Promo Tiles
Compatible customer and treasure additions included in the Big Box.
Short tag: [Promos].
Setup changes
Choose the compatible promo tiles before shuffling customers and treasure. The star marks promo components. The customer that scores held endgame character cards requires [Inn]; the treasure addition requires [Port].
Customer effects
In addition to ordinary customer orders, the appendix describes:
- A customer with no goods cost; the usual green influence/time entry surcharge may still apply.
- A beggar requiring two coins instead of goods.
- A customer requiring two green influence for persuasion.
- A customer that requires the next-starting-player ring; return it to the council chamber when serving that customer.
- A customer scoring one extra point per two own customer tiles at game end, including itself.
- [Inn] A customer scoring one extra point for each held empty-inkwell character at game end.
Other depicted customers use ordinary delivery rules. Their individual values and face entries are To be added.
Treasure
[Port] Add the compatible promo chest to the treasure stack. Keep its printed payout with the chest; individual chest entries are To be added.
Source: publisher appendix, p.4.