Game End and Scoring
Score the Silk Road after five rounds.
Final scoring
After round five, score:
- Goal Card: score points for each improved Guild Seal shown that you own. For each shield on the card, gain a +1 shield if you have a post in a city with that shield.
- City shields: count each different shield among cities where you have a post. Multiple posts with the same shield count once. Add each +1 shield from Goals, De Wu and other sources, then score on the board’s shield track (maximum 43 points).
- Goods: one point per two remaining Goods (
Pepper,
Silk,
Gold or
Jade);
Camels are excluded.
Coins: one point per ten remaining
Coins, rounding down.- Completed Contracts: most gains eight points; second-most gains four. A two-player game awards no second-place bonus.
The highest total wins. Ties go to the player with more
Camels; if still tied, the players share the win.