Cards & Components
Every card, tile and token of Ada’s Dream, The Great Exhibition, the modules, the Essen promo and the Silver Lady solo, with what each one does.
Every distinct face, grouped by type. Effects follow the appendix of the Expansion Rules, Solo Rules & Appendix booklet; rules links point to where each one is used. Every Partner and Assignment face is cut from the card sheets of the Ada’s Dream [Scripted] Tabletop Simulator mod (made with the publisher’s art). Other faces the booklets do not picture are from public BoardGameGeek photos (each one linked); faces pictured nowhere public are listed with their appendix text and marked for checking against the physical component. Requirement “1/2” means the active die must show 1 or 2 when you play the card on a Workshop turn; “die −1” is
, “£ = die” is
(Partner cards).
Boards
Small Cities
Rewards of the 21 Small Cities, by reference number (London is the start). When several cities are one move away, choose any of them; a Travel action must end somewhere other than its starting city, though an advanced action later in the same turn may return (FAQ, FAQ). The map is pictured on the Teach the Game page.
| Small City | Reward |
|---|---|
| London | Gain £2. |
| 1 | Gain £2 and 1 Innovation. |
| 2 | Draw 2 cards. |
| 3 | +1 Research on any track; draw 1 card. |
| 4 | Gain 1 Brass and 1 Coal. |
| 5 | +1 Research on any track; gain 1 Coal. |
| 6 | Gain 2 Coal. |
| 7 | Gain 1 Coal; draw 2 cards. |
| 8 | +2 Research, split as you like. |
| 9 | Gain 1 Brass and 2 Innovation. |
| 10 | Gain 1 Book. |
| 11 | Any 1 Breakthrough reward; draw 2 cards. |
| 12 | Gain 1 Brass and 1 Coal. |
| 13 | Gain an Addition Gear. |
| 14 | +1 Research on any track; any 1 Breakthrough reward. |
| 15 | +1 Research on any track; gain 2 Brass. |
| 16 | Gain 1 Innovation and 1 Book. |
| 17 | Any 1 Study reward; gain 1 Brass. |
| 18 | Gain £3 and 1 Coal. |
| 19 | Change one die on your Player board by 1 pip. |
| 20 | Any 2 Workshop bonuses. |
Lecture spaces
Twenty Lecture spaces plus the Analytical Society (level 1) — Institutions. To Lecture at level L, pay its Innovation cost plus the costs of uncovered lower levels, stopping at the first lower level with one of your discs; for example, a disc at level 5 makes a level 3 Lecture cost only its own 1 Innovation (FAQ).
| Picture | Description |
|---|---|
![]() | Royal Society, level 6 · costs 3 |
![]() | Royal Society, level 5 · costs 2 |
![]() | Royal Society, level 4 · costs 2 |
![]() | Royal Society, level 3 · costs 1 |
![]() | Royal Society, level 2 · costs 1 |
![]() | Advancement of Science, level 6 · costs 3 |
![]() | Advancement of Science, level 5 · costs 2 |
![]() | Advancement of Science, level 4 · costs 2 |
![]() | Advancement of Science, level 3 · costs 1 |
![]() | Advancement of Science, level 2 · costs 1 |
![]() | Astronomical Society, level 6 · costs 3 |
![]() | Astronomical Society, level 5 · costs 2 |
![]() | Astronomical Society, level 4 · costs 2 |
![]() | Astronomical Society, level 3 · costs 1 |
![]() | Astronomical Society, level 2 · costs 1 |
![]() | British Government, level 6 · costs 3 |
![]() | British Government, level 5 · costs 2 |
![]() | British Government, level 4 · costs 2 |
![]() | British Government, level 3 · costs 1 |
![]() | British Government, level 2 · costs 1 |
![]() | Analytical Society, level 1 · holds no disc. Draw 1 card and gain £2; take this as a main action without placing a disc, or through the Institutions advanced action (FAQ). |
Silver Lady solo components
The solo set (Solo). The Silver Lady can claim Objectives through movement as well as solo rewards, and her Travel ties use her printed left-to-right preference (FAQ, FAQ).
| Picture | Description |
|---|---|
![]() | Silver Lady player board. |
![]() | Difficulty level 1 — her start: Gears, Books, Innovation, Assignments, and die values per Mill space. |
![]() | Difficulty level 2. |
![]() | Difficulty level 3. |
![]() | Difficulty level 4. |
![]() | Solo Reward tile, level 1 — the reward track. Check each space against the physical tile. |
![]() | Solo Reward tile, level 2. |
![]() | Solo Reward tile, level 3. |
![]() | Solo Reward tile, level 4. |
| Assignment tile, level 1 — her colour preference, left to right. | |
| Assignment tile, level 2. | |
| Assignment tile, level 3. | |
| Assignment tile, level 4. | |
![]() | Turn type aid — Workshop / Actions. |
![]() | Action aid (one of two). |
![]() | Action aid (the other). |
![]() | Silver Lady’s bag. |
Cards
Starting Partner cards
Each colour has the same 7 Starting cards (S icon) — Partner cards. Usually the required die is the one collected this Workshop turn; if an effect lets you play the card without cost, that requirement does not apply. Resolve as much of an effect as possible, but a benefit that requires an unpaid cost is lost (FAQ, FAQ).
| Picture | Description |
|---|---|
![]() | Anne Isabella Milbanke · Physics · requirement/cost: 3 · 0 |
![]() | Augustus De Morgan · Mathematics · requirement/cost: 1/2 · 0 |
![]() | Charles Babbage · Engineering · requirement/cost: 3 · 0 |
![]() | Joseph Clement · Sponsor (no Science) · requirement/cost: £ = die · 0 |
![]() | Luigi Federico Menabrea · Sponsor (no Science) · requirement/cost: £ = die · 0 |
![]() | Mary Somerville · Astronomy · requirement/cost: 1/2 · 0 |
![]() | William, Earl of Lovelace · Sponsor (no Science) · requirement/cost: £ = die · 0 |
Tier 1 Partner cards
Ten cards, one dealt to each player at setup; the rest start the Meetings deck (setup). Gaining a Partner through another effect does not cycle the display. Keep at most eight cards: remove one before drawing a gained card (the FAQ allows doing this by the end of that turn) (FAQ, FAQ).
| Picture | Description |
|---|---|
![]() | Catherine Murray · Sponsor (no Science) · requirement/cost: die −1 · 2 |
![]() | Charles Whetstone · Physics · requirement/cost: 1/2 · 2 |
![]() | Dionysius Lardner · Mathematics · requirement/cost: 1/2/3 · 2 |
![]() | Joseph Marie Jacquard · Engineering · requirement/cost: 2/3 · 0 |
![]() | Mary Somerville · Astronomy · requirement/cost: 3/4 · 1 |
![]() | Sarah Guppy · Engineering · requirement/cost: 1/2 · 1 |
![]() | The 2nd Earl of Zetland · Sponsor (no Science) · requirement/cost: die −1 · 2 |
![]() | William Cuffay · Sponsor (no Science) · requirement/cost: £ = die · 2 |
![]() | William Frend · Mathematics · requirement/cost: 2/3/4 · 2 |
![]() | Woronzow Greig · Sponsor (no Science) · requirement/cost: die −1 · 1 |
Tier 2 Partner cards
Thirty cards that come into the Meetings display once the Tier 1 cards run out (Meetings). Gaining a Partner through another effect does not cycle the display; keep at most eight cards and remove one before drawing a gained card (it may wait until the end of that turn) (FAQ, FAQ).
| Picture | Description |
|---|---|
![]() | Andrew Crosse · Physics · requirement/cost: 2/3/4 · 3 |
![]() | Anna Atkins · Physics · requirement/cost: 3/4 · 2 |
![]() | Arabella Lawrence · Sponsor (no Science) · requirement/cost: die −1 · 2 |
![]() | Bryan Donkin · Engineering · requirement/cost: 2/3/4 · 2 |
![]() | Caroline Herschel · Astronomy · requirement/cost: 2/3/4 · 2 |
![]() | Charles Babbage · Mathematics · requirement/cost: 2/3 · 2 |
![]() | Charles Dickens · Sponsor (no Science) · requirement/cost: £ = die · 4 |
![]() | David Brewster · Physics · requirement/cost: 1/2 · 2 |
![]() | Dean Mahomed · Sponsor (no Science) · requirement/cost: die −1 · 2 |
![]() | Elizabeth Blackwell · Sponsor (no Science) · requirement/cost: die −1 · 1 |
![]() | George Peacock · Mathematics · requirement/cost: £ = die · 2 |
![]() | Harriet Martineau · Sponsor (no Science) · requirement/cost: £ = die · 2 |
![]() | Isambard Kingdom Brunel · Engineering · requirement/cost: 1/2/3 · 3 |
![]() | Janet Taylor · Astronomy · requirement/cost: 3/4 · 2 |
![]() | John Herschel · Astronomy · requirement/cost: 2/3 · 3 |
![]() | Joseph Marie Jacquard · Engineering · requirement/cost: 2/3 · 2 |
![]() | Katherine Clerk Maxwell · Physics · requirement/cost: 2/3 · 1 |
![]() | Lady Sarah-Ann Philips · Sponsor (no Science) · requirement/cost: £ = die · 2 |
![]() | Margaret Brodie Stewart · Astronomy · requirement/cost: 2/3/4 · 1 |
![]() | Maria Craig · Mathematics · requirement/cost: 1/2/3 · 1 |
![]() | Margaret Sarah Carpenter · Sponsor (no Science) · requirement/cost: die −1 · 3 |
![]() | Michael Faraday · Physics · requirement/cost: 2/3/4 · 2 |
![]() | Queen Victoria · Sponsor (no Science) · requirement/cost: £ = die · 2 |
![]() | Richard Jones · Engineering · requirement/cost: 2/3/4 · 3 |
![]() | Rosina Zornlin · Astronomy · requirement/cost: 3/4 · 2 |
![]() | Sir George Philips · Engineering · requirement/cost: 1/2 · 2 |
![]() | Sophia Elizabeth De Morgan · Mathematics · requirement/cost: 2/3/4 · 3 |
![]() | William King · Physics · requirement/cost: 1/2/3 · 2 |
![]() | William Whewell · Astronomy · requirement/cost: 1/2/3 · 3 |
![]() | Wong Fun · Mathematics · requirement/cost: 2/3 · 2 |
Partner card back: 
Assignment cards
Thirty cards from Ada’s Study; the colour band decides the column below your board (Assignment cards). Taking one in Ada’s Study removes the rightmost displayed card once, after the main reward and before the advanced action. If that Assignment raises Research to level II, you can use that level II action immediately; two-colour cards let you choose Research colour independently from the column where you tuck them. A full Research track cannot take fixed-colour Research; only Research explicitly marked as optional may be redirected. Assignment and Program decks do not get reshuffled when exhausted (FAQ, FAQ). Other effects that gain an Assignment do not cycle this display (FAQ, FAQ, FAQ, FAQ).
Rulings that apply to every row below: When you play a card that draws cards, is it discarded before or after its effect?.
| Picture | Description |
|---|---|
![]() | Assist with Experiment · column: purple. +1 purple Research; gain 1 Innovation. |
![]() | Attend a Party · column: yellow. +2 yellow Research. |
![]() | Attend a Talk · column: any colour (wild). +1 Research on any track; draw 1 card, then discard this played card after its effect resolves. |
![]() | Attract a Sponsor · column: blue. +1 blue Research; gain £2. |
![]() | Construct a Prototype · column: green. +1 green Research; gain 1 Brass and 1 Innovation. Cost: discard 2 Partner cards. |
![]() | Consult an Expert · column: yellow. +1 yellow Research; gain 1 Innovation; draw 1 card, then discard this played card after its effect resolves. |
![]() | Contact a Journalist · column: green or purple. Gain 1 Coal; +1 green or purple Research. Research colour is chosen independently from the column where you tuck it. |
![]() | Day at the Races · column: yellow. +1 yellow Research; gain £2. |
![]() | Deal with Supplier · column: purple. +1 purple Research; gain 1 Brass or 1 Coal. |
![]() | Dinner at Ockham Park · column: purple. +1 purple Research; discard 1 Partner card to draw 2, then discard this played card after its effect resolves. Only the lower half is pictured in the booklet — check the top against the physical component. |
![]() | Exhibition Opening · column: blue. +1 blue Research; discard 1 Partner card to draw 2, then discard this played card after its effect resolves. |
![]() | Find New Parts · column: green or blue. Gain 1 Brass; +1 green or blue Research. Research colour is chosen independently from the column where you tuck it. |
![]() | Impress a Benefactor · column: green. +1 green Research; gain £2. Only the lower half is pictured in the booklet — check the top against the physical component. |
![]() | Join a New Society · column: green. +1 green Research; discard 1 Partner card to draw 2, then discard this played card after its effect resolves. |
![]() | Lunch at the Club · column: yellow. +1 yellow Research; discard 1 Partner card to draw 2, then discard this played card after its effect resolves. |
![]() | Meet at a Society · column: green. +1 green Research; gain £1; draw 1 card, then discard this played card after its effect resolves. |
![]() | Meet Prime Minister · column: yellow. +1 yellow Research; gain 1 Brass and 1 Coal. Cost: discard 2 Partner cards. |
![]() | Present at Dorset St · column: green or yellow. +1 green or yellow Research; gain 1 Workshop bonus. Research colour is chosen independently from the column where you tuck it. |
![]() | Study Jacquard’s Loom · column: purple. +2 purple Research. |
![]() | Visit a Bookmaker · column: blue. +1 blue Research; gain £1 for every 2 blue Research you have (rounded down). Cost: discard 1 Partner card. |
![]() | Visit a College · column: blue. +2 blue Research. |
![]() | Visit a Library · column: any colour (wild). +1 Research on any track; gain 1 Book. Cost: discard 2 Partner cards. |
![]() | Visit a Museum · column: purple or blue. Gain 1 Workshop bonus; +1 blue or purple Research. Only the lower half is pictured in the booklet — check the top against the physical component. Research colour is chosen independently from the column where you tuck it. |
![]() | Visit a Relative · column: yellow or blue. Draw 1 card; +1 Research in either colour, chosen independently of the column used; discard this played card after its effect resolves,. |
![]() | Visit Textiles Factory · column: blue. +1 blue Research; gain 1 Coal. |
![]() | Visit the Casino · column: any colour (wild). Gain £1 for each pip on your active die: on a Workshop turn this is the die you collected, and on an Actions turn it is the die you placed in the Mill (FAQ). |
![]() | Work on the Engine · column: any colour (wild). +1 Research on any track; gain any 1 Workshop bonus. |
![]() | Work with Babbage · column: yellow or purple. +1 yellow or purple Research; gain 1 Innovation. Research colour is chosen independently from the column where you tuck it. |
![]() | Write an Article · column: green. +2 green Research. |
![]() | Write Some Equations · column: purple. Change one die on your Player board by 1 pip. Cost: discard 2 Partner cards. |
Assignment card back: 
Exhibitor cards
An activated Exhibitor stays in place; activation does not refill its space (FAQ).
[Exhibition] The 12 Exhibitor cards and Prince Albert (The Great Exhibition).
| Picture | Description |
|---|---|
![]() | Prince Albert · £0 (printed on the board). Gain £6. |
![]() | Charlotte Brontë · £4. Pay £1 per Book, up to four Books. |
![]() | Henry Cole · £6. Gain the reward of any Advancement of Science space, even with a disc on it; place no disc. |
![]() | Charles Darwin · £6. Move one of your Lecture discs exactly one level up in the same Institution and gain that reward; no Innovation. |
![]() | Elizabeth Fulhame · £6. Take any area’s level II advanced action (Institutions: from your highest disc). |
![]() | James Nasmith · £6. Gain an Assignment; move up to 2 Assignments to columns where each is not already present (both may go into the same column), gaining +1 Research in each chosen column (FAQ). |
![]() | Florence Nightingale · £6. Gain any Southern or Central University’s reward; no disc, no movement. |
![]() | Joseph Paxton · £4. Draw an unused Exhibitor from the face-down stack, use it, box it. |
![]() | Judy W. Reed · £6. Move free to any Small City and gain its reward. |
![]() | Mary Seacole · £6. Take any Publish action without a Book; it is not your turn’s Publish. |
![]() | Li Shanlan · £4. Pay £1 per pip to change any die by 1, up to six times. |
![]() | J. M. W. Turner · £6. Gain again the reward of a main-board space with your disc. |
![]() | Mr Xisheng · £6. Move one Research token level with another player’s token on that track; no Breakthroughs. |
![]() | Exhibitor card back. |
Essen promo Starting Partners
These promo Starting Partners are shuffled into the Starting deck before dealing the usual starting cards (FAQ).
[Essen] Four Ada Lovelace cards (Essen Promo).
| Picture | Description |
|---|---|
![]() | Gain 1 Innovation; gain an Addition Gear or move a Program in your machine (gain the new space’s bonus). |
![]() | Gain 1 Innovation; 1 Brass and £2 per card discarded (up to 3). |
![]() | Spend £5 to take a Partner card from the display into your hand. |
![]() | Gain 1 Innovation; take the Institutions level I advanced action from any of your discs. |
Tiles
Program tiles
28 tiles from Ada’s Study; each scores its value if its line holds 3 dice meeting the condition (Program tiles). Read dice left-to-right, then top-to-bottom; grey dice remain grey rather than counting as any colour. Eight are pictured in the booklets and eight more in public BoardGameGeek photos; the other 12 appear in neither and their conditions are in no booklet — check them against the physical tiles (FAQ, FAQ).
| Picture | Description |
|---|---|
![]() | All yellow · 8 |
![]() | All purple · 8 |
![]() | 2 purple adjacent · 6 |
![]() | Only 3 or 4 · 8 |
![]() | Even dice · 8 |
![]() | Greater than 3 · 8 |
![]() | Same colour, even dice · 10 |
![]() | All same colours · 6 |
![]() | Odd dice · 8 |
![]() | Less than 4 · 10 |
![]() | Ascending · 6 |
![]() | Consecutive ascending · 10 |
![]() | Consecutive descending · 10 |
![]() | Consecutive numbers · 10 |
![]() | Different, no consecutives · 10 |
![]() | Any except green or blue · 6 |
Objective tiles
The printed Travel Objective’s regions are South (orange), Central (blue), and Scotland (purple) (FAQ). You may claim an Objective in any area at the end of any turn, and need not keep meeting its condition after claiming it; a stacked disc still counts for an Alternative Objective (FAQ, FAQ). A completed-line Objective needs a Program, three dice and two Gears together in that same line (FAQ).
24 tiles, six per action area (frame colour: orange Meetings, purple Ada’s Study, green Institutions, blue Travel), each marked A or B; one per area replaces the printed Objective in a non-first game (Objectives). Every face is cut from the Tabletop Simulator mod’s tile sheet.
| Picture | Description |
|---|---|
![]() | Meetings · Have 5 Partner cards with no Science, and 2 Programs placed. |
![]() | Meetings · Have discs in 3 different Meeting rooms. |
![]() | Meetings · Have the most discs in 2 Meeting rooms, and a disc on a North region University. |
![]() | Meetings · Have 4 Partner cards of the same Science, and a disc in the Advancement of Science. |
![]() | Meetings · Have 7 Partner cards of any Science, and have built 1 Addition and 1 Subtraction Gear. |
![]() | Meetings · Have discs in 2 different Meeting rooms, and 2 Lectures at the same level. |
![]() | Ada’s Study · Have one die of each main action colour in your Mill. |
![]() | Ada’s Study · Meet the condition of 1 Program, and have discs on 2 Universities in the same region. |
![]() | Ada’s Study · Have built 3 Addition Gears. |
![]() | Ada’s Study · Have a completed line that also holds a Program (a Program, 3 dice and 2 Gears in one line); all five pieces must be in that same line (FAQ). |
![]() | Ada’s Study · Have 3 Assignments of different colours, and 2 Lectures in the same Institution. |
![]() | Ada’s Study · Have placed 3 Programs, and 2 discs in the same Meeting room. |
![]() | Institutions · Have 2 Lectures at level 4 or higher, and a disc on a Central University. |
![]() | Institutions · Have the highest disc in 2 different Institutions, and 3 Partner cards of the same Science. You must be tied for or above every opponent in each of two Institutions when claiming (FAQ). |
![]() | Institutions · Have 2 Lectures in the same Institution, and a disc on Birmingham. |
![]() | Institutions · Have Lectures in 3 of the 4 Institutions. |
![]() | Institutions · Have built a Multiplier Gear, and have the most discs across 2 different Institution levels. Compare total discs across any two levels; being top in each individual level is not required (FAQ). |
![]() | Institutions · Have 2 Lectures at level 4 or lower, and 1 yellow Assignment. |
![]() | Travel · Have discs on Universities in 2 different regions, and 3 dice of the same value in your Mill. |
![]() | Travel · Have a disc on St Andrews, and a Lecture at level 5 of an Institution. |
![]() | Travel · Have discs on Bristol and Manchester, and 2 Assignments in your purple column. |
![]() | Travel · Have a disc on 1 University in each region. |
![]() | Travel · Have discs on Newport and Glasgow, and a disc in the leftmost Meeting room. |
![]() | Travel · Have discs on Leeds and on a University in another region, and a Lecture in the Royal Society. |
Objective tile back (B side shown): 
Universities
19 University spaces: 4 Scottish printed on the map, plus 8 Southern and 7 Central tiles shuffled onto their spaces in a non-first game (Travel). Reference numbers and values from the appendix; the pictures are the spaces printed on the board. A University’s printed value scores once for each player; each disc scores 2 points per disc stacked above it. Thus, two of your discs under one opponent disc score 4+2 (FAQ).
| Picture | Description |
|---|---|
![]() | No. 01 · Cambridge (Southern) · 1 |
| No picture of this face in the rule booklets — check against the physical component. | No. 02 · Southern · 2 |
| No picture of this face in the rule booklets — check against the physical component. | No. 03 · Southern · 1 |
| No picture of this face in the rule booklets — check against the physical component. | No. 04 · Southern · 2 |
![]() | No. 05 · Oxford (Southern) · 2 |
| No picture of this face in the rule booklets — check against the physical component. | No. 06 · Southern · 2 |
![]() | No. 07 · Bristol (Southern) · 2 |
![]() | No. 08 · Newport (Southern) · 2 |
![]() | No. 10 · Manchester (Central) · 2 |
| No picture of this face in the rule booklets — check against the physical component. | No. 11 · Central · 4 |
| No picture of this face in the rule booklets — check against the physical component. | No. 12 · Central · 4 |
![]() | No. 13 · Leeds (Central) · 3 |
![]() | No. 14 · Birmingham (Central) · 2 |
| No picture of this face in the rule booklets — check against the physical component. | No. 15 · Central · 2 |
![]() | No. 16 · Durham (Central) · 3 |
![]() | No. 20 · Aberdeen (Scottish) · 3 |
![]() | No. 21 · Edinburgh (Scottish) · 3 |
![]() | No. 22 · Glasgow (Scottish) · 4 |
![]() | No. 23 · St Andrews (Scottish) · 3 |
University tile back (Southern): 
Gears
A blank Gear cost icon means 1; a larger number is printed only when the cost exceeds 1. Complete lines score using normal arithmetic precedence, left-to-right and top-to-bottom; a line may score below zero, and unbuilt Gears count against the penalty even when their spaces are covered by discs (FAQ, FAQ, FAQ, FAQ).
| Picture | Description |
|---|---|
![]() | Subtraction Gear (8) · cost 1 Brass and 1 Coal. Subtracts the next die in a line. Each player starts with 2. |
![]() | Addition Gear (24) · cost 2 Brass and 1 Coal. Adds the next die. Each player starts with 1; the rest wait in Ada’s Study. |
![]() | Multiplier Gear (12) · each has its own cost (this one: 4 Brass and 2 Coal). Multiplies by the next die. Two are on display in the Meetings area — Gears. The Workshop Publish action or a Gear build cannot be taken before the main action (FAQ). |
Alternative Objective tiles
[Objectives] 16 tiles; the booklet pictures these eight, the other eight are not pictured — check against the physical tiles (Alternative Objectives).
| Picture | Description |
|---|---|
![]() | Travel · Have discs on Manchester and Edinburgh — 6 / 4. |
![]() | Travel · Have discs on Bristol and any Central University, and have built a Multiplier Gear — 8 / 4. |
![]() | Ada’s Study · Have 25 Steam and have built 2 Subtraction Gears — 10 / 6. |
![]() | Ada’s Study · A Program whose criteria are met, and a disc in the Astronomical Society — 6 / 4. |
![]() | Institutions · Give a Lecture at the British Government and have 2 blue Assignments — 8 / 4. |
![]() | Institutions · 2 discs in the same Institution and 2 in the leftmost Meeting room — 10 / 6. |
![]() | Meetings · A disc in all four Meeting rooms — 10 / 6. |
![]() | Meetings · 2 Partner cards of each Science — 10 / 6. |
Workshop Bonus tiles
One side of a Workshop Bonus tile is one bonus; take all rewards shown on that side (FAQ).
[Tiles] 6 double-sided tiles (12 faces); three faces are pictured in the booklet.
| Picture | Description |
|---|---|
![]() | Change a die by 1 pip. |
![]() | Gain Innovation (check the amount against the physical tile). |
![]() | Gain 1 Coal and draw 2 Partner cards. |
Tokens & pieces
Tokens
You may hold only one Assignment Scoring token per colour and one Science Scoring token per Science. If you already have a 2-point token of that colour or Science, you keep it rather than taking another (FAQ).
| Picture | Description |
|---|---|
![]() | Breakthrough tokens (9) · one face pictured (gain Innovation). Shuffled onto the Research tracks in a non-first game (Research). |
![]() | Breakthrough token back. |
![]() | Science Scoring token, 2 points, Mathematics — room majority (Science tokens). |
![]() | Science Scoring token, 2 points, Physics. |
![]() | Science Scoring token, 2 points, Astronomy. |
![]() | Science Scoring token, 2 points, Engineering. |
![]() | Science Scoring token, 1 point (3 per Science) — other players with a disc in the room, or tied players. |
| Assignment Scoring token, 2 points, purple — first to the top of the track (Research). The Silver Lady takes this token when her Assignment reaches the top (FAQ). | |
| Assignment Scoring token, 2 points, blue. | |
| Assignment Scoring token, 2 points, yellow. | |
| Assignment Scoring token, 2 points, green. | |
![]() | Assignment Scoring token, 1 point (3 per colour, shown blue) — later players to the top. |
![]() | Assignment Scoring token, 1 point, green. |
Other components
| Picture | Description |
|---|---|
![]() | 50 dice — 10 each of yellow, blue, green, purple and grey (Workshop). A Workshop die that reaches a Breakthrough gains it immediately, but its newly unlocked advanced action is available on a later Actions turn (FAQ). Grey dice can trigger advanced actions when Research is high enough, but do not count as a colour for Programs; two grey dice are the same colour. A 6 does not wrap to 1 when changed by one pip (FAQ, FAQ, FAQ). If a die has already been pushed out, Coal cannot change it; the extra Coal movement applies only to your just-drafted die, and the Workshop Publish choice follows the drafted die’s colour (FAQ, FAQ, FAQ). |
![]() | Dice bag. If it runs out, return dice from the Mill to refill it; a tenth die cannot be drafted once you already have nine (FAQ, FAQ). |
![]() | 36 Coal. |
![]() | 36 Brass. |
![]() | 12 Books (“Notes”). |
![]() | 48 coins of £1 and £5. |
![]() | 12 discs per player (Discs). |
![]() | 4 Research tokens per player. |
![]() | 1 Travel token per player. |
![]() | 4 Innovation tokens, one per player. |
![]() | 4 Steam tokens, one per player (Steam). |
![]() | First Player token. |
![]() | 8 Player Aid cards, two per player. |
![]() | Scorepad (Final scoring). |
Visitor tokens
Gain a Visitor space bonus only when drafting a grey die moves that Visitor onto an empty space; activating an Exhibitor moves the Visitor without granting that bonus (FAQ).
| Picture | Description |
|---|---|
![]() | Purple Visitor — marks which Exhibitor a purple die can activate (Gameplay). |
![]() | Blue Visitor — marks which Exhibitor a blue die can activate (Gameplay). |
![]() | Green Visitor — marks which Exhibitor a green die can activate (Gameplay). |
![]() | Yellow Visitor — marks which Exhibitor a yellow die can activate (Gameplay). |
Icons
To be added.





























































































































































































































