Tips & Strategy
Practical first-game reminders tied to the published rules.
How to teach it
Start with the shared economy: grow Peasants, sell them into Local Markets, use them to produce Goods in Workshops, then export or complete Caravans. Show the Exchange rate and Transport Capacity before the first round.
Your first game
Plan each round’s three different Command actions and three different City Quarters. Order cards allocate both action strength and future City workers. Reinforcement helps this round but increases the Wage count. Peasants feed Overseers from Rice, Fruit or Maize; avoid adding workers without checking the next food and pay thresholds.
Videos versus the rulebook
Use the publisher’s final English rulebook for rules. Earlier gameplay videos may use prototypes; they are not used here to fill rule gaps.