End of the Game and Final Scoring
When Tiletum ends, the three final scoring steps, the tie-break and a worked example.
End of the game
The game ends after the Fair phase of round 4 — there is no Cleanup. Then score:
Final scoring
- Houses × Pillars — multiply your Houses on the map by your Pillars on the map; score that many
. - Completed Buildings — count your Buildings with all Rooms filled and a Crest: 1 / 2 / 3 / 4
/ 5 / 6 of them score 0 / 0 / 5 / 10 / 20 / 30
. - Leftover Resources — 1
for every 4 Resources in your supply (any mix).
| Completed Buildings | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Victory Points | 0 | 0 | 5 | 10 | 20 | 30 |
[Silver] With the expansion, Houses × Pillars is replaced by the side of the Scoring overlay in play, and Silver and Technologies score too (Final scoring).
Tie-break
Most points wins. On a tie, the tied player earlier in turn order wins.
Points during the game
Most points come before the end — see the full list in Teach the Game: Fairs, the King track, Contracts, Cathedrals, Crest spaces, Character and Helper bonuses and House spaces.