S W P S G A V C T T E T A S E S L K C S S S O H
Ludexv2026.11.01-65114139Dominant Species: MarineOfficial rulebook ↗

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Element Actions

Dominant Species: Marine actions that move elements — the action display, Abundance, Autotrophs, Depletion, Regression and Adaptation.

The action display

The action display has twelve sections, top to bottom, plus Retrieve. Each action space fossil is one action space; a fossil with a white cylinder (special-pawn-only action space) takes only a special pawn. Elements wait in element circle (jellyfish) jellyfish circles and terrain markers in terrain square (starfish) starfish squares; both are refreshed at each Reseed.

SectionSpacesWhat it does
Abundance3Put a display element on earth
Autotrophs2 (smoker, geyser)Remove or swap an element on a Vent
Depletion1Remove an element from earth
Adaptation2 + 1 specialAdd an element to your animal
Regression2Protect your elements at the Reseed
Speciation4 + 1 specialAdd species around an element
Wanderlust2 + 1 specialAdd a tile to earth
Tectonics1 + 1 specialTurn a tile into a Vent
Migration3 + 1 specialMove species
Competition3 + 1 specialEliminate opposing species
Evolution5Score a tile and take a card
Domination1 / 2 / 3 by player countClaim a special pawn

Elements flow down the display at each Reseed: Abundance → Autotrophs Box → Depletion Box, and Adaptation → Regression Box.

Abundance

The Abundance row

Choose one of the elements beside Abundance and put it on any vacant corner of any tile — even a corner on the outside edge of earth that touches one tile or none.

Abundance example

Autotrophs

The Autotrophs row: a smoker space and a geyser space

Do one of these on a Vent of the type shown beside your space (left space: smoker Vent; right: geyser Vent):

The Autotrophs Box is empty until the first Reseed, so the action does nothing before then.

Autotrophs example

Depletion

The Depletion row

Remove one element anywhere on earth whose type is in the Depletion Box and put it in the bag. If no element on earth matches, nothing happens. The box is empty until the second Reseed.

Regression

The Regression row

Put one cube from your Gene Pool in a vacant square beside Regression. Nothing else happens now. With an empty Gene Pool the action is forfeit.

At each Reseed: for each element type in the Regression Box, every animal without a cube in Regression removes one disk of that type from its display. Then the cubes go back to their Gene Pools.

Regression example: animal displays with sun disks

Adaptation

The Adaptation row with its special space

Take one element beside Adaptation and put it on an empty grey space of your display.

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close