Ludexv2026.11.01-65114139CarnegieOfficial rulebook ↗

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Learn Carnegie

Learn the game in 5 short steps. Everything links to the full rules.

Welcome to Carnegie

Carnegie box cover

America in the age of Andrew Carnegie. You run a company: you hire and train employees, add Departments, build Housing, Commerce, Industry and Public Infrastructure across four regions, speed up transport — and give money away to good causes.

The player with the most victory points after 20 rounds wins. Points come mostly at the end: donations, projects on the map, links between the major cities, your Departments and standing employees.

1–4 players (solo against Andrew Carnegie), about 90–120 minutes. Ready to set up? Open the setup checklist — it adapts to your player count.

The boards

The main board with numbered parts

  • Donation chart (top) — four columns of end-game goals; each donation costs $5 more than your last.
  • Four regions — each with a Mission area where your employees go, and a transportation track that pays them when they come home.
  • The map — cities with spaces for your projects; small cities take any type.

Your Company board holds your Lobby, your Departments and four project tabs. The Timeline beside the board has a row for each action. The full tour.

A round

  1. Select a Timeline — the first player picks Human Resources, Management, Construction or R&D for everyone.
  2. Event — the chosen space either calls a region home (employees return and pay income) or opens a donation.
  3. Use Departments — in turn order, each player uses their Departments of that type, once per standing employee.
  4. End of round — pay to stand up employees; the action marker moves right; the first player passes clockwise.

The full round.

The four actions

  • Human Resources Human Resources — move employees around your Company; moved employees lie down.
  • Management Management — money or goods, and new Departments.
  • Construction Construction — send an employee to a region and build a project there.
  • Research & Development R&D — study points: slide project tabs out for new projects and VP, and climb the transportation tracks.

Departments marked send an employee on a Mission send their employee on a Mission: it is away until an event names its region. The four actions.

Winning

After round 20, add to your score track:

  • 3 VP per Department in your top row, 2 VP elsewhere; 1 VP per standing employee;
  • the VP revealed on your project tabs;
  • 0–3 VP per project, by city size, and up to 36 VP for linking major cities;
  • every donation’s condition, up to 12 VP each.

Most VP wins; ties share the victory. Keep Teach the Game open while you explain it, and the FAQ for questions.

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close