The Voyages of Marco Polo: Secret Paths
Gain personal cost-free routes between distant cities.
Short tag: [Paths]
What it adds
The mini expansion adds 19 Secret Path cards, a City Bonus marker and the character André de Longjumeau.
Setup changes
Shuffle the new character and City Bonus marker into their respective base supplies. Shuffle the 19 route cards into a face-down pile near the board.
New and changed rules
When you place a post in the city carrying the Secret Paths marker, draw a path immediately and another at each later round start. Choose to explore it by placing it in front of you: it becomes a personal route between the two cities shown, with no additional route cost. Or sell it for the resource depicted in its upper-left corner. You may explore or sell multiple cards during a turn. If the path deck empties, reshuffle its discards.
André de Longjumeau draws two paths at the beginning of a round, keeps one and discards the other.
Scoring changes
The module does not add a separate end-game score. Paths alter movement options and may be sold for resources. See Tips & Strategy.