Ludexv2026.11.01-65114139Beer PioneersOfficial rulebook ↗

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Solo: Automa (Beer Boom)

Solo Beer Pioneers against Automa, from the Beer Boom expansion: setup, the turn order rule with blocking tokens, how Automa blocks spaces, game end, difficulty and card clarifications.

The base game has no solo mode; the Beer Boom expansion adds one against a virtual opponent, Automa. You play the normal rules; Automa only blocks you. Base game only — no Beer Boom modules.

The Automa cards

Setup for you

The six solo setup cards

Setup for Automa

Automa has no brewery board and no turn order worker: only 2 untagged workers, 2 small bonus workers and a truck, in a colour you don’t use. Take 3 A and 3 B cards of each colour at random; per colour shuffle the B cards into a face-down stack and put the shuffled A cards on top.

Your changes to the rules

A round

  1. Automa first: reveal the top blue card (“Before 1st action”) and resolve it: it places a worker on the area shown, and may first remove a display card or put a bonus worker on an objective.
  2. You play until you have taken your first action on the game board with a worker or your truck (a turn order action doesn’t count).
  3. Reveal the top red card (“After 1st action on game board”): Automa places its second worker on the area shown (or the next higher/lower free one, as the card says) and its truck on the first free option of three, preferably blocking a first-player truck bonus.
  4. You take all your remaining actions, then the round end as usual.

Automa never takes coins, beer, dials or barrels, and never does an action or bonus action.

Game end

Card clarifications

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close