Ludexv2026.11.01-65114139Brick & MortarOfficial rulebook ↗

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First Game and Store Reference

Brick & Mortar rules and reference.

First-game hands

Use the symbol in your seat’s entry to find five matching Market Cards, the following three regular Store Cards and the free Starting Store. Fill that Starting Store to capacity. The hybrid Fulfillment Center is card 41, taking two different item types.

SymbolStarting Store and regular hand
StarMio’s Corner Store; Flea Market, Fulfillment Center (Hybrid), Jewelry Crafter
PlusKimberly’s Market; Clothing Importer, Electronics Distributor, Thrift Store
CircleHerron’s Market; Estate Seller, Food Distributor, Large Canning Factory
TriangleNewt’s Clothing; Art Purveyor, Consignment Store, Food Bank
PlayersSymbols in seat order
2Circle, Triangle
3Plus, Circle, Triangle
4Star, Plus, Circle, Triangle

Timing and modifiers

A phase icon identifies when an ability works. A preceding or following arrow means before or after that phase. A colored phase icon with an item indicates the part of the phase for that type. For example, after Supply of Art means all players already had their ordinary art stocking opportunity.

Local Store modifiers apply to crates in that Store. An explicit reference to other Stores broadens the effect. Discounts can stack but a payment never becomes negative: stop at $0. A sale penalty likewise cannot make you pay the buyer; the floor is $0.

Important Store rulings

See the FAQ for linked designer answers and Cards & Components for individual references.

Rules

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