Ludexv2026.11.01-65114139Grand Austria HotelOfficial rulebook ↗

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Emperor and Final Scoring

The Emperor track, the three Emperor scorings with their bonuses and penalties, all 12 Emperor tiles, the final scoring, the tie-breaker and the two variants.

The Emperor track

The track has 13 spaces after the start space 0. You advance with action 4, guests, yellow groups and Staff (Emperor track step). You can never pass space 13: each step beyond it is 1 point at once.

Each space shows the points it pays at an Emperor scoring:

Space012345678910111213
Points01233445566789

Spaces 3 to 13 are yellow (bonus), 1 and 2 are neutral, 0 is black (penalty).

Emperor scoring

At the end of rounds 3, 5 and 7, every player in turn:

  1. Scores the points under their Emperor marker.
  2. Moves the marker back: 3 spaces after round 3, 5 after round 5, 7 after round 7.
  3. Checks the space reached, against that round’s Emperor tile:
Space after moving backResult
3 or more (yellow)the tile’s bonus (top half)
1 or 2nothing
0the tile’s penalty (bottom half)

The marker stays where it lands; it does not reset.

If a penalty gives two options, take the first one if you can; only when you cannot take it fully do you lose the points instead. If it matters, players resolve tiles in turn order. FAQ FAQ FAQ

Emperor tiles

One A tile (after round 3), one B (after round 5) and one C (after round 7) are in play. FAQ FAQ FAQ FAQ FAQ FAQ

PictureEmperor tile
Emperor tile A, moneyA · 3 krone; penalty: lose 3 krones, or 5 points
Emperor tile A, itemsA · any 2 dishes or drinks a dish or drink of your choice; penalty: return everything in your kitchen
Emperor tile A, StaffA · draw 3 Staff, play one for 3 krones less, the rest under the deck; penalty: 2 Staff from your hand under the deck, or 5 points
Emperor tile A, roomA · prepare a room for free; penalty: 5 points, or remove an unoccupied room from your highest possible row
Emperor tile B, itemsB · 1 strudel, 1 cake, 1 wine and 1 coffee; penalty: return everything on your guests and in your kitchen
Emperor tile B, moneyB · 5 krone; penalty: lose 5 krones, or 7 points
Emperor tile B, StaffB · draw 3 Staff, play one for free, the rest under the deck; penalty: 3 Staff from your hand under the deck, or 7 points
Emperor tile B, roomsB · place a Room tile of any colour in row 1 or 2, already occupied (next to another room); penalty: 7 points, or remove 2 unoccupied rooms from your highest possible rows
Emperor tile C, pointsC · 8 points; penalty: lose 8 points
Emperor tile C, roomC · place an occupied room of any colour anywhere next to a room; penalty: remove 2 occupied rooms: the highest one and the next one below it
Emperor tile C, Staff countC · 2 points per Staff card you hired; penalty: lose 2 points per Staff card you hired
Emperor tile C, free StaffC · play a Staff card from your hand for free; penalty: discard a hired game-end Staff card, or 10 points

Final scoring

After the Emperor scoring of round 7:

SourcePoints
game-end effect Hired Staff with a game-end effectas printed
Occupied rooms1 each in row 1, 2 in row 2, 3 in row 3, 4 in row 4
krone Krones left1 each
Dishes and drinks left in the kitchen1 each (not those on guests)
Guests still in the café−5 each

Add your 75/150 marker to your position on the score track. Most points wins.

Tie-breaker

The tied player with more dishes, drinks and krones left wins.

Introductory variant

For a first game, deal equal starting hands: sort out the recommended Staff sets; the start player takes set A, the next player set B, and so on. Shuffle the rest into the deck.

Variant for experienced players

Draft your Staff: everyone takes 6 cards, keeps 1 and passes the rest left; repeat until each player holds 6.

Rules

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