, prestige rolls.

Icons

To be added.

Rules

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