Game End and Scoring
The three immediate end conditions and the medal result in Toy Battle.
Immediate victory
The game ends as soon as either player places a Troop on the opponent’s HQ or collects the terrain’s required number of medals. HQ capture requires a valid connection to your own HQ. La Croisette uses these same victory conditions; the Medals Track promo makes reaching the medal target easier to track.
No legal move
If a player cannot draw or place a Troop, the game ends. Compare claimed medals; the player with more wins. If tied, the player who could not make a move loses.
There is no other end-game scoring: medals are the score, and the terrain sets the target needed for an immediate medal victory.