Team Actions
Bone Wars team actions: free moves, action points and digging depth, and the six actions at the dig sites.
Where your team works
Play a
team card or a
species card for
team
actions. You spend action points on the six actions below — the same one more than once if you
like — and only at the dig site where your
team marker stands. The one exception is
Dig Site Action, which also works at any site with your base camp.
The six dig sites — Montana, South Dakota, Wyoming, New Jersey, Colorado and Nebraska — are linked
by
arrows; you may only move along them.
Free moves
Before, between or after your actions you may move your team for free a number of steps shown on your player board: 1 at the start, 2 or 3 once you have built base camps. Your first step of a round must take your team from its university to a connected dig site.
Action points and depth
| You played | Action points and depth come from |
|---|---|
| The card itself | |
| The icons above the action slot you played it into |
Depth says which bones you may dig:
the top slot only,
the top or
middle slot,
any slot.
Dig for Bones
1 action point. Take one bone token from your dig site, from a slot your depth allows. No bone within reach, no action.
Put it in an empty crate: each crate holds one token. With no empty crate you may first put one of your bones back in the bag. You start with 4 crates; removing cover tiles opens more.
Discover
2 action points. Take the species card at your dig site into your hand. No card, no action.
Dig Site Action
1 action point. Perform the action on the
dig site action tile of your
team’s site or of any site holding one of your base camps
(the six actions).
Establish Base Camp
1 action point. Move one of your 4
base camps from your player board to a free
space at your dig site — never a second one at the same site.
- Dig site actions at that site are now open to you from anywhere.
- The space it leaves on your board unlocks a bonus: an extra free move (up to 3) or a bigger archive (up to 3 cards per envelope).
Dig Deeper
1 action point. Clear your dig site of its bone tokens and species card, refill every bone and card spot, then put the removed bones in the bag. Useful when the bone you need sits too deep, or the species card is wrong for you.
Move Your Team
1 action point per step once your free moves are used up.