 | Starting contracts 1. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts |
 | Starting contracts 2. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts |
 | Starting contracts 3. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts |
 | Starting contracts 4. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts |
 | Starting contracts 5. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts |
 | Starting contracts 6. Each Contract shows its own required mix of Goods/Camels and reward. Pay the depicted cost to move it to your completed pile; its reward resolves on completion. Contracts |
| — | 44 base Contracts. Their unique costs and rewards are printed on individual tiles; the verified public module supplies only a small subset, so the remaining faces are not pictured. Contract rules |
| — | 31 base City Cards. Each card has a distinct Large City action; the individual action faces are not available in the verified sources. City actions |
 | Goal Cards 1. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 2. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 3. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 4. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 5. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 6. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 7. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 8. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 9. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 10. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 11. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 12. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 13. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 14. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 15. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 16. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 17. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Goal Cards 18. This Goal Card names two cities and its point reward. Score that reward only if you have a Trading Post in both named cities at game end. Scoring |
 | Character tiles 1. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach |
 | Character tiles 2. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach |
 | Character tiles 3. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach |
 | Character tiles 4. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach |
 | Character tiles 5. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach |
 | Character tiles 6. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach |
 | Character tiles 7. This character changes a rule or gives a special ability; follow the printed ability for the whole game. Teach |
 | New Characters expansion: Contracts 1. This expansion Contract has its own printed payment and reward; complete it using the normal Contract procedure. [Characters] Expansion rules |
 | New Characters expansion: Contracts 2. This expansion Contract has its own printed payment and reward; complete it using the normal Contract procedure. [Characters] Expansion rules |
 | New Characters expansion: Contracts 3. This expansion Contract has its own printed payment and reward; complete it using the normal Contract procedure. [Characters] Expansion rules |
 | New Characters expansion: Contracts 4. This expansion Contract has its own printed payment and reward; complete it using the normal Contract procedure. [Characters] Expansion rules |
 | New Characters expansion: Character tiles 1. This new character has the ability shown on the tile. [Characters] Expansion rules |
 | New Characters expansion: Character tiles 2. This new character has the ability shown on the tile. [Characters] Expansion rules |
 | New Characters expansion: Character tiles 3. This new character has the ability shown on the tile. [Characters] Expansion rules |
 | New Characters expansion: Character tiles 4. This new character has the ability shown on the tile. [Characters] Expansion rules |