Ludexv2026.11.01-65114139Men-NeferOfficial rulebook ↗

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Solo: Imhotep

Men-Nefer’s official solo mode: setting up Imhotep, how his Action Tiles drive his turns, how he does each action, his scoring and the difficulty options.

Imhotep, the architect of the Step Pyramid, is your opponent. He follows the normal rules except where the official solo rulebook says otherwise; this page lists those exceptions.

Setup

Set up a 2-player game on the solo side of the Main Board (Setup). Imhotep gets a Personal Board and all its pieces except the Fish and the Ankh — he never gains or spends Food or Heka. He is the starting player and starts on 10 PP. Shuffle his 9 Action Tiles face down next to his board, with the die.

One of Imhotep’s Action Tiles

Imhotep turns

Visit a House

Imhotep takes his leftmost Apprentice and its Tablet. He never visits a House where he already has an Apprentice (Sun or Moon), so his three go to three different Houses.

He then does the Tablet’s actions — always the top one of a Choose one choice — and discards it.

Specialise

He moves an Apprentice from Sun to Moon, advances that Scarab and does the actions of the space reached. Which one: an Apprentice sharing a Sun space with yours first; among those, or among the rest, the House where his Scarab is highest (ties: topmost).

Take an Action Tablet

He takes the cheapest Tablet (in Food) whose hieroglyph advances his counter; if none, the cheapest that would advance yours; if none, the cheapest. It goes in his leftmost empty space. Instead of the board action beside the Tablet, he does the action shown on his Action Tile for the row he took. When that action is a Advance a Scarab (no action) Scarab step, he moves his lowest Scarab (ties: topmost).

The rulebook’s Imhotep Action Tile example

Action priorities

Imhotep does every action as normal except:

ActionWhat Imhotep does
Favour of Khufu Favour of KhufuAlways his Feather 1 step.
Transport Limestone Transport LimestoneQueens’ track if he has a Permission available, otherwise the Great Pyramid track; leftover steps at the end of the Queens’ track go to the Great track.
Construction space Great Pyramid pieceLevels I–III: the top-right corner, else the next free corner clockwise; he gains both Favours. Pyramidion: Feather 2 steps.
Place a Permission and build a Queens’ Pyramid Queens’ PyramidHis Permission goes on the topmost unfinished pyramid where you have one; if you have none, the topmost unfinished pyramid.
Embalm EmbalmIf he already has a Sarcophagus available, he does a Funerary Rite instead.
Funerary Rite (level shown) Funerary RiteRoll the die for a Mastaba (results on the Necropolis sides); place in its empty space of the current Era’s level, else the next lower level, else reroll. Take the space’s Benefit; no Mastaba activations. Without a Sarcophagus he Embalms instead.
Obtain a Papyrus Obtain a PapyrusThe cheapest that completes one of his Drawings; else the cheapest that completes one of yours; else the cheapest.
Obtain a Craft Obtain a CraftThe cheapest of a type he lacks, placed as high as possible; if he has every type, the cheapest of a type you lack; else the cheapest.
Advance Priestesses Advance PriestessesHis most advanced Priestess that can enter a new Room goes as high as possible; leftover steps to the next one.
Make an Offering Make an OfferingAfter all movement: his highest, leftmost Craft with a Basket; then roll the die for the space in the Room of his most advanced standing Priestess with a free space (reroll if taken). He ignores Deity actions. With no Offering available he takes a Craft instead (see the note).
Advance Boats Advance BoatsHis most advanced river Boat goes to the first City it can enter; leftover steps to the next Boat. A Boat that can’t reach a City still moves.
Boat activations Activate BoatsAfter all movement: his most advanced Boats in Cities with Contracts; he takes the Benefit and the highest-value, leftmost Contract. With no such Boat, he activates river Boats for 1 PP each.
Carve a Sphinx Carve a SphinxIf he already has a Sphinx available, he erects it instead.
Erect a Sphinx (level shown) Erect a SphinxRoll the die for an Avenue (results at the top of the Avenues); place on its empty Pedestal of the current Era’s level, else lower, else reroll. Benefits, except Mastaba activations from the Pedestals before the Necropolis. Without a Sphinx he carves instead.

Harvest and scoring

Difficulty

For a harder game, use either or both:

Rules

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