Cards & Components
Every face of Mr. Jack Pocket: the nine street tiles, nine Alibi cards, the Action and Turn tokens and the detectives.
Pictures come from a public Tabletop Simulator mod of the retail edition and from Hurrican’s rulebook.
Boards
The game has no board: the nine street tiles below form the district.

Cards
Alibi cards
Nine cards, one per suspect. How to read one: the suspect’s name is at the bottom, and the hourglasses beside it (0, 1 or 2) are what Mr. Jack gains if he draws the card (Alibi).
| Card | Suspect |
|---|---|
![]() | Inspector Lestrade |
![]() | Jeremy Bert |
![]() | John Pizer |
![]() | John Smith |
![]() | Joseph Lane |
![]() | Madame |
![]() | Miss Stealthy |
![]() | Sgt Goodley |
![]() | William Gull |
Tiles
Street tiles
Each tile has a Suspect side (a suspect in the middle of a crossroads) and an Empty side, shown once that suspect is cleared. Walls block the detectives’ view (line of sight).
| Tile | Suspect side |
|---|---|
![]() | Inspector Lestrade (blue). |
![]() | Jeremy Bert (orange). |
![]() | John Pizer (white). |
![]() | John Smith (yellow). |
![]() | Joseph Lane (grey; his tile has the barricade). |
![]() | Madame (pink). |
![]() | Miss Stealthy (green). |
![]() | Sgt Goodley (black). |
![]() | William Gull (purple). |
![]() | Empty side — a T: one wall. |
![]() | Empty side of Joseph Lane’s tile — the barricade is gone, so the street is open both ways. |
Tokens & pieces
Action tokens
Four double-sided tokens show these eight faces (Rotation twice) (the actions).
| Face | Action |
|---|---|
![]() | Holmes — move Holmes 1 or 2 spaces clockwise. |
![]() | Watson — move Watson 1 or 2 spaces clockwise. |
![]() | Toby — move Toby 1 or 2 spaces clockwise. |
![]() | Joker — move any detective 1 space clockwise (Mr. Jack may move none). |
![]() | Rotation — turn a street tile. |
![]() | Exchange — swap two street tiles. |
![]() | Alibi — draw an Alibi card. |
Turn tokens
| Token | Use |
|---|---|
![]() | Turn 1 — the Investigator starts this turn. |
![]() | Turn 2 — Mr. Jack starts this turn. |
![]() | Turn 3 — the Investigator starts this turn. |
![]() | Turn 4 — Mr. Jack starts this turn. |
![]() | Turn 5 — the Investigator starts this turn. |
![]() | Turn 6 — Mr. Jack starts this turn. |
![]() | Turn 7 — the Investigator starts this turn. |
![]() | Turn 8 — Mr. Jack starts this turn. |
![]() | Hourglass side — a token Mr. Jack won (hourglasses). |
Detectives
| Token | Detective |
|---|---|
![]() | Holmes — starts beside the top-left tile. |
![]() | Watson — starts beside the top-right tile. |
![]() | Toby — starts below the bottom-middle tile. |
Icons
| Icon | Meaning |
|---|---|
| Detective actions | |
| Joker | |
| Rotation | |
| Exchange | |
| Alibi | |
| Hourglass — Mr. Jack’s goal is 6 |






































