Ludexv2026.11.01-65114139Grand Austria HotelOfficial rulebook ↗

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Cards & Components

Every card, tile and token of Grand Austria Hotel, the Let’s Waltz! expansion and the Christmas promo: guests, Staff, Politics and objective cards, Emperor tiles, celebrities, hotel entrances, ballrooms and presents.

Every distinct face, grouped by type, with a link to the rule that uses it. Pictures come from the publisher’s rulebooks; the guests, Staff, Turn Order tiles and both sides of each ballroom are taken from the Tabletop Simulator mod, which uses the Spanish edition (same art, icons and numbers; names are in Spanish). The ten Kickstarter and promotional cards 183–192 have no public picture yet and are marked check against the physical component. Effects are paraphrased; the card wins.

Boards

PictureBoard
Main game boardGame board — guest queue, Emperor, round and score tracks, Politics and Emperor tile spaces. Emperor scoring resolves before moving back; scoring at the last Emperor step can still let you claim a Politics card first. FAQ FAQ FAQ FAQ
Action boardAction board — six numbered action spaces. Choose a space that still has dice before paying for the one-per-turn virtual die; once taken, an action may be skipped or only partly used. FAQ FAQ FAQ FAQ FAQ FAQ FAQ FAQ FAQ
Hotel boardHotel boards — rooms, kitchen, café and 0–20 krone track. Rooms can chain orthogonally in one action across printed group walls; the last room in a group earns its bonus once. Kitchen items can be assigned to guests directly when received. FAQ FAQ FAQ FAQ FAQ FAQ FAQ FAQ FAQ FAQ FAQ FAQ
Turn Order tileTurn Order tiles — each player has two turns per round; passing skips the whole turn until the re-roll. Turn order FAQ FAQ FAQ

Cards

Guests

56 guests, numbers 49–104. Order (top left), points (top right), colour (table cloth) and reward (bottom) are explained in Guests; rewards resolve as in Guest rewards. FAQ FAQ FAQ FAQ FAQ FAQ

PictureGuest
Guest 49: Sculptor49 Sculptor. Reward: a free room in row 1 or 2 (none free: lost). FAQ
Guest 50: Musician50 Musician. Reward: draw a Staff card; prepare a room paying its cost.
Guest 51: Composer51 Composer. Reward: 1 strudel.
Guest 52: Tailor52 Tailor. Reward: 1 strudel and 2 krones.
Guest 53: Flamenco Dancer53 Flamenco Dancer. Reward: 1 coffee and 2 Emperor steps.
Guest 54: Portrait Painter54 Portrait Painter. Reward: 1 dish or drink of your choice and 2 krones.
Guest 55: Photographer55 Photographer. Reward: draw 2 Staff cards.
Guest 56: Vocalist56 Vocalist. Reward: 1 cake; play a Staff card for 3 krones less.
Guest 57: Architect57 Architect. Reward: up to 2 rooms, 1 krone less each.
Guest 58: Actress58 Actress. Reward: turn any room to occupied.
Guest 59: Poet59 Poet. Reward: 1 cake; play a Staff card for 2 krones less.
Guest 60: Jewelry Designer60 Jewelry Designer. Reward: 1 coffee and 3 krones.
Guest 61: Painter61 Painter. Reward: up to 2 rooms, one of them 1 krone less. The discount may apply to either room. FAQ
Guest 62: Opera Singer62 Opera Singer. Reward: a free guest; 3 Emperor steps.
Guest 63: Dame63 Dame. Reward: a free guest.
Guest 64: Duchess64 Duchess. Reward: play a Staff card for 1 krone less.
Guest 65: Knight of the Empire65 Knight of the Empire. Reward: no reward (3 points).
Guest 66: Landgrave66 Landgrave. Reward: play a Staff card for 1 krone less; prepare a room paying its cost.
Guest 67: Sovereign67 Sovereign. Reward: draw 2 Staff cards; 2 Emperor steps.
Guest 68: Princess68 Princess. Reward: 3 Emperor steps.
Guest 69: Countess69 Countess. Reward: 3 krones.
Guest 70: Elector70 Elector. Reward: play a Staff card for 1 krone less; 3 Emperor steps.
Guest 71: Baron71 Baron. Reward: a free room of any colour.
Guest 72: Prince72 Prince. Reward: turn any room to occupied.
Guest 73: Count73 Count. Reward: up to 2 Staff cards, each 1 krone less.
Guest 74: Earl74 Earl. Reward: 1 krone.
Guest 75: Baroness75 Baroness. Reward: draw 3 Staff, play one for 3 krones less.
Guest 76: Duke76 Duke. Reward: draw 3 Staff, play one for free.
Guest 77: Apothecary77 Apothecary. Reward: 1 krone.
Guest 78: Post Councillor78 Post Councillor. Reward: a free guest.
Guest 79: Privy Councillor79 Privy Councillor. Reward: 1 krone and 1 Emperor step.
Guest 80: Professor Emeritus80 Professor Emeritus. Reward: a free guest.
Guest 81: General81 General. Reward: 1 wine and 3 krones.
Guest 82: Senior Councillor82 Senior Councillor. Reward: turn one more room of any colour to occupied.
Guest 83: Councillor of Commerce83 Councillor of Commerce. Reward: 5 krones.
Guest 84: Court Counsellor84 Court Counsellor. Reward: 3 krones and a free guest.
Guest 85: Major85 Major. Reward: 3 krones.
Guest 86: Veterinary Councillor86 Veterinary Councillor. Reward: play a Staff card for 3 krones less.
Guest 87: Medicinal Councillor87 Medicinal Councillor. Reward: 3 krones; take up to 2 free guests, refill the queue after the first before taking the second. FAQ
Guest 88: Procurator88 Procurator. Reward: 2 free rooms of any colour.
Guest 89: Lord High Commissioner89 Lord High Commissioner. Reward: 4 krones.
Guest 90: Senior Legal Secretary90 Senior Legal Secretary. Reward: 1 wine and 3 krones.
Guest 91: Tezcatlipoca91 Tezcatlipoca. Reward: draw 3 Staff cards.
Guest 92: Capt. Goldhaken92 Capt. Goldhaken. Reward: 1 krone.
Guest 93: Mr. Horsa93 Mr. Horsa. Reward: 1 Emperor step.
Guest 94: M. Ingalls94 M. Ingalls. Reward: play a Staff card for 1 krone less.
Guest 95: Mr. Boydell95 Mr. Boydell. Reward: 2 Emperor steps.
Guest 96: Mr. Oundo96 Mr. Oundo. Reward: play a Staff card for 3 krones less.
Guest 97: E. Gizia97 E. Gizia. Reward: carry out an action without taking its die (ruling); taking a colored die with this action does not also take its celebrity. FAQ FAQ
Guest 98: M. Polo98 M. Polo. Reward: 4 krones.
Guest 99: Cramersopholus99 Cramersopholus. Reward: draw a Staff card; 2 Emperor steps.
Guest 100: Farmer Franz100 Farmer Franz. Reward: turn any room to occupied; 3 Emperor steps.
Guest 101: Brother Uwe101 Brother Uwe. Reward: a free guest; 3 Emperor steps.
Guest 102: Conductor102 Conductor. Reward: turn any room to occupied; 1 Emperor step.
Guest 103: Durgoing103 Durgoing. Reward: draw 2 Staff cards.
Guest 104: MacLeod104 MacLeod. Reward: play a Staff card for free.

Staff cards

48 Staff cards, numbers 1–48 (Staff cards). The cost is in krones. FAQ FAQ FAQ FAQ FAQ FAQ

PictureStaff
Staff 1: Breakfast Server1 Breakfast Server · 4 krone · once-per-round effect once per round. 1 strudel.
Staff 2: Waitress2 Waitress · 6 krone · once-per-round effect once per round. 1 cake.
Staff 3: Barkeeper3 Barkeeper · 4 krone · once-per-round effect once per round. 1 wine.
Staff 4: Sous-Chef4 Sous-Chef · 6 krone · once-per-round effect once per round. 1 coffee.
Staff 5: Groom5 Groom · 4 krone · permanent effect permanent. 2 krones each time you complete a red guest’s order.
Staff 6: Stableman6 Stableman · 1 krone · permanent effect permanent. 1 Emperor step each time you complete a blue guest’s order.
Staff 7: Masseuse7 Masseuse · 1 krone · permanent effect permanent. 1 krone each time a yellow guest you served moves into a room.
Staff 8: Tour Guide8 Tour Guide · 2 krone · permanent effect permanent. 2 points each time a green guest you served moves into a room.
Staff 9: Butler9 Butler · 5 krone · permanent effect permanent. Blue rooms cost nothing to prepare.
Staff 10: Chauffeur10 Chauffeur · 5 krone · permanent effect permanent. Red rooms cost nothing to prepare.
Staff 11: Florist11 Florist · 5 krone · permanent effect permanent. Yellow rooms cost nothing to prepare. FAQ
Staff 12: Executive Housekeeper12 Executive Housekeeper · 2 krone · permanent effect permanent. 2 points each time you take a 3 or a 4.
Staff 13: Restaurant Manager13 Restaurant Manager · 2 krone · permanent effect permanent. 1 extra item each time you take a 1 or a 2 (ratios still apply). FAQ
Staff 14: Decorator14 Decorator · 2 krone · permanent effect permanent. Prepare 1 room as well each time you take a 1 or a 2.
Staff 15: Bootblack15 Bootblack · 4 krone · permanent effect permanent. With a 4, take both a step and a krone per die instead of choosing. FAQ
Staff 16: Laundress16 Laundress · 2 krone · permanent effect permanent. 4 points each time you take a 4.
Staff 17: Kitchen Hand17 Kitchen Hand · 3 krone · permanent effect permanent. Take a 6 for free, at the strength of the 6s plus one.
Staff 18: Checker18 Checker · 2 krone · permanent effect permanent. 2 krones more off the Staff card each time you take a 5. FAQ
Staff 19: Interior Architect19 Interior Architect · 3 krone · permanent effect permanent. 5 points each time you take a 3.
Staff 20: Detective20 Detective · 2 krone · permanent effect permanent. 2 Emperor steps each time you take a 5.
Staff 21: Chef21 Chef · 3 krone · one-time effect one-time. 1 strudel, 1 cake, 1 wine and 1 coffee.
Staff 22: Staff Manager22 Staff Manager · 3 krone · permanent effect permanent. Play a Staff card from your hand each time you take a 3 (ruling). FAQ
Staff 23: Custodian23 Custodian · 5 krone · permanent effect permanent. 1 krone each time a room is turned to occupied. FAQ
Staff 24: Chief Waiter24 Chief Waiter · 1 krone · permanent effect permanent. Move items from kitchen to guests for free.
Staff 25: Delivery Boy25 Delivery Boy · 6 krone · permanent effect permanent. Take guests from the board for free.
Staff 26: Conference Manager26 Conference Manager · 5 krone · permanent effect permanent. Pay 1 krone to skip the Emperor penalty on 0.
Staff 27: Booking Manager27 Booking Manager · 4 krone · game-end effect game end. 3 points per occupied red room.
Staff 28: Concierge28 Concierge · 4 krone · game-end effect game end. 3 points per occupied blue room.
Staff 29: Secretary29 Secretary · 5 krone · game-end effect game end. Copy another player’s Staff card (only game-end cards give anything). FAQ
Staff 30: Reception Clerk30 Reception Clerk · 4 krone · game-end effect game end. 3 points per occupied yellow room.
Staff 31: Chambermaid31 Chambermaid · 4 krone · game-end effect game end. 1 point per occupied room.
Staff 32: Assistant Manager32 Assistant Manager · 4 krone · game-end effect game end. 2 points per Staff card you hired, itself included.
Staff 33: Male Floor Housekeeper33 Male Floor Housekeeper · 5 krone · permanent effect permanent. 4 points for each guest with a 4-item order moved into a room; guest colour does not matter. FAQ
Staff 34: Receptionist34 Receptionist · 5 krone · game-end effect game end. 1 point per room on your board, occupied or not.
Staff 35: Page-boy35 Page-boy · 2 krone · one-time effect one-time. Turn 2 rooms of any colour to occupied.
Staff 36: Sommelier36 Sommelier · 2 krone · one-time effect one-time. 4 wine.
Staff 37: Room Service37 Room Service · 3 krone · game-end effect game end. 2 points per fully occupied group.
Staff 38: Porter38 Porter · 5 krone · one-time effect one-time. Fill one guest’s order from the supply.
Staff 39: Confectioner39 Confectioner · 3 krone · one-time effect one-time. 4 cake.
Staff 40: Marketing Director40 Marketing Director · 2 krone · game-end effect game end. 5 points per Politics card with your disk.
Staff 41: Operator41 Operator · 3 krone · game-end effect game end. Twice the points of your Emperor space (12 at most).
Staff 42: Gardener42 Gardener · 3 krone · permanent effect permanent. 5 points each time you get an Emperor bonus.
Staff 43: Barista43 Barista · 3 krone · one-time effect one-time. 4 coffee.
Staff 44: Larder Cook44 Larder Cook · 2 krone · one-time effect one-time. 4 strudel.
Staff 45: Pool Attendant45 Pool Attendant · 1 krone · one-time effect one-time. 3 Emperor steps.
Staff 46: Female Floor Housekeeper46 Female Floor Housekeeper · 2 krone · game-end effect game end. 5 points per fully occupied floor.
Staff 47: Liftboy47 Liftboy · 4 krone · game-end effect game end. 5 points per fully occupied column.
Staff 48: Hotel Manager48 Hotel Manager · 4 krone · game-end effect game end. 4 points per set of 3 occupied rooms of different colours.

A once-per-round Staff card is paid for only when hired, then can be used once each round (including the hiring turn); permanent text applies only after the card enters play, and game-end cards score only if hired. FAQ FAQ FAQ

The recommended starting sets for a first game are marked A to D in the bottom-left corner of the cards (not in the rulebook): A 3, 6, 9, 38, 39, 48 · B 1, 13, 25, 30, 32, 44 · C 4, 11, 24, 27, 40, 43 · D 2, 7, 10, 28, 36, 41.

Politics cards

One of each letter is in play; each scores 15, 10 or 5 points to the first, second and third player (Politics cards). FAQ FAQ

PictureGoal
Politics card have 20 kronesA — have 20 krones.
Politics card be on space 10+ of the Emperor trackA — be on space 10+ of the Emperor track.
Politics card have hired 6+ Staff cardsA — have hired 6+ Staff cards.
Politics card have 12+ Room tiles on your boardA — have 12+ Room tiles on your board.
Politics card every room of 2+ rows occupiedB — every room of 2+ rows occupied.
Politics card every room of 2+ columns occupiedB — every room of 2+ columns occupied.
Politics card 6+ groups fully occupiedB — 6+ groups fully occupied.
Politics card every room of one colour occupiedB — every room of one colour occupied.
Politics card 3+ occupied rooms of each colourC — 3+ occupied rooms of each colour.
Politics card 4+ red and 3+ yellow occupied roomsC — 4+ red and 3+ yellow occupied rooms.
Politics card 4+ yellow and 3+ blue occupied roomsC — 4+ yellow and 3+ blue occupied rooms.
Politics card 4+ blue and 3+ red occupied roomsC — 4+ blue and 3+ red occupied rooms.

Let’s Waltz! cards

Everything below belongs to the Let’s Waltz! expansion.

Celebrities

Module 2. Effects last for the round you hold the celebrity (Celebrities).

PictureCelebrity
Celebrity: Agatha ChristieAgatha Christie — after each source of Emperor steps, play a Staff card for up to 2 krones less.
Celebrity: Albert EinsteinAlbert Einstein — once, swap up to 4 dishes or drinks in your kitchen for others.
Celebrity: Charlie ChaplinCharlie Chaplin — 2 extra points for each other source of points, including end-of-round ballroom scoring; he does not boost his own points. FAQ
Celebrity: Elizabeth MagieElizabeth Magie — after each source of krones, prepare a room for 1 krone less.
Celebrity: Giacomo PucciniGiacomo Puccini — with Vienna Ballrooms only: after each Staff card you play, 1 champagne and 2 points.
Celebrity: J. R. R. TolkienJ. R. R. Tolkien — 2 points each time you occupy a room.
Celebrity: Mahatma GandhiMahatma Gandhi — rooms cost nothing to prepare this round.
Celebrity: Marie CurieMarie Curie — after each Staff card you play, 2 dishes or drinks.
Celebrity: Mata HariMata Hari — with Vienna Ballrooms only: 1 point and 1 Emperor step per dancer sent.
Celebrity: Pablo PicassoPablo Picasso — with Vienna Ballrooms only: per source of champagne, 1 dish or drink and 1 point.
Celebrity: Sigmund FreudSigmund Freud — complete an order while missing one item, not one whole item type; he cannot help a one-item order. FAQ
Celebrity: Winston ChurchillWinston Churchill — 1 extra Emperor step for each source of steps.
Victory point chitVictory point chits — 2 on one side, 4 on the other (End of round).

Hotel entrances

Module 3, won at auction (Unique Hotels). Starting items are printed at the top.

PictureEntrance
Hotel entrance: Chateau PaulweiChateau Paulwei — cake, wine, coffee; 2 extra starting rooms (paid). Bigger occupancy bonuses: blue 4/8/13/20 points, red 2/4/8/13 krones, yellow 2/4/8/13 steps.
Hotel entrance: Corogari Zant-MainzCorogari Zant-Mainz — strudel, wine. On taking your second die each round, a bonus by the sum of your two dice (7 nothing; 6/8 Staff 1 less; 5/9 strudel and wine; 4/10 krone and step; 3/11 cake and coffee; 2/12 free room and 1 point).
Hotel entrance: DoveDove — strudel, wine; a 4th starting room free. Each full column or floor claims one of the 5 bonus tokens (top half for a column, bottom for a floor).
Hotel entrance: KaufmanKaufman — one of each item and a second starting guest; a 4th café table; take a second paid guest each time you take one; each round 1/3/6/9 points for 2/3/4/5 guests served.
Hotel entrance: MayenfelsMayenfels — cake, coffee; draw a Staff card and play one for up to 3 less. After each Staff card you play, 1 krone and you may draw a Staff card.
Hotel entrance: Ninas MelangeNinas Melange — one of each item and 3 personal objectives: 15/10/5 points in rounds 1–3/4–5/6–7; at the end 3/6/10 points for 4/5/6 objectives in all.
Hotel entrance: StroupStroup — one of each item. Occupying the first room of a group: blue 3 points, red 2 krones, yellow 2 steps.
Hotel entrance: The Grand Wray HotelThe Grand Wray Hotel — strudel and 2 Emperor steps, plus 6 Emperor tiles. Once per turn step back 1, 2 or 3 to take the bonus of an A, B or C tile of yours.
Hotel entrance: The Kozi Palace, ViennaThe Kozi Palace, Vienna — cake, coffee. When using a space, move one die from a neighbouring space onto it (1 and 6 are not neighbours).
Hotel entrance: The RenThe Ren — with Vienna Ballrooms only: strudel, cake, wine and 1 more champagne; double row bonuses; 4 points when you alone lead a scored ballroom.
Dove bonus token: staffDove bonus token — play a Staff card free (column) or for 3 less (floor).
Dove bonus token: moneyDove bonus token — 6 krones (column) or 3 (floor).
Dove bonus token: emperorDove bonus token — 4 Emperor steps (column) or 2 (floor).
Dove bonus token: itemsDove bonus token — 4 dishes or drinks (column) or 2 (floor).
Dove bonus token: pointsDove bonus token — 8 points (column) or 4 (floor).

Ballrooms and boards

Rulings that apply to every row below: Let’s Waltz: may I send a dancer to a ballroom that has already been scored?.

PicturePiece
Ballroom: Apollosaal, 2-player sideApollosaal (2-player side) — dancers × highest row; rows of 2, 2 and 1 spaces (top to bottom); row bonuses 3 and 2 krones.
Ballroom: Apollosaal, 3/4-player sideApollosaal (3/4-player side) — rows of 3, 3 and 3 spaces; the top and bottom rows each have one 4-player-only space.
Ballroom: Goldener Strauß, 2-player sideGoldener Strauß (2-player side) — each row: 7 and 2 points; rows of 2 and 3 spaces, no middle row; row bonus 3 Emperor steps.
Ballroom: Goldener Strauß, 3/4-player sideGoldener Strauß (3/4-player side) — rows of 2, 3 and 4 spaces (one 4-player-only space in the middle and bottom rows); row bonuses 3 and 1 Emperor steps.
Ballroom: Odeonsaal, 2-player sideOdeonsaal (2-player side) — 1/4/9/16/25 points for 1–5+ dancers; rows of 1, 3 and 1 spaces.
Ballroom: Odeonsaal, 3/4-player sideOdeonsaal (3/4-player side) — rows of 3, 3 and 3 spaces; the top and bottom rows each have one 4-player-only space.
Ballroom: Zum Sperl, 2-player sideZum Sperl (2-player side) — 10 and 3 points to the first two; rows of 1, 2 and 2 spaces.
Ballroom: Zum Sperl, 3/4-player sideZum Sperl (3/4-player side) — 15/10/5 points to the first three; rows of 2, 3 and 4 spaces (one 4-player-only space in the middle and bottom rows).
Ballroom: Zur Kettenbrücke, 2-player sideZur Kettenbrücke (2-player side) — 7 points per 2 dancers; rows of 2, 2 and 3 spaces; row bonuses 5 and 2 points.
Ballroom: Zur Kettenbrücke, 3/4-player sideZur Kettenbrücke (3/4-player side) — rows of 2, 4 and 4 spaces (one 4-player-only space in the middle and bottom rows).
balcony boardBalcony — extra top-row spaces of the rightmost ballroom, 3 champagne.
rehearsal room boardRehearsal room board — 4 sections of 1–4 dancers, each with a room bonus (each of the 4 boards differs).
lounge boardLounge — the 3 celebrities on offer (Module 2).
skeleton keySkeleton key — the Start Player action (Module 4).
waltz action boardChampagne side of the Action board (Module 1).
waltz vp 225Score markers 225 and 300.

Spaces cost 3, 2 and 1 champagne from the top row down; a space marked with 4 figures is used only with 4 players.

PictureNew Turn Order tiles (Module 4, clockwise play)
New Turn Order tile 1/51/5.
New Turn Order tile 2/62/6.
New Turn Order tile 3/73/7.
New Turn Order tile 4/84/8.
New Turn Order tile 1/41/4.
New Turn Order tile 2/52/5.
New Turn Order tile 3/63/6.
New Turn Order tile 1/31/3.
New Turn Order tile 2/42/4.

Objective cards and Emperor tiles

PictureCard or tile
objective champagneObjective A (Module 1) — 7+ champagne in your kitchen.
objective dancersObjective B (Module 1) — 7+ dancers in the ballrooms.
objective greenObjective C (Module 1) — served 4+ green guests (keep them aside to count).
objective itemsObjective A (Module 5) — 3+ of each dish and drink in your kitchen.
objective top floorObjective B (Module 5) — 3+ occupied rooms on the top floor.
objective big ordersObjective C (Module 5) — served 5+ guests with 3+ items each (keep them aside).
emperor a champagneEmperor A (Module 1) — bonus 2 champagne; penalty 2 champagne or 5 points.
emperor a moneyEmperor A (Module 5) — bonus 2 krones and a dish or drink; penalty pay both or 5 points.
emperor b dancerEmperor B (Module 1) — bonus a free dancer; penalty a dancer from the middle ballroom or 7 points.
emperor b staffEmperor B (Module 5) — bonus draw 3 Staff and 4 points; penalty 3 Staff from hand or 7 points.
emperor c dancersEmperor C (Module 1) — bonus 2 points per dancer; penalty 2 dancers from the rightmost ballroom or 10 points.
emperor c objectivesEmperor C (Module 5) — bonus 5 points per objective marker; penalty lose all money and kitchen items.

Let’s Waltz! Staff

PictureStaff
Staff 119: Dancing Master119 Dancing Master — with a 3, also send a dancer (normal cost) and take 1 krone.
Staff 120: Violinist120 Violinist — 3 champagne, once.
Staff 121: Concertmaster121 Concertmaster — with a 1, 1 champagne and 1 point.
Staff 122: Symphonist122 Symphonist — once per round, spend 1 champagne for 5 points.
Staff 123: Usherette123 Usherette — once per round, spend 2 krones for 1 champagne and 3 points.
Staff 124: Conductor124 Conductor — with a 4, 1 champagne and 1 krone.
Staff 125: Choirmaster125 Choirmaster — with a 5, also send a dancer for 1 champagne less.
Staff 126: Leading Dancer126 Leading Dancer — game end: 2 points per dancer in the ballrooms.
Staff 127: Harpist127 Harpist — once, send up to 2 dancers, 2 and 1 champagne cheaper.
Staff 128: Cellist128 Cellist — once per round, spend 1 dish or drink to send a dancer for 1 champagne less.
Staff 129: Pianist129 Pianist — once per round, 1 champagne.
Staff 130: Ballet Master130 Ballet Master — per dancer sent, 1 krone and a Staff card drawn.
Staff 131: Trumpeter131 Trumpeter — with a 2, 1 champagne and a Staff card drawn.
Staff 132: Arranger132 Arranger — 2 champagne per objective marker you place.
Staff 133: Danube Steamship Captain133 Danube Steamship Captain — after each other Staff card you play, send a dancer for 1 champagne less; this can happen more than once in a round. FAQ
Staff 166: Handmaid166 Handmaid — bell: after gaining 3+ Emperor steps in one action, prepare and occupy up to 2 rooms free; steps from multiple guests in that action combine. FAQ
Staff 167: Apprentice167 Apprentice — bell: after serving a blue guest of 3+ items, 3 strudel and 3 cake.
Staff 168: Dishwasher168 Dishwasher — bell: after serving a red guest of 3+ items, 3 wine and 3 coffee.
Staff 169: Tapster169 Tapster — bell: after serving a yellow guest of 3+ items, 6 krones.
Staff 170: Coachwoman170 Coachwoman — once per round, spend 1 coffee for 3 points and a free guest.
Staff 171: Bookkeeper171 Bookkeeper — once per round, spend 1 cake to prepare a room up to 2 krones cheaper.
Staff 172: Chef de Rang172 Chef de Rang — bell: after 3+ drinks from an action, 5 Emperor steps.
Staff 173: Interpreter173 Interpreter — once per round, spend 2 strudel for 2 krones and 2 points.
Staff 174: Bartender174 Bartender — bell: after 3+ dishes in an action, a free guest with the order filled from the supply.
Staff 175: Wagon Master175 Wagon Master — once per round, swap 2 dishes or drinks for 2 others and 2 points.
Staff 176: Dog Walker176 Dog Walker — once per round, spend 2 wine for 2 points and 2 Emperor steps.
Staff 177: Hairdresser177 Hairdresser — once per round, step back 2 to play a Staff card up to 3 krones cheaper.
Staff 178: Janitor178 Janitor — bell: after filling a group of 3+ rooms, play up to 2 Staff cards free.
Staff 179: Entertainer179 Entertainer — bell: after placing an objective marker, fill up to 2 orders from the supply.
—183 Manager’s Son — promo: 1 krone whenever you spend champagne in an action. Check against the physical component.

Let’s Waltz! guests

PictureGuest
Guest 134: Debutante134 Debutante — 1 champagne.
Guest 135: Lady Companion135 Lady Companion — 1 Emperor step; a free Staff card.
Guest 136: Governess136 Governess — 1 champagne.
Guest 137: Prima Ballerina137 Prima Ballerina — 2 krones; send up to 2 dancers (normal cost).
Guest 138: Mannequin138 Mannequin — 1 champagne; a Staff card up to 3 less.
Guest 139: Diva139 Diva — 2 champagne.
Guest 140: Waltz Queen140 Waltz Queen — no reward (15 points).
Guest 141: Khan141 Khan — 1 champagne.
Guest 142: Tenno142 Tenno — 1 champagne; a room 1 krone less.
Guest 143: Laird143 Laird — 2 dishes or drinks.
Guest 144: Maharani144 Maharani — 1 champagne.
Guest 145: Marquis145 Marquis — 2 champagne.
Guest 146: Contessa146 Contessa — no reward (15 points).
Guest 147: Tsarina147 Tsarina — send a dancer 1 champagne cheaper.
Guest 148: Ambassador148 Ambassador — send a dancer (normal cost).
Guest 149: Abbess149 Abbess — 5 krones.
Guest 150: Consigliere150 Consigliere — 1 champagne and 2 krones.
Guest 151: Admiral Winterbottom151 Admiral Winterbottom — 2 Emperor steps; send a dancer.
Guest 152: Impresario152 Impresario — 1 champagne.
Guest 153: Cardinal153 Cardinal — no reward (14 points).
Guest 154: Mayor154 Mayor — 2 champagne; send a dancer.
Guest 155: The Beast155 The Beast — 1 champagne; a room at cost (−1 point on the card).
Guest 156: Kapellmeister Palfy156 Kapellmeister Palfy — 2 champagne.
Guest 157: C. Inderella157 C. Inderella — send a dancer; occupy any room.
Guest 158: Phantom158 Phantom — 1 champagne; a free guest (−2 points on the card).
Guest 159: The Beauty159 The Beauty — send a dancer; draw 3 Staff, play one up to 3 less.
Guest 160: Medium160 Medium — 2 dishes or drinks and 1 champagne.
Guest 161: Partyer161 Partyer — send a dancer up to 2 champagne cheaper.
Guest 162: Pope162 Pope — must take a room; occupy one more room.
—184 E. Doolittle — promo: must dance; a second dancer on her space; 1 point per dancer you have in ballrooms. Check against the physical component.
—185 M. Antoinette — promo: must take a room; send a dancer cheaper, others get an item; 8/5/2 points by round. Check against the physical component.
—186 Lord Mayor of London — promo: the current ballroom scores now as well. Check against the physical component.
—187 J. Gatsby & D. Buchanan — promo: must take a room; occupy one more; 4 Emperor steps. Check against the physical component.
—188 Ms. Hildegard — promo: must take a room. Check against the physical component.
—189 Dr. Hagedorn — promo: needs two side-by-side rooms. Check against the physical component.
—190 Mr. Schulze — promo: never leaves; once per round spend an item to play a Staff card, 1 point, 1 step; no −5 at the end. Check against the physical component.
—191 J. Kesselhut — promo: fill your other guests’ wine from the supply. Check against the physical component.
—192 Mrs. Kunkel — promo: must take a bottom-floor room. Check against the physical component.

Tiles

Emperor tiles

Bonus on top, penalty below; full text in Emperor tiles. FAQ FAQ FAQ FAQ FAQ FAQ FAQ FAQ

PictureTile
Emperor tile a-moneyA — bonus 3 krones; penalty 3 krones or 5 points.
Emperor tile a-itemsA — bonus 2 dishes or drinks; penalty empty your kitchen.
Emperor tile a-staffA — bonus draw 3 Staff, play one for 3 less; penalty 2 Staff from hand or 5 points.
Emperor tile a-roomA — bonus a free room; penalty 5 points or an unoccupied room.
Emperor tile b-itemsB — bonus one of each dish and drink; penalty empty kitchen and guests.
Emperor tile b-moneyB — bonus 5 krones; penalty 5 krones or 7 points.
Emperor tile b-staffB — bonus draw 3 Staff, play one free; penalty 3 Staff from hand or 7 points.
Emperor tile b-roomsB — bonus an occupied room in row 1 or 2; penalty 7 points or 2 unoccupied rooms.
Emperor tile c-pointsC — bonus 8 points; penalty minus 8.
Emperor tile c-roomC — bonus an occupied room anywhere; penalty 2 occupied rooms.
Emperor tile c-staff-countC — 2 points per hired Staff; penalty minus 2 per hired Staff.
Emperor tile c-staff-freeC — bonus a free Staff card; penalty a game-end Staff or 10 points.

Turn Order tiles and other pieces

PicturePiece
Turn Order tile 1/8Turn Order 1/8 (4 players, start player: dice icon) — Turn order.
Turn Order tile 2/7Turn Order 2/7 (4 players).
Turn Order tile 3/6Turn Order 3/6 (4 players).
Turn Order tile 4/5Turn Order 4/5 (4 players).
Turn Order tile 1/6Turn Order 1/6 (3 players, start player).
Turn Order tile 2/5Turn Order 2/5 (3 players).
Turn Order tile 3/4Turn Order 3/4 (3 players).
Turn Order tile 1/4Turn Order 1/4 (2 players, start player).
Turn Order tile 2/3Turn Order 2/3 (2 players).
The dustbinDustbin — dice removed when re-rolling (Passing).
Score marker 75Score marker — 75 on one side, 150 on the other.

Christmas promo

PicturePiece
Christmas room tile 1Christmas room 1 — green room for green guests (Christmas Promo).
Christmas room tile 2Christmas room 2 — green room for green guests (Christmas Promo).
Christmas room tile 3Christmas room 3 — green room for green guests (Christmas Promo).
Christmas room tile 4Christmas room 4 — green room for green guests (Christmas Promo).
Christmas room, occupied sideOccupied side — the bonus points.
Present: staffPresent — draw 2 Staff, keep 1.
Present: emperorPresent — 2 Emperor steps.
Present: itemsPresent — 1 coffee and 1 cake.
Present: moneyPresent — 3 krones.
Present: pointsPresent — 4 points.
Present token backPresent token back.

Tokens & pieces

To be added.

Icons

Symbols

SymbolMeaning
Emperor track stepAdvance that many steps on the Emperor track.
a dish or drink of the colour shownTake a dish or drink of the colour shown.
a dish or drink of your choiceTake a dish or drink of your choice.
victory pointsScore that many points.
kroneTake that many krones.
prepare a room (pay the cost)Prepare a room, paying its cost (Preparing rooms).
prepare a room for 1 krone lessPrepare a room for 1 krone less.
prepare a room for freePrepare a room for free.
prepare a room of that colour for freePrepare a room of the colour shown for free.
turn a room to occupiedTurn a prepared room of the colour shown (gray: any) to occupied.
complete a guest’s order from the supplyFill a guest’s order of the colour shown (gray: any) from the supply.
take a guest for freeTake a face-up guest for free, if a table is free.
play a Staff card for freePlay a Staff card for free.
play a Staff card for 3 krones lessPlay a Staff card for 3 krones less.
draw a Staff cardDraw a Staff card into your hand.
draw 3 Staff cards, play one for 3 krones lessDraw 3 Staff cards, play one for 3 krones less, the others under the deck.
one-time effectStaff timing: once, when hired (Timing).
once-per-round effectStaff timing: once per round.
permanent effectStaff timing: permanent.
game-end effectStaff timing: at the final scoring.
strudelStrudel (light brown).
cakeCake (white).
wineWine (red).
coffeeCoffee (black).
champagne[Waltz] Champagne — not a dish or drink (champagne).
a dish or drink of your choice[Waltz] A dish or drink, never champagne.
any item (dish, drink or champagne)[Waltz] Any item: dish, drink or champagne.
dancer[Waltz] A dancer (ballrooms).
Rules

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