FAQ
13 answered questions13 official
Rules questions from the BoardGameGeek forum. Answers marked Official were confirmed by Osprey Games or the designers; official accounts: Fabio_, Vipissana.
Common mistakes
- A Step marker stands upright after Night but still blocks its old slot until that marker moves to a different slot. Ruling · Rule
- Ayar who reached the end stops moving, but can still be used for a legal Tambo placement and activity. Ruling · Rule
- Revealing a Sun does not itself raise the Inti dial; a Raymi or personal bonus must trigger. Ruling · Rule
- A Pottery action can take no more than two Pots, even with a power bonus. Ruling · Rule
- A personal Llama or Viracocha bonus triggers once when its row or column empties. Ruling · Rule
- Solo setup still uses the shared Main and Lake boards and a two-player supply. Ruling · Rule
Showing 13 of 13
Do Step markers return to your supply between rounds? Official
No. At Night, stand the markers you still have upright in their existing slots. They are available again, but those occupied spaces stay blocked until that same marker is used on a different space.
Source: BGG thread
What if the selected Ayar has already reached the end of its path? Official
It stays at the final space. You still place a Tambo on any empty building slot behind that Ayar and perform the activity there.
Source: BGG thread
Can one activity’s visible Suns be added to the Inti dial whenever I reveal them? Official
No. Revealed Suns are potential Inti devotion. Add that activity’s total only when a Raymi tile or a personal Sun bonus triggers; then the dial’s value is scored at Dawn.
Source: BGG thread
Can the +1 Sun Viracocha bonus help me reach a Raymi Llama threshold? Official
Yes. The bonus treats an activity as though it had one additional Sun whenever it scores, even if it otherwise had zero. That extra Sun can count toward the Raymi threshold and Cuzco scoring.
Source: BGG thread
Does an Ayar score the Cuzco tile again if it cannot move beyond space 30? Official
No. It stops moving at the end of its path, so it does not reach Cuzco again. You can continue using it for legal Tambo placements and activities.
Source: BGG thread · BGG thread
Can I take more than two Pots in one Pottery action? Official
No. The rules allow you to split power between two Pots. Even at power 5, take at most two in one action.
Source: BGG thread
Can an Inti power upgrade gained during an action affect that same action? Official
Yes. If a Textile grants the Viracocha that completes the matching +1 power bonus, you may use the extra power immediately during that activity.
Source: BGG thread
How are the Textile stacks prepared? Official
Shuffle each power group separately and draw from the top. The designer confirms that powers 1, 2 and 3 have two designs each, while power 4 has one design; only the top Textile from each stack is available.
Source: BGG thread · BGG thread
How much power does it take to take a wild Pot? Official
It always takes 4 power to take a wild Pot. At that power, you may prefer another combination of Pots depending on what matches are available and whether you need Suns or Moons.
Source: BGG thread
Do Sun and Moon points score only at the end of the game? Official
The Inti dial is added to Sun points at each Dawn. Moon points are scored when a Step marker retires and when an Ayar’s Temple row scores. A completed two-Viracocha Moon bonus adds 2 Moons for each Temple still on the board before that row is scored.
Source: BGG thread
Are personal Llama and Viracocha bonuses repeated every turn after I unlock them? Official
No. Each such bonus triggers once, on the turn when its row or column is emptied. The Bonus markers track Sun personal bonuses for the later four-Viracocha effect.
Source: BGG thread
Does the Ayllu take the activity from its first Tambo placement? Official
Yes. On the first Day, it performs the activity at power 1, just as a human player does.
Source: BGG thread
How many Temples can the Ayllu build? Official
It can build all four of its Temples.
Source: BGG thread