Ludexv2026.11.01-65114139Algae, Inc.Official rulebook ↗

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Tips & Strategy

Algae, Inc. advice: teaching order, a first game, focusing your upgrades, energy, exports and milestones, departments and the solo bot — plus the videos worth watching.

Advice, not rules. Where a video and the rulebook differ, the rulebook wins.

Teaching

Host game

Before the first workday, have each player trace the week’s route on the Action board.

Rehearse a weekly route

Before Monday’s first workday, trace a connected path through all five Action strips. Point to the input cubes each planned Machine activation will move, then to the later Operator action that could export the result. A Machine activation needs at least one cube that can move along a Main conveyor belt; a promising action icon alone is not enough.

Show the two escape tokens separately. On a Machine B spot, a Choice Action token lets you activate A or C instead. It cannot turn that Machine action into a Team action; that needs a Wild Action token. Both tokens change the action, not your Supervisor’s permitted path.

Finally rehearse Monday Morning with one Engineer: move one cube along a Main belt without activating Secondary belts. This can avoid a production cost, but also skips any Byproduct the Secondary belts would have supplied. Check the department’s extra Monday step before starting work, especially Food degradation and Biofuel’s optional refining.

First game

Building the factory

Exports and milestones

Departments

Solo

Sources

Rules

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