Ludexv2026.11.01-65114139Men-NeferOfficial rulebook ↗

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Cards & Components

Every Men-Nefer component with its picture and what it does: boards, Crafts, Papyri, Trade Contracts, Deities, Mastaba and Queens’ Pyramids Tiles, Action Tablets, player pieces, the solo pieces and the Promo Tiles.

Pictures are from Ludonova’s rulebook and solo rulebook unless a caption says otherwise.

Boards

ComponentWhat it is
The Main BoardMain Board (double-sided) — one side for 2–4 players, the other for solo. The five Houses of Life with their Specialisation Tracks, the Duat Meter, the Nile, the Temple, the Necropolis, the Obelisk and both pyramid tracks. On the Obelisk, score the last scoring space your Orb reached or passed; if its current space has no value, use the score space below (FAQ). The boards
A Personal BoardPersonal Boards (4) — Tablet spaces, Food and Heka tracks, Hieroglyph Track, the reserves for your pieces, the Pyramidal Area for Crafts and the Book of the Dead for Papyri. Boards differ only in their sequence of hieroglyphs. Heka is used only to buy and place Papyri (FAQ). Obtain an Action Tablet
The QuarryQuarry — holds the Great Pyramid and Queens’ Pyramids pieces in piles by level. Great Pyramid Track

Cards

To be added.

Tiles

Action Tablets

The 20 Action Tablets face up (BoardGameGeek photo)

ComponentWhat it is
Action Tablet backs 1 to 4Action Tablets (20; backs 1, 2 and 3 four times each, 4 eight times) — each face has a hieroglyph on the left and two actions. Five of each hieroglyph exist. Your three starting Tablets stay on your board (FAQ); a slash means choose one action, and if one is impossible you may still do the other (FAQ). You start with three; five more wait in the market. Obtain an Action Tablet, Reading an action

Photo: BoardGameGeek image 8453030, one column per hieroglyph. Read each Tablet’s actions with the icons on Houses and Actions.

Deities

One Deity at random sits on the Temple Altar; you do its action whenever your Orb reaches or passes a Deity space on the Obelisk. The Obelisk and the Deity

DeityIts action
OsirisOsiris — Take a free Papyrus; this waives both its market price and the Heka cost of the Book of the Dead space (FAQ).
PtahPtah — a free Craft from the market.
MaatMaat — your Heart and your Feather 1 step each.
ThotThot — one Scarab 1 step, without that track’s action.
IsisIsis — 3 Food and Heka in any mix.
MutMut — Carve a Sphinx or Embalm.
HathorHathor — Take any Trade Contract still in any River City, even one your Boat cannot reach (FAQ).
SobekSobek — Advance Boats with 2 steps.
Horus[Promo] Horus — your Hieroglyph Counter 1 step. Promo Tiles
Ra[Promo] Ra — Advance Priestesses with 2 steps. Promo Tiles
ComponentWhat it is
The back of a Mastaba TileMastaba Tiles (7; 5 used) — set at random around the Necropolis. A Funerary Rite activates the two aligned with the new Sarcophagus. Level I gives one activation, Level II two and Level III three, split between the tiles; a Pedestal may activate any tile even without your Sarcophagus on it (FAQ, FAQ). At each Harvest each Sarcophagus scores the PP of its two tiles. Funerary Rite, Necropolis and Obelisk
The back of a Queens’ Pyramids TileQueens’ Pyramids Tiles (6; 3 used, plus 1 promo) — one beside each Queens’ Pyramid; it sets what your Permissions there are multiplied by at each Harvest. The wooden pieces are placed when Permissions build the matching pyramid (FAQ). All seven faces are under Pyramid scoring.
The Neutral Apprentices Placement TilesNeutral Apprentices Placement Tiles (5, double-sided) — with 2 or 3 players, one at random shows where the Neutral Apprentices start. Setup
A Hammer TileHammer Tiles (2) — with 2 players or solo, cover the hammers under spaces 3 and 8 of the Great Pyramid Track. The fourth printed hammer is on space 14, not 16 (FAQ). Great Pyramid Track
The Narrator TokenNarrator Token — marks the current Era on the Era Track. Era structure

Tokens & pieces

Market pieces

ComponentWhat it is
The five types of CraftCrafts (35: 5 types, 7 of each) — bought from the 4-space Craft Market for Food and placed in your Pyramidal Area, where the Basket on the space makes them an Offering. One action with a Basket icon gives only one Offering, regardless of its number of steps (FAQ). Contracts and a Queens’ Pyramids Tile count them. Obtain a Craft
The back of a PapyrusPapyri (40) — bought from the 4-space Papyrus Market for Heka and written left to right into your Book of the Dead. Place each in the printed orientation and leave it where placed; you cannot rotate or rearrange later (FAQ, FAQ). Two halves that meet complete a Drawing. Rolled up at each Harvest to move your Feather. Obtain a Papyrus, Roll up Papyri
Trade Contract backs: values 1, 2 and 3Trade Contracts (51: 15 of value 1, 18 of value 2, 18 of value 3) — set out in the River Cities, collected by Activating Boats, turned face down when fulfilled and scored by their back value at every Harvest. Requirements are minimums, so you may exceed the shown number; Contracts turned this Harvest can count toward a fulfilled-Contracts Contract in that same Harvest (FAQ, FAQ). At Era II and III Floods, refill every empty used Contract space with the new era’s value, not just those that held value 2 (FAQ). Each of the 18 requirements is listed under Contracts.
A City Benefit TokenCity Benefit Tokens (6) — one at random in each River City; a Boat activated there gains its Benefit even if the City has no Contracts (FAQ). Activate Boats
Cloth bagsCloth Bags (2) — hold the Crafts and the Papyri for drawing the markets.

Pyramid pieces

ComponentWhat it is
Great Pyramid piecesGreat Pyramid Pieces (13, Levels I–III and the Pyramidion) — placed on a Construction space of the Great Pyramid Track; each placement gives 2 Favours of Khufu. Place a drawn piece on any free space of that level (FAQ). You still collect each Construction or Favour space you pass without stopping (FAQ); once the pyramid is finished, later Construction spaces give nothing. Great Pyramid Track
Queens’ Pyramids piecesQueens’ Pyramids Pieces (12, three of each level and three Pyramidions) — added to a Queens’ Pyramid when you place a Permission beside it. Queens’ Pyramids Track

Your pieces

Each player has one colour: cyan, pink, yellow or white.

ComponentWhat it is
ApprenticesApprentices (3 each) — placed in the Houses of Life to Visit or Specialise. Sowing choices
Neutral ApprenticeNeutral Apprentices (4) — in 2–3 player games they crowd Houses and move down one House each Era. Food and placement
ScarabsScarabs (5 each, one per Specialisation Track) — climb when you Specialise. Specialisation tracks
PriestessesPriestesses (4 each) — advance through the Temple Rooms. A standing Priestess may Offer without moving, and movement is never compulsory; each makes one Offering per Room. A lying Priestess stands only when moving on, so she cannot Offer twice in one Room (FAQ, FAQ). Advance Priestesses
Mummies and SarcophagiMummies / Sarcophagi (4 each) — Embalm turns a Mummy to its Sarcophagus side; a Funerary Rite places it in the Necropolis. When your Mummy Reserve is already empty, trying to Embalm advances Heart and Feather; Embalming your last piece itself does not (FAQ). Sphinxes and Sarcophagi stay placed and do not return to reserves (FAQ). Necropolis
SphinxesSphinxes (4 each) — Carve, then erect on a Pedestal; once placed they remain there for the game (FAQ). Sphinxes
BoatsBoats (4 each) — sail the Nile for Food, City Benefits and Contracts. Your own Boats cannot end in the same City, but a City and its adjacent river section are separate spaces; other players may share a City (FAQ, FAQ). You may not activate the same City twice in one action; extra Advance Boats steps may be left unused (FAQ, FAQ). When activated, if the arrow’s section already has your Boat, it moves backward to the first section without one (FAQ). Nile
Permissions of KhufuPermissions of Khufu (3 each) — needed to build the Queens’ Pyramids; they score there. Obtain the Permission of Khufu
Limestone BlocksLimestone Blocks (2 each) — your markers on the Great Pyramid and Queens’ Pyramids tracks. Transport Limestone
OrbsOrb — your marker on the Obelisk. The Obelisk and the Deity
Hearts FeathersHeart and Feather — your two markers on the Duat Meter. The Duat
Fish AnkhsFish and Ankh — your Food and Heka markers on your Personal Board. Heka and Food
Hieroglyph CountersHieroglyph Counter — moves along your Hieroglyph Track when a new Tablet matches the next hieroglyph. Obtain an Action Tablet
SealsSeal — your marker on the Prestige Points Track; starts on 10. Your score cannot go below 0 (FAQ). Prestige Points
Water LiliesWater Lily — your marker on the Turn Order Track. Flood
BasketsBaskets (9 each) — start on your Pyramidal Area; a Craft placed there takes one, and Offerings carry them into the Temple. Make an Offering

Solo pieces

ComponentWhat it is
An Imhotep Action TileImhotep’s Action Tiles (9) — one is revealed each of his turns and tells him what to do. Imhotep turns
The dieDie — picks spaces for Imhotep’s Funerary Rites, Sphinxes and Offerings. When he has no Apprentice on a Sun space, he chooses an empty space where his Scarab is furthest ahead, breaking ties from the top (FAQ). Action priorities

Icons

To be added.

Rules

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