Cards & Components
Every face of Istanbul Big Box: all 25 Places and the promo Places, the Wheelbarrow, Bonus and Guild cards, Mosque, Tavern, Kiosk, Demand and Letter tiles, Baksheesh, Barrier and Caravan tiles, and the icons.
Every distinct face, grouped by type, with a link to the rule that uses it. All pictures come from a public Tabletop Simulator mod of the English Big Box; the setup picture is from AEG’s Big Box rulebook. Effects are in our own words. Copy counts (×) are as found in the mod.
Boards
Places
A turn is one move to one Place and one visit: even if an action returns your Assistants at the Fountain, your turn then ends. Picking up or leaving an Assistant is part of your move, while the Place action itself is optional. FAQ. Assistants on other players’ Places are never encounters; only other Merchants (and Companions in Letters & Seals) can charge you. With two opposing Merchants, you may pay one and refuse the other, but your turn then ends immediately. FAQ FAQ FAQ
| Picture | Place |
|---|---|
![]() | 1 Wainwright — action. FAQ |
![]() | 2 Fabric Warehouse — action. |
![]() | 3 Spice Warehouse — action. |
![]() | 4 Fruit Warehouse — action. |
![]() | 5 Post Office — action. FAQ |
![]() | 6 Caravansary — action. FAQ FAQ |
![]() | 7 Fountain — action. The Fountain action gathers Assistants but does not grant another move or visit. FAQ FAQ. |
![]() | 8 Black Market — action. In the Big Box layout, ignore the small green and blue numbers on the old tile; follow the printed Short/Long path diagram. In The Great Bazaar, keep the Tea House and Black Market at least 3 Places apart and in different rows and columns. FAQ FAQ. FAQ FAQ |
![]() | 9 Tea House — action. FAQ FAQ |
![]() | 10 Large Market — action. |
![]() | 11 Small Market — action. |
![]() | 12 Police Station — action. A Family member’s action is optional and has no encounters; returning it here does not let you send it out again this turn. Written rules allow a Family member here to deliver a Place 12 Letter, though the FAQ relays a recommendation against it; agree before play. FAQ FAQ FAQ FAQ. |
![]() | 13 Sultan’s Palace — action. The Big Box rules replace a Ruby from the supply whenever the last one is taken, so it remains available. FAQ. FAQ FAQ |
![]() | 14 Small Mosque — action. |
![]() | 15 Great Mosque — action. |
![]() | 16 Gemstone Dealer — action. The Big Box rules replace a Ruby from the supply whenever the last one is taken. FAQ. FAQ FAQ |
![]() | [Mocha] 17 Roasting Plant — action. |
![]() | [Mocha] 18 Guild Hall — action. |
![]() | [Mocha] 19 Tavern — action. |
![]() | [Mocha] 20 Coffee House — action. The Big Box rules replace a Ruby from the supply whenever the last one is taken. FAQ. FAQ |
![]() | [Letters] 21 Embassy — action. |
![]() | [Letters] 22 Kiosk — action. |
![]() | [Letters] 23 Auction House — action. |
![]() | [Letters] 24 Secret Society — action. |
![]() | [Letters] 25 Catacombs — action. Returning to the same Place is allowed; when sent there, you do not pick up an Assistant or take its action. FAQ |
![]() | [Kebab] 7 Kebab Shop — replaces the Fountain (promo). |
![]() | [Pegasus] 5 Pegasus Depot — replaces the Post Office (promo). |
Wheelbarrow and Overview
| Picture | Board |
|---|---|
![]() | Wheelbarrow (player board) — goods rows, extension spaces and 6 Ruby spaces (numbered tour). Each good row has a capacity; when a reward exceeds it, fill the row and lose the surplus. Only the four goods on this board count as leftover goods for the tie-breaker; Coffee and Letters do not. FAQ FAQ. |
![]() | Overview — the turn summary, with the expansion steps in colour. |
Cards
Bonus cards
Base game, then [Mocha] (coffee bean in the corners) and [Letters] (Seal in the corners) cards (how to play them). Play Bonus cards before or after an action, never during one. When a card repeats an action, finish the action and play its repeat card immediately; no other card or purchase can fit between the two resolutions. A Family member’s action can also be repeated at the specified repeatable Places, without another Assistant. Bonus cards you play or discard both go face up at the Caravansary, and that pile is open to inspect. FAQ FAQ FAQ FAQ.
Rulings that apply to every row below: Can a Family member’s action be doubled with a “do this action twice” Bonus card?.
| Picture | Bonus card |
|---|---|
![]() | Gain 1 |
![]() | Take 5 . ×4 |
![]() | Move your Merchant stack 3 or 4 Places instead of 1 or 2. ×4 FAQ |
![]() | Do not move: stay on your Place, but you must use an Assistant again. ×2 FAQ |
![]() | In phase 1, return 1 of your Assistants to your stack. ×2 |
![]() | At the Small Market you may sell other kinds of goods than the tile asks for (same number). ×2 |
![]() | Put your Family member on the Police Station and collect the reward (not if it is already there). ×2 |
![]() | After a Post Office action, carry it out once more. ×2 FAQ |
![]() | After a Gemstone Dealer action, carry it out once more (the price rises). ×2 |
![]() | After a Sultan’s Palace action, carry it out once more (more goods). ×2 |
![]() | [Mocha] Take 2 coffee. ×2 |
![]() | [Mocha] Pay 2 coffee to draw 1 Guild card. ×2 |
![]() | [Mocha] Pay 1 coffee to take 8 Lira. ×2 |
![]() | [Mocha] Roll 2 dice and take each die’s reward: 1 = 2 Lira, 2 = fruit, 3 = spice, 4 = fabric, 5 = jewelry, 6 = coffee. ×2 |
![]() | [Mocha] Instead of moving 1–2 Places, move your Merchant stack to a corner Place. ×2 |
![]() | [Mocha] After rolling dice (not for a neutral figure), turn one die to 6. ×2 FAQ |
![]() | [Mocha] At the Wainwright, carry out its action once more. ×2 |
![]() | [Mocha] At the Coffee House, carry out its action once more. ×2 |
![]() | [Mocha] Exchange up to 3 goods (or coffee) for as many other goods (or coffee). ×2 |
![]() | [Letters] Take 1 |
![]() | [Letters] Use the Governor, Smuggler, Courier or (Great Bazaar) Coffee trader wherever it is and pay; then reroll it. ×2 FAQ |
![]() | [Letters] Roll 2 dice: each 1–3 gives 1 Lira, each 4–6 gives 1 Letter. ×2 |
![]() | [Letters] Roll 2 dice: each 1–3 gives 1 Lira, each 4–6 gives 1 good of your choice. ×2 |
![]() | [Letters] At a Mosque, take its action once more. ×2 |
![]() | [Letters] Pay 1 good (or coffee) to receive 7 Lira. ×2 |
![]() | [Letters] At the Secret Society, take its action once more. ×2 |
![]() | [Letters] Move your Merchant stack to the Place of another player’s Merchant; you do not pay that Merchant. ×2 |
![]() | [Letters] Pay 3 Lira to move your Merchant stack to any Place. ×2 |
![]() | [Letters] Instead of your turn, move your Family member 1 Place orthogonally and take that action, no encounters (not from or to the Police Station). ×2 FAQ FAQ FAQ FAQ |
![]() | [Letters] Carry out the action of the top Bonus card of the discard pile. ×2 FAQ FAQ |
![]() | [Letters] Move your Companion 2 Places instead of 1. ×2 |
![]() | [Letters] Take 1 fruit and 3 Lira. ×2 |
![]() | [Letters] Take 1 spice and 3 Lira. ×2 |
![]() | [Letters] Take 1 fabric and 3 Lira. ×2 |
Guild cards
[Mocha] 20 cards, each tied to a Place by its number; play one instead of your turn (Guild cards). If a card gives more of a good than your Wheelbarrow can hold, fill that row and lose only the excess; you may still resolve the rest of the card. FAQ.
| Picture | Guild card |
|---|---|
![]() | Guild card 1 (Place 1). Take a free Wheelbarrow extension from the Wainwright. |
![]() | Guild card 2 (Place 2). Fill fabric (red) to the top, and gain up to 3 different goods (no coffee). |
![]() | Guild card 3 (Place 3). Fill spice (green) to the top, and gain up to 3 different goods (no coffee). |
![]() | Guild card 4 (Place 4). Fill fruit (yellow) to the top, and gain up to 3 different goods (no coffee). |
![]() | Guild card 5 (Place 5). Take 4 Lira and up to 4 different goods (no coffee). |
![]() | Guild card 6 (Place 6). Take 3 Bonus cards. |
![]() | Guild card 7 (Place 7). Move your Merchant and any of your Assistants to the Fountain, then take another turn. |
![]() | Guild card 8 (Place 8). Take 2 fabric, 2 fruit or 2 spice; roll both dice: 4–6 = 1 jewelry, 7–12 = 3 jewelry (no red Mosque tile). FAQ |
![]() | Guild card 9 (Place 9). Carry out the Tea House action for double the Lira (no red Mosque tile). |
![]() | Guild card 10 (Place 10). Pay 1 fabric, 1 spice and 1 fruit for 15 Lira. |
![]() | Guild card 11 (Place 11). Pay 1 jewelry, 1 fabric and 1 spice for 20 Lira. |
![]() | Guild card 12 (Place 12). Carry out the action of any Place; if possible send your Family member to the Police Station (no reward). |
![]() | Guild card 13 (Place 13). Pay any 6 goods (no coffee) for the next Sultan’s Palace Ruby. |
![]() | Guild card 14 (Place 14). Take a Small Mosque tile you do not own; pay 1 of the required good. |
![]() | Guild card 15 (Place 15). Take a Great Mosque tile you do not own; pay 1 of the required good. |
![]() | Guild card 16 (Place 16). Pay 15 Lira for the next Gemstone Dealer Ruby, then take 1 coffee per Ruby you have. |
![]() | Guild card 17 (Place 17). Take 5 coffee. |
![]() | Guild card 18 (Place 18). Take 1 coffee and 2 Guild cards. |
![]() | Guild card 19 (Place 19). Carry out 1 or 2 Tavern actions, paying 1 coffee less in total. |
![]() | Guild card 20 (Place 20). Take the next Ruby from the Coffee House for half its cost (round up). |
Tiles
Mosque tiles
16 tiles, 4 per colour, needing 2 to 5 of one good (Mosques). The yellow tile can recall an Assistant before you move; it does not replace picking up the Assistant waiting where you land. FAQ.
| Picture | Mosque tile |
|---|---|
![]() | Blue, 2 jewelry (Great Mosque). Take your 5th Assistant at once. |
![]() | Blue, 3 jewelry (Great Mosque). Take your 5th Assistant at once. Removed with 2 players. |
![]() | Blue, 4 jewelry (Great Mosque). Take your 5th Assistant at once. |
![]() | Blue, 5 jewelry (Great Mosque). Take your 5th Assistant at once. Removed with 2–3 players. |
![]() | Yellow, 2 fruit (Great Mosque). Once per turn, pay 2 Lira to call an Assistant back. FAQ |
![]() | Yellow, 3 fruit (Great Mosque). Once per turn, pay 2 Lira to call an Assistant back. Removed with 2 players. |
![]() | Yellow, 4 fruit (Great Mosque). Once per turn, pay 2 Lira to call an Assistant back. |
![]() | Yellow, 5 fruit (Great Mosque). Once per turn, pay 2 Lira to call an Assistant back. Removed with 2–3 players. |
![]() | Red, 2 fabric (Small Mosque). Tea House and Black Market: turn 1 die to 4 or reroll both, once. You can still use it when placing the Barrier beside either Place. FAQ |
![]() | Red, 3 fabric (Small Mosque). Tea House and Black Market: turn 1 die to 4 or reroll both, once. Removed with 2 players. |
![]() | Red, 4 fabric (Small Mosque). Tea House and Black Market: turn 1 die to 4 or reroll both, once. |
![]() | Red, 5 fabric (Small Mosque). Tea House and Black Market: turn 1 die to 4 or reroll both, once. Removed with 2–3 players. |
![]() | Green, 2 spice (Small Mosque). At a Warehouse, pay 2 Lira for 1 extra good. |
![]() | Green, 3 spice (Small Mosque). At a Warehouse, pay 2 Lira for 1 extra good. Removed with 2 players. |
![]() | Green, 4 spice (Small Mosque). At a Warehouse, pay 2 Lira for 1 extra good. |
![]() | Green, 5 spice (Small Mosque). At a Warehouse, pay 2 Lira for 1 extra good. Removed with 2–3 players. |
Demand tiles
12 tiles: 6 light (Small Market) and 6 dark (Large Market) (Markets).
| Picture | Demand tile |
|---|---|
![]() | Small (light) Market tile 1: 1 jewelry, 1 fabric, 1 spice, 2 fruit. |
![]() | Small (light) Market tile 2: 3 fruit, 1 fabric, 1 spice. |
![]() | Small (light) Market tile 3: 3 spice, 1 fabric, 1 fruit. |
![]() | Small (light) Market tile 4: 1 jewelry, 2 fruit, 2 spice. |
![]() | Small (light) Market tile 5: 1 fabric, 2 fruit, 2 spice. |
![]() | Small (light) Market tile 6: 1 jewelry, 1 fabric, 1 fruit, 2 spice. |
![]() | Large (dark) Market tile 1: 3 jewelry, 1 fabric, 1 fruit. |
![]() | Large (dark) Market tile 2: 1 fruit, 2 jewelry, 2 fabric. |
![]() | Large (dark) Market tile 3: 1 spice, 2 jewelry, 2 fabric. |
![]() | Large (dark) Market tile 4: 1 fabric, 2 jewelry, 1 spice, 1 fruit. |
![]() | Large (dark) Market tile 5: 3 fabric, 2 jewelry. |
![]() | Large (dark) Market tile 6: 3 jewelry, 1 fabric, 1 spice. |
Tavern tiles
[Mocha] Two stacks of 4, the cheapest on top (Tavern). On your turn, choose either the normal 1–2 Place move or any distance in a straight line. FAQ.
| Picture | Tavern tile |
|---|---|
![]() | Encounter tile, 1 coffee. Whatever the Governor, Smuggler or Coffee trader gives you is free. |
![]() | Encounter tile, 2 coffee. Whatever the Governor, Smuggler or Coffee trader gives you is free. |
![]() | Encounter tile, 3 coffee. Whatever the Governor, Smuggler or Coffee trader gives you is free. |
![]() | Encounter tile, 4 coffee. Whatever the Governor, Smuggler or Coffee trader gives you is free. |
![]() | Movement tile, 1 coffee. You may move any distance in a straight line instead of 1–2 Places. FAQ |
![]() | Movement tile, 2 coffee. You may move any distance in a straight line instead of 1–2 Places. |
![]() | Movement tile, 3 coffee. You may move any distance in a straight line instead of 1–2 Places. |
![]() | Movement tile, 4 coffee. You may move any distance in a straight line instead of 1–2 Places. |
Kiosk tiles
[Letters] 24 tiles (Kiosk). Re-shuffle the discarded tiles into new stacks only when you need more than remain. FAQ.
| Picture | Kiosk tile |
|---|---|
![]() | Kiosk 1. Take 2 Lira. FAQ |
![]() | Kiosk 2. Pay 1 good (or coffee) for 1 Letter, or discard 1 Letter for 1 good (or coffee). |
![]() | Kiosk 3. Pay 2 Lira for 1 good of your choice (or coffee), or pay 1 good (or coffee) for 3 Lira. |
![]() | Kiosk 4. Pay 2 Lira for 1 Bonus card, or discard 1 Bonus card for 3 Lira. |
![]() | Kiosk 5. Pay 2 Lira for 1 Letter, or discard 1 Letter for 3 Lira. |
![]() | Kiosk 6. Discard 1 Bonus card for 1 Letter, or discard 1 Letter for 1 Bonus card. |
![]() | Kiosk 7. Move your Merchant stack to the Fountain without collecting any Assistants. |
![]() | Kiosk 8. Roll 1 die: 1 Lira per pip. |
![]() | Kiosk 9. Move your Companion to your supply. |
![]() | Kiosk 10. Take 1 Bonus card. |
![]() | Kiosk 11. Pay 10 Lira for a Wheelbarrow extension. |
![]() | Kiosk 12. Take 1 spice and 1 Lira. |
![]() | Kiosk 13. Take 1 fruit and 1 Lira. |
![]() | Kiosk 14. Take 2 spice. |
![]() | Kiosk 15. Take 2 fabric. |
![]() | Kiosk 16. Take 1 coffee or 2 Lira. |
![]() | Kiosk 17. Take 1 fabric and 1 Lira. |
![]() | Kiosk 18. Take 1 fruit. |
![]() | Kiosk 19. Take 1 coffee or 3 Lira. |
![]() | Kiosk 20. Take 2 fruit. |
![]() | Kiosk 21. Take 1 jewelry. |
![]() | Kiosk 22. Take 1 spice. |
![]() | Kiosk 23. Take 1 fabric. |
![]() | Kiosk 24. Pay 1 jewelry, 1 fabric, 1 spice and 1 fruit for a Wheelbarrow extension. |
Letters
[Letters] Front: 1 Seal and the Place to deliver to; back: 2 Seals (Letters). The mod shows these 18 Place numbers.
| Picture | Letter |
|---|---|
![]() | Back — 2 Seals: delivered, or still in the draw stack. |
![]() | Letter, Place 1 — 1 Seal until delivered. |
![]() | Letter, Place 2 — 1 Seal until delivered. |
![]() | Letter, Place 3 — 1 Seal until delivered. |
![]() | Letter, Place 4 — 1 Seal until delivered. |
![]() | Letter, Place 5 — 1 Seal until delivered. |
![]() | Letter, Place 6 — 1 Seal until delivered. |
![]() | Letter, Place 7 — 1 Seal until delivered. |
![]() | Letter, Place 8 — 1 Seal until delivered. |
![]() | Letter, Place 9 — 1 Seal until delivered. |
![]() | Letter, Place 10 — 1 Seal until delivered. |
![]() | Letter, Place 11 — 1 Seal until delivered. |
![]() | Letter, Place 12 — 1 Seal until delivered. FAQ |
![]() | Letter, Place 13 — 1 Seal until delivered. |
![]() | Letter, Place 14 — 1 Seal until delivered. |
![]() | Letter, Place 15 — 1 Seal until delivered. |
![]() | Letter, Place 16 — 1 Seal until delivered. |
![]() | Letter, Place 23 — 1 Seal until delivered. |
![]() | Letter, Place 24 — 1 Seal until delivered. |
Other tiles
| Picture | Tile |
|---|---|
![]() | [Mocha] Baksheesh tile, start side — 3 fruit; flip after use (Tavern). |
![]() | [Mocha] Baksheesh tile, other side — 1 fabric, 1 jewelry, 1 spice. |
![]() | [Mocha] Barrier Control — only its holder crosses the Barrier. |
![]() | [Caravan] Caravan tile — the Caravan Leader (promo). |
Tokens & pieces
- Per player: a Merchant (thick disc), 5 Assistants, a Family member, 4 Goods indicators; [Letters] a Companion.
- Neutral figures: Governor (purple), Smuggler (black); [Mocha] Coffee trader (brown) and the Barrier; [Letters] Courier (gray). The Governor and Smuggler do not visit Ruby Places. A freed Family member takes no encounters and may skip the action where it lands; Assistants themselves never incur encounter fees. FAQ FAQ FAQ FAQ.
- Rubies, coins of 1, 5 and 10 Lira (open information FAQ), 2 dice, 4 Mail indicators, Wheelbarrow extensions, the Starting player marker; [Mocha] coffee bags.
Icons
| Icon | Meaning |
|---|---|
| Fabric (red good) | |
| Spice (green good) | |
| Fruit (yellow good) | |
| Jewelry (blue good) | |
| 1 good of your choice | |
| A Bonus card | |
| [Letters] a Letter | |
| Lira (coins) | |
| Ruby | |
| [Mocha] coffee |





































































































































































