Ludexv2026.11.01-65114139The Great LibraryOfficial rulebook ↗

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Generations and Actions

The turn sequence, Executive actions, Main actions and seven locations.

Three phases

Each Generation has Planning, Execution and End of Generation. Planning places two Local Scholars per player, in reverse turn order. Each placement grants Time based on the distance to the rightmost Generation tile. In two players, placing beneath the opponent’s Scholar costs 2 Time.

In Execution, players act in turn order. You may take up to two different Executive actions, then one Main action. Before a Main action, pay the passing cost for each player who has already Read; those players gain that Time. Read itself costs no Time and passes you for the Generation.

At Generation end, retrieve scholars in the new turn order. When the last Scholar leaves a Generation tile, move that tile and claim its benefit or resolve its Event. Return location Scholars, advance the Head Librarian, discard used Scriptorium Scribes, refresh the specified Garden cards and reroll Time dice.

Executive actions

You may take no more than two different Executive actions on a turn, before your Main action.

Main actions

Choose one:

  1. Use a Ship, Library or invited-Scholar Location tile and resolve its printed action.
  2. Use an available Time die to visit its adjacent location, or spend Silver to gain Time as shown on the board.
  3. Send a Local or available invited Scholar to a location and resolve its action.
  4. Fulfill one King’s Request by moving qualifying translated Manuscripts, Crafts or Great Works from your Workshop shelf to the Great Library.
  5. Read: take the benefit at an open turn-order space and pass for the rest of this Generation.

Location overview

LocationFunction
NavigationSail, collect resources, acquire Crafts or Translation Stones, and return cargo to Alexandria.
HarborBuild Ships and gain Ship Location tiles.
PalaceGain King’s Requests and King’s Grace.
SchoolRecruit Scribes and train Knowledge in Arts, Laws and Medicine.
ScriptoriumUse Scribes and Time to translate Manuscripts onto your Workshop shelf. Used Scribes are discarded at Generation end.
GardenMeet requirements to invite Scholars to Offices and gain their benefits.
AcademyAdvance Research, gain Breakthroughs and Improvements, and acquire Great Works with matching Translation Stones.

Check the printed location spaces for exact costs and action limits. A Great Work acquisition resets the Academy track as directed by the core rules.

Rules

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