Ludexv2026.11.11-ba1dcbe2Ambush!Official rulebook ↗

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Learn Ambush!

Learn the game in 5 short steps. Everything links to the full rules.

Survive the mission

You lead an eight-man US squad through one mission at a time; the game runs the Germans. Gain Victory Points for the briefing’s tasks, lose 2 for each man killed or left behind, and reach the mission’s VP total. Start with Teach the Game and the setup checklist.

Check the paragraphs

Every hex a soldier enters is looked up on the Mission Card through the View Sleeve; a number there sends you to a paragraph that may reveal terrain, events or a German. See The Mission System and Operations.

Fight in Rounds

When a German is activated, play switches to Action Rounds: roll initiative for each soldier, take turns in Action Round Track order, and move the Germans by their cards. See Action Rounds.

Shoot, throw, assault

Fire needs a line of sight and a roll at or below the hit chance; grenades hit a hex; assault settles it hand to hand. Damage panics, wounds, incapacitates or kills. See Fire Combat, Grenades and Assault and Damage.

Carry the squad on

After the mission, count Victory Points against the briefing’s target. In a campaign, survivors earn Combat Points to improve their ratings and the dead are replaced. See Game End and Scoring.

Rules

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