Game End and Scoring
End each round in order and total Prestige after round five.
End of Round
After turn B, resolve these steps in order:
- Domestic Growth: gain one Prestige per two free Colonists still in housing. Employed Colonists do not count.
- Return Colonists employed on structures, Buildings and production tiles to empty housing. Return excess to supply. Ship crew stays aboard.
- Put the Person and Building display cards nearest their deck icons under their respective decks. Slide the others toward the icons and refill.
- Discard the current Dice Bonus tile to expose the next.
- Return all Harbor dice, including both Smuggler dice, to the bag.
How the game ends
The game ends after round V, turn B and its end steps. After the last Voyage, players may make a final Coin conversion before the end steps and scoring.
Final scoring
Add these to Prestige tokens earned during play:
| Source | Prestige |
|---|---|
| Built Ships and Buildings | Printed Prestige; include retired Ships. |
| Governor | One per pair of cards matching the Governor’s two colours. Each pair contains one card of each colour. |
| Colony structures | One per built Dock Hut or Insula, plus one per adjacent pair of built structures on the Colony board. |
| Endgame Buildings | Apply each card’s final scoring effect. |
| Unspent Smuggler’s tokens | One per token. |
Highest total Prestige wins. A tie goes to the player with more Coins; if still tied, share victory.
Sources
English rulebook v1.2, pp. 13 and 17. See the FAQ for card-text clarifications.