Cards & Components
The retail components of Brass: Birmingham and the current audit gaps for their individual faces and symbols.
Boards


| Component or face | What it shows | Rules |
|---|---|---|
| Main board, day/night sides (1 double-sided board) — To be added | Locations, industry spaces, Link routes, progress tracks, markets, Merchant spaces, and card areas. | Setup · Network |
| Player Mats (4) — To be added | Each player’s remaining Industry tiles and their costs. | Build |
The board and Player Mat faces have not yet been audited individually.
Cards
| Component or face | What it does | Rules |
|---|---|---|
| Location and Industry cards (64 total) — individual faces To be added | A Location card names a build location; an Industry card shows which industry can be built. | Build |
| Wild Location cards (4) — individual faces To be added | Stand in for a Location card, except at either Farm Brewery. | Scout and Wild cards |
| Wild Industry cards (4) — individual faces To be added | Stand in for an Industry card. | Scout and Wild cards |
| Player Aids (4) — faces To be added | Reference the six actions and round flow. | Gameplay |
The Location/Industry deck’s exact card faces and player-count marks still need auditing against the retail set.

This publisher photo provides one legible Location-card example. It does not show the full 64-card deck.
Tiles
| Component or face | Count | What it does | Rules |
|---|---|---|---|
| Industry tiles | 180 (45 per player colour) | Build them on matching open spaces. Each tile produces resources, changes income, scores VPs, or combines these roles. | Build · Scoring |
| Link tiles | 56 (14 per player colour) | Connect locations and score adjacent VP symbols at era end. | Network · Scoring |
| Merchant tiles | 9 | Show which goods a Merchant buys and, on some faces, its beer bonus. | Sell · Beer |
Exact face values and art for all 180 Industry tiles and all nine Merchants are To be added. The types per player are 11 Cotton Mills, 11 Manufacturers, 7 Breweries, 5 Potteries, 4 Iron Works, and 7 Coal Mines; these counts do not identify each tile’s level or printed values.

The current publisher photo gives a clear example of the tile face, but does not support identifying its industry type or values beyond level II.
Tokens & pieces
| Component | Count | What it does | Rules |
|---|---|---|---|
| Coal cubes | 30 | Pay coal costs and move Coal Mine output to the market. | Coal |
| Iron cubes | 18 | Pay iron costs and move Iron Works output to the market. | Iron |
| Beer barrels | 15 | Pay beer costs for sales and two Rail links. | Beer |
| Money tokens | 77 retail cardboard tokens | Pay costs, take income, and determine turn order. Deluxe Edition uses 78 Iron Clays instead. | Your turn |
| VP markers | 4 | Track each player’s score. | Scoring |
| Income markers | 4 | Track each player’s income level. | Income |
| Character tiles | 4 | Identify players and order the next round. | Your turn |
Individual token and piece faces: To be added.
Icons
The full symbol-by-symbol legend for the board, cards, Industry tiles, and Merchant tiles is To be added. Use the linked rules sections for their gameplay meaning; no unverified face-specific icon mapping is included here.