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Ludexv2026.11.01-65114139Leader 1: Hell of the NorthOfficial rulebook ↗

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Tips & Strategy

How to teach Leader 1: Hell of the North, building a first course, when to attack, using the peloton and pursuits, and where reviews differ from the rules.

How to teach it

Your first race

When to attack

Using the peloton

Videos versus the rulebook

The rulebook wins where they differ.

Fan courses and variants

Players have published real race courses (classics and grand tours built from these hexagons), stage-race classification rules, peloton variants and solitaire rules on BoardGameGeek. They are fan content, not part of the game: see the files page.

Host game

Show the finish and the five phases, then the public Energy table. On turns 1–3, ask whether a rider is in the front or back of the peloton before declaring an attack. Let players choose their effort after seeing the free and paid portions; check the phase sequence rather than recommending an opening attack.

Rehearse preparing a breakaway

Put a rider in the back of the peloton. It cannot leave during phase 2, when breakaways are declared. It may move to the front during phase 3, but phase 2 is already over: that change prepares it for the next Game Turn.

Then start the next turn’s breakaway phase with the second-place support token, continuing through third and fourth before first. A rider leaving the front must move at least four squares; identify its free movement and pay for any additional squares using the Energy table. Breaking away.

Sources

YouTube: Leader 1 Hell of the North Review, by MarcoOmnigamer; Leader 1 - Hell of the North (NL), by Nox’ Spellenzolder. Publisher: FAQ lijst Leader 1 Hell of the North, The Game Master. BGG: community answers are linked by thread in the FAQ; fan material is on the Leader 1: Hell of the North files page.

Rules

↑↓ to move · Enter to open · Esc to close

Drag to move · tap to close