Bonuses and Scoring
Algae, Inc. scoring: export bonuses and team upgrades, milestones, and the five End of the Month scorings with the tie-breaker.
Export bonus

In weeks 1–3, a round bonus tile sits beside the week marker. The first time each week you finish an operator activation that included at least one successful export, you get that tile’s team upgrade. The three tiles are shuffled at setup, so each upgrade is tied to one week.
Team upgrades

| Upgrade | Effect |
|---|---|
| Flip your operator upgrade tile: every later operator activation lets you take algae and export, in that order. Not for the activation that earned it. | |
| Flip all three machine capacity tiles — even those still in your science grid: capacity 4 (Cosmetics 5). | |
| Flip your scientist upgrade tile: every later scientist activation lets you gain science and place tiles, in that order. |
Milestones

The map shows two milestone tiles of each of five colours (10 of the 15 tiles, random side up). After every export to a city, check each milestone you now meet: move your top milestone marker from your side board next to it and score the VP shown — more if you are the first to reach it. Exports to your contract card never count. All 15 tiles are in the milestone list.
End of the Month
After week 4 there is no weekend; score in this order:
A. Milestone bonus
The last spot your supervisor reached touches two milestone bonuses. By
energy:
| Energy | You score |
|---|---|
| Positive (green) | Both: each bonus’s VP × your milestones of that colour. |
| Neutral (yellow) | One of the two. |
| Negative (red) | Nothing. |
The lightest milestone colour never scores a milestone bonus.
B. Export bonus
1 VP for each VP icon revealed on the export/2x tiles still on your side board — as on a Monday.
C. Science bonus
1 VP for each tile in your largest group of orthogonally adjacent science tiles in your grid, flipped combo tiles included.
D. Contract bonus
Score your end-of-the-month contract. All contracts
E. Resource bonus
Count what you have left: algae cubes on your department board, action tokens (not export/2x tiles), unplaced combo tiles, resource tokens and science points. Score 1 VP per 4, rounded down.
Winning
Most VP wins. Tie: the tied player with a milestone marker on the bottommost milestone row wins; if still tied, whoever reached that milestone first.
[Network] With the expansion, its network card and capital-city rewards also score at the end of the month. (The Network Expansion)