Ludexv2026.11.01-65114139-60°Official rulebook ↗

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Learn -60°

Learn the game in 5 short steps. Everything links to the full rules.

Your expedition

The team races across Antarctica toward a meteorite impact site. Build Stations, explore Landscapes, buy Experts and complete Projects to earn points. The game lasts six rounds; most points are scored at the end, with Milestones checked after rounds 3, 5 and 6.

Start with the shared map and your two-part Tableau. The setup checklist accounts for player count and Arka’s solo setup.

Build your Tableau

During Preparation, draw cards one at a time and choose whether to play them to your Tableau. Expedition Cards enter the bottom row; Storm Cards cover a Base. Then resolve Expedition bonuses, Storm Energy and each Base that remains uncovered.

Your Experts and cards create icons that power the Investor, Radio and Hangar Bases. See Preparation for draw limits and the Forecast Tile.

Explore and build

During the Action Phase, Explorers claim open action spaces and stay there. Exploring flips the next Landscape, gives you a Radar Tile and opens its gear action to everyone. A Station extends your network; after building it, you immediately use one adjacent explored Landscape action.

Presence supports Station upgrades. A community BGG rules-thread clarification excludes Harbor Explorers from Presence; see the FAQ. Details are on the action reference.

Improve your expedition

In Planning, add two Explorers to your Reserve and draft from the common deck. Keep one card for free, or pay 2 Energy to keep two. Use a Radar Tile to activate your Tableau’s Radar icons and buy cards from your personal display.

Expedition Cards strengthen your deck and Tableau; Projects enter play and can score or provide effects. Once per game, activate an available Pilot or Mechanic. Consult phases and actions for each action’s sequence.

Milestones and final score

Score a Milestone after rounds 3, 5 and 6. Each card has a lower and higher threshold for each check. At game end, score Experts, the Expedition Track, built sites, Stations, Upgrades, cards and Milestones; apply the -3 penalty for each of your Upgraded Stations adjacent to another of your Upgraded Stations.

If playing solo, Arka follows an action deck and scores her own Milestones. See scoring and solo rules.

Rules

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