Ludexv2026.11.01-65114139Queen AliceOfficial rulebook ↗

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Tips & Strategy

Plan action colours around the two Alice races and the board engines.

How to teach it

Start with the two-card sequence, then show how the played card colour selects a chess piece and action board. Explain that Train cards replace the usual location rewards. Introduce Time and black cubes before teaching repeat actions.

First game focus

Three-player variants

Hidden Objectives: deal the objective cards, remove four as directed and keep the specified objective information hidden. The publisher’s three-player rules score 16 IP when one Alice leads by one space and 24 IP for a tie.

Alternate Crowns: replace alternating spaces with mini-crowns from left to right. A mini-crown scores its printed single-space IP and mini-action, or its printed double-IP choice.

Videos and source boundary

Videos can help with the chess-building flow, but the rulebook controls costs, reward timing and setup. Exact native images for every card face remain a source gap.

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close