Ludexv2026.11.01-65114139The Voyages of Marco PoloOfficial rulebook ↗

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Cards & Components

Boards, contracts, goals, characters and city bonuses.

The base-game cards are from the high-resolution Tabletop Simulator remaster. The expansion card fronts available in that module are pictured below.

Boards

PictureDescription
—Main board, four player boards and shared action spaces and map. The rulebook shows the board, but no separate high-resolution public board face was found.

Cards

PictureDescription
Starting contracts 1Starting contracts 1. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts
Starting contracts 2Starting contracts 2. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts
Starting contracts 3Starting contracts 3. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts
Starting contracts 4Starting contracts 4. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts
Starting contracts 5Starting contracts 5. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts
Starting contracts 6Starting contracts 6. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts
—44 base Contracts. Their unique costs and rewards are printed on individual tiles; the verified public module supplies only a small subset, so the remaining faces are not pictured. Contract rules
—31 base City Cards. Each card has a distinct Large City action; the individual action faces are not available in the verified sources. City actions
Goal Cards 1Goal Cards 1. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 2Goal Cards 2. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 3Goal Cards 3. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 4Goal Cards 4. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 5Goal Cards 5. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 6Goal Cards 6. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 7Goal Cards 7. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 8Goal Cards 8. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 9Goal Cards 9. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 10Goal Cards 10. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 11Goal Cards 11. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 12Goal Cards 12. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 13Goal Cards 13. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 14Goal Cards 14. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 15Goal Cards 15. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 16Goal Cards 16. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 17Goal Cards 17. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Goal Cards 18Goal Cards 18. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring
Character tiles 1Character tiles 1. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach
Character tiles 2Character tiles 2. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach
Character tiles 3Character tiles 3. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach
Character tiles 4Character tiles 4. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach
Character tiles 5Character tiles 5. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach
Character tiles 6Character tiles 6. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach
Character tiles 7Character tiles 7. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach
New Characters expansion: Contracts 1New Characters expansion: Contracts 1. This expansion Contract has its own printed payment and reward; complete it using the normal Contract procedure. [Characters] Expansion rules
New Characters expansion: Contracts 2New Characters expansion: Contracts 2. This expansion Contract has its own printed payment and reward; complete it using the normal Contract procedure. [Characters] Expansion rules
New Characters expansion: Contracts 3New Characters expansion: Contracts 3. This expansion Contract has its own printed payment and reward; complete it using the normal Contract procedure. [Characters] Expansion rules
New Characters expansion: Contracts 4New Characters expansion: Contracts 4. This expansion Contract has its own printed payment and reward; complete it using the normal Contract procedure. [Characters] Expansion rules
New Characters expansion: Character tiles 1New Characters expansion: Character tiles 1. This new character has the ability shown on the tile. [Characters] Expansion rules
New Characters expansion: Character tiles 2New Characters expansion: Character tiles 2. This new character has the ability shown on the tile. [Characters] Expansion rules
New Characters expansion: Character tiles 3New Characters expansion: Character tiles 3. This new character has the ability shown on the tile. [Characters] Expansion rules
New Characters expansion: Character tiles 4New Characters expansion: Character tiles 4. This new character has the ability shown on the tile. [Characters] Expansion rules

Tiles

PictureDescription
—15 New Characters Gifts. These one-use bonuses are explained in The New Characters; individual faces not pictured.
—The Agents of Venice module adds nine Agent tiles. Individual faces: to be added.
—The Secret Paths module adds 19 route cards and one character tile; the expansion includes 19 distinct routes and no legible flat front scan was located.
—The Agents of Venice expansion adds five Character tiles, six Contracts, five Dice tiles, four Large City cards and four Objective cards. Individual faces: to be added.

Tokens & pieces

PictureDescription
City Bonus Marker 1City Bonus Marker 1. Grants its pictured benefit when you place a post in that Small City and at later round starts. City income
City Bonus Marker 2City Bonus Marker 2. Grants its pictured benefit when you place a post in that Small City and at later round starts. City income
City Bonus Marker 3City Bonus Marker 3. Grants its pictured benefit when you place a post in that Small City and at later round starts. City income
City Bonus Marker 4City Bonus Marker 4. Grants its pictured benefit when you place a post in that Small City and at later round starts. City income
City Bonus Marker 5City Bonus Marker 5. Grants its pictured benefit when you place a post in that Small City and at later round starts. City income
City Bonus Marker 6City Bonus Marker 6. Grants its pictured benefit when you place a post in that Small City and at later round starts. City income
—Trading Posts, figures, dice, Coins, Goods, Camels and the First Player marker. Goods and Camels have small (one) and large (three) denominations.

| Score card 1 | Score card 1. Flip this marker to show that a score track figure has passed 50 or 100 points. | | Score card 2 | Score card 2. Flip this marker to show that a score track figure has passed 50 or 100 points. | | Score card 3 | Score card 3. Flip this marker to show that a score track figure has passed 50 or 100 points. | | Score card 4 | Score card 4. Flip this marker to show that a score track figure has passed 50 or 100 points. |

Icons

PictureDescription
—The rulebook icon key defines the resource, travel, Contract, route and city-bonus symbols used on these faces. Check the card itself for its exact cost and reward.

Verify those details against the physical card; no unverified numeric costs or rewards are asserted here.

Rules

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