Ludexv2026.11.01-65114139Galileo's TruthOfficial rulebook ↗

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Cards & Components

Every Galileo's Truth card, tile and token with a picture and what it does: boards, Mentors, Inventions, Treatises, Penance, Observation, Travel, Graduation and Prohibition Tiles, tokens and icons.

The pictures come from the publisher’s Galileo’s Truth – Official Preview Module for Tabletop Simulator, released with the 2026 crowdfunding campaign. It is preview art: several Mentors still show a silhouette, and the printed game may change details. Effects are in our own words. Colours: Astronomy Book blue = Astronomy, Physics Book green = Physics, Mathematics Book red = Mathematics, Philosophy Book yellow = Philosophy, a Book of any Subject purple = any Subject.

Boards

PictureWhat it is for
The main boardMain board — Cathedral, Suspicion and Scoring Tracks, Workshop, turn order, action spaces of Levels I–IV, Cycle Track with Prohibitions, Graduation spaces and Mastery Tracks (parts) FAQ
A personal boardPersonal board (4) — Bookshelf, Window and Desk (parts)
Treatise Board Level ITreatise Board, Level I — 5 Treatise stacks; beside each the Books it costs, above it the Wax Seal spaces with their VP, below it the Research cost (Write a Treatise)
Treatise Board Level IITreatise Board, Level II — 4 Treatise stacks; beside each the Books it costs, above it the Wax Seal spaces with their VP, below it the Research cost (Write a Treatise)
Treatise Board Level IIITreatise Board, Level III — 3 Treatise stacks; beside each the Books it costs, above it the Wax Seal spaces with their VP, below it the Research cost (Write a Treatise)
Treatise Board Level IVTreatise Board, Level IV — 2 Treatise stacks; beside each the Books it costs, above it the Wax Seal spaces with their VP, below it the Research cost (Write a Treatise)

Cards

Mentor Cards

Each lettered set has three Standard Mentors and one Scoring Mentor. A Standard Mentor gives its icons when its last Wax Seal comes off; a Scoring Mentor scores at game end: 6 / 9 / 12 VP for the three thresholds shown; add the printed rewards for every threshold you meet (Mentors).

PictureMentor
Mentor A 1A — Standard. Unlocked: 2 Physics Book Physics Books and Remove a Treatise Card remove a Treatise
Mentor A 2A — Standard. Unlocked: Coins +5 Coins
Mentor A 3A — Standard. Unlocked: 3 Astronomy Book Astronomy Books, reduce Suspicion −2 Suspicion, Draw a Card draw a card
Scoring Mentor AA — Scoring. Create an Invention Inventions you own: 4 / 5 / 6
Mentor B 1B — Standard. Unlocked: 2 Astronomy Book Astronomy Books, Draw a Card draw a card
Mentor B 2B — Standard. Unlocked: Research Tokens +3 Research, Coins +2 Coins
Mentor B 3B — Standard. Unlocked: Victory Points 2 VP, reduce Suspicion −3 Suspicion, Remove a Treatise Card remove a Treatise
Scoring Mentor BB — Scoring. Observe the Sky Observation Tiles in your Window: 5 / 6 / 7
Mentor C 1C — Standard. Unlocked: 2 Philosophy Book Philosophy Books, reduce Suspicion −1 Suspicion
Mentor C 2C — Standard. Unlocked: 1 Astronomy Book Astronomy, 1 Physics Book Physics and 1 Mathematics Book Mathematics Book, Remove a Treatise Card remove a Treatise
Mentor C 3C — Standard. Unlocked: Coins +5 Coins, Draw a Card draw a card, reduce Suspicion −1 Suspicion
Scoring Mentor CC — Scoring. Academic Level Academic Level reached: II / III / IV
Mentor D 1D — Standard. Unlocked: 2 Mathematics Book Mathematics Books, Remove a Treatise Card remove a Treatise
Mentor D 2D — Standard. Unlocked: Research Tokens +5 Research
Mentor D 3D — Standard. Unlocked: 3 Physics Book Physics Books, reduce Suspicion −2 Suspicion, Draw a Card draw a card
Scoring Mentor DD — Scoring. Write a Treatise Treatises you have written: 5 / 6 / 7
Mentor E 1E — Standard. Unlocked: Coins +4 Coins
Mentor E 2E — Standard. Unlocked: 3 Physics Book Physics Books, Draw a Card draw a card
Mentor E 3E — Standard. Unlocked: 2 Philosophy Book Philosophy Books, Victory Points 4 VP, reduce Suspicion −1 Suspicion
Scoring Mentor EE — Scoring. Create an Invention 1 / 2 / 3 Inventions of the same kind (the ”=” sign) — check against the physical component
Mentor F 1F — Standard. Unlocked: Research Tokens +1 Research, reduce Suspicion −1 Suspicion, Draw a Card draw a card
Mentor F 2F — Standard. Unlocked: 3 Astronomy Book Astronomy Books, Remove a Treatise Card remove a Treatise
Mentor F 3F — Standard. Unlocked: Research Tokens +4 Research, Coins +4 Coins
Scoring Mentor FF — Scoring. Observe the Sky 1 / 2 / 3 Observation Tiles on the outer row or column of your Window — check against the physical component
Mentor G 1G — Standard. Unlocked: 1 Astronomy Book Astronomy and 1 Mathematics Book Mathematics Book, reduce Suspicion −1 Suspicion
Mentor G 2G — Standard. Unlocked: 2 Philosophy Book Philosophy and 1 Mathematics Book Mathematics Book, reduce Suspicion −1 Suspicion
Mentor G 3G — Standard. Unlocked: Coins +5 Coins, Draw a Card draw a card, Remove a Treatise Card remove a Treatise
Scoring Mentor GG — Scoring. Subject Levels: your lowest Bookshelf Level is at least 1 / 2 / 3 — check against the physical component
Mentor H 1H — Standard. Unlocked: Coins +1 Coin, reduce Suspicion −1 Suspicion, 1 Philosophy Book Philosophy Book
Mentor H 2H — Standard. Unlocked: 3 Mathematics Book Mathematics Books, Remove a Treatise Card remove a Treatise
Mentor H 3H — Standard. Unlocked: 1 Astronomy Book Astronomy Book, Research Tokens +4 Research, reduce Suspicion −1 Suspicion, Draw a Card draw a card
Scoring Mentor HH — Scoring. Write a Treatise 1 / 2 / 3 written Treatises of Level III or IV

The preview module still shows silhouettes for some portraits (sets D–H); the icons are final in the module.

Inventions

Numbers 1–12 are Period I, 13–24 Period II, and 25–36 Period III. Pay the printed Books and Research plus the Workshop Coins to create one. Income effects resolve in each Income Phase; Ongoing effects apply whenever their action happens; Once per Cycle effects turn sideways after use and reset at cycle end; End-Game effects score after Cycle 5. (Create an Invention). The top group of a Principle split is Copernican Copernican, the bottom Ptolemaic Ptolemaic.

PictureInvention
Invention 11 (Period I). Income Invention Income — Copernican 2 Victory Points VP, 2 Astronomy Book Astronomy Books, increase Suspicion +1 Suspicion; Ptolemaic 1 Astronomy Book. Cost: 1 Physics Book Physics, 1 Philosophy Book Philosophy. On creation: 2 Astronomy Books
Invention 22 (Period I). Income Invention Income — Copernican 1 Physics Book Physics Book, +1 Coins Coin; Ptolemaic 1 Physics Book, +2 Coins. Cost: 1 Physics Book Physics, 1 Mathematics Book Mathematics. On creation: 1 Physics Book, +1 Coin, 1 VP
Invention 33 (Period I). Income Invention Income — 1 Mathematics Book Mathematics Book, reduce Suspicion −1 Suspicion. Cost: 1 Astronomy Book Astronomy, 1 Physics Book Physics. On creation: −1 Suspicion
Invention 44 (Period I). Income Invention Income — 1 Philosophy Book Philosophy Book, +1 Research Tokens Research. Cost: 1 Physics Book Physics, 1 Mathematics Book Mathematics. On creation: 1 Philosophy Book, +1 Research, 1 VP
Invention 55 (Period I). Income Invention Income — Draw a Card draw a card, +1 Coins Coin. Cost: 2 Physics Book Physics, 1 Philosophy Book Philosophy. On creation: draw a card, +1 Coin
Invention 66 (Period I). Ongoing Invention Ongoing — whenever you Create an Invention Create an Invention: +1 VP and 1 Coin less to pay. Cost: 1 Physics Book Physics, 1 Mathematics Book Mathematics. On creation: Remove a Treatise Card remove a Treatise
Invention 77 (Period I). Ongoing Invention Ongoing — whenever you Write a Treatise Write a Treatise: +1 VP and 1 Research less to pay. Cost: 1 Physics Book Physics, 1 Philosophy Book Philosophy. On creation: +2 Research
Invention 88 (Period I). Ongoing Invention Ongoing — whenever you Observe the Sky Observe the Sky: +1 VP and 1 Astronomy Book less to pay. Cost: 1 Astronomy Book Astronomy, 2 Physics Book Physics. On creation: 1 VP
Invention 99 (Period I). Income Invention Income — score the VP of your Astronomy track a second time (×2). Cost: 2 Physics Book Physics, 2 Research Tokens Research. On creation: 1 Astronomy Book, 2 VP
Invention 1010 (Period I). Income Invention Income — gain the Coins of your Physics track a second time (×2). Cost: 2 Physics Book Physics, 1 Mathematics Book Mathematics. On creation: 1 Physics Book, +2 Coins
Invention 1111 (Period I). Income Invention Income — gain the Research of your Mathematics track a second time (×2). Cost: 2 Physics Book Physics, 1 Philosophy Book Philosophy. On creation: 1 Mathematics Book, +2 Research
Invention 1212 (Period I). Once per Cycle Invention Once per Cycle — Copy a Treatise for 3 Coins; you gain 1 VP, the first author VP equal to its Level — check against the physical component. Cost: 1 Physics Book Physics, 1 Mathematics Book Mathematics. On creation: Remove a Treatise Card remove a Treatise
Invention 1313 (Period II). Income Invention Income — Draw a Card draw a card, 1 VP. Cost: 1 Physics Book Physics, 2 Philosophy Book Philosophy. On creation: draw a card, 5 VP
Invention 1414 (Period II). Ongoing Invention Ongoing — Create an Invention Create an Invention paying 2 Physics Books less. Cost: 2 Physics Book Physics, 2 Mathematics Book Mathematics. On creation: −2 Suspicion, 4 VP
Invention 1515 (Period II). Ongoing Invention Ongoing — Write a Treatise Write a Treatise paying 1 Research and 1 Book less. Cost: 2 Physics Book Physics, 2 Mathematics Book Mathematics. On creation: 5 VP
Invention 1616 (Period II). Income Invention Income — 2 Astronomy Book Astronomy Books, then score your Astronomy track again. Cost: 1 Astronomy Book Astronomy, 2 Physics Book Physics. On creation: +1 Suspicion, 4 VP
Invention 1717 (Period II). Once per Cycle Invention Once per Cycle — Copernican Create an Invention, then 1 VP per Invention you own; Ptolemaic Create an Invention paying 2 Coins less, then 1 VP and −1 Suspicion. Cost: 2 Physics Book Physics, 3 Philosophy Book Philosophy. On creation: −2 Suspicion, 3 VP
Invention 1818 (Period II). Once per Cycle Invention Once per Cycle — Write a Treatise paying 1 Research less, then 1 VP per Academic Level. Cost: 3 Physics Book Physics, 2 Mathematics Book Mathematics. On creation: 2 Books, all of one Subject
Invention 1919 (Period II). Ongoing Invention Ongoing — Observe the Sky paying 1 Research and 1 Astronomy Book less, then remove a Wax Seal remove a Wax Seal. Cost: 3 Physics Book Physics, 2 Mathematics Book Mathematics. On creation: Astronomy Books (a stack of 4 — check against the physical component)
Invention 2020 (Period II). Once per Cycle Invention Once per Cycle — one of: Write a Treatise Write a Treatise, Observe the Sky Observe the Sky or Create an Invention Create an Invention. Cost: 3 Physics Book Physics, 2 Philosophy Book Philosophy. On creation: Remove a Treatise Card remove a Treatise, 7 VP
Invention 2121 (Period II). Income Invention Income — increase Suspicion +1 Suspicion; Copernican 1 VP per Observation Tile; Ptolemaic 1 Coin per Invention. Cost: 1 Physics Book Physics, 3 Philosophy Book Philosophy. On creation: +2 Research, +2 Coins, 2 VP
Invention 2222 (Period II). Once per Cycle Invention Once per Cycle — Copernican Observe the Sky and gain the tile’s icons twice; Ptolemaic Observe the Sky and gain 3 Coins. Cost: 2 Astronomy Book Astronomy, 3 Physics Book Physics. On creation: +3 Research, 2 VP. “Twice” applies to each icon on the Observation Tile; a tile granting 2 Coins gives 4. FAQ
Invention 2323 (Period II). Income Invention Income — 1 a Book of any Subject Book of any Subject, remove a Wax Seal remove a Wax Seal. Cost: 1 Physics Book Physics, 2 Mathematics Book Mathematics. On creation: 4 Books all of one Subject, remove a Wax Seal
Invention 2424 (Period II). Ongoing Invention Ongoing — 1 VP whenever you place a Wax Seal; 2 VP whenever you unlock a Mentor. Cost: 2 Physics Book Physics, 2 Mathematics Book Mathematics. On creation: −1 Suspicion, +1 Coin
Invention 2525 (Period III). End-Game Scoring End-Game — 1 VP per Level reached on each of your four Subject Tracks. Cost: 3 Physics Book Physics, 2 Philosophy Book Philosophy. On creation: +2 Research, +2 Coins
Invention 2626 (Period III). End-Game Scoring End-Game — 3 VP per set of one written Treatise, one Observation Tile and one Invention. Cost: 3 Physics Book Physics, 3 Philosophy Book Philosophy. On creation: +3 Coins. A complete set is one Treatise you wrote or copied, one Observation Tile and one other Invention; each scores 3 VP. FAQ
Invention 2727 (Period III). End-Game Scoring End-Game — VP from your final status multiplied (Cathedral figure × Suspicion icon) — check against the physical component. Cost: 2 Physics Book Physics, 3 Mathematics Book Mathematics. On creation: 1 Book of any Subject, +1 Coin, +1 Research
Invention 2828 (Period III). End-Game Scoring End-Game — 3 VP per unlocked Mentor. Cost: 2 Physics Book Physics, 3 Philosophy Book Philosophy. On creation: +3 Coins, remove 2 Wax Seals
Invention 2929 (Period III). End-Game Scoring End-Game — 1 VP per Research and 1 VP per Coin left on your Desk. Cost: 2 Physics Book Physics, 3 Mathematics Book Mathematics. On creation: −1 Suspicion, remove a Wax Seal, draw a card
Invention 3030 (Period III). Once per Cycle Invention Once per Cycle — one of: Write a Treatise, Observe the Sky or Create an Invention. Cost: 4 Physics Book Physics, 2 Philosophy Book Philosophy. On creation: 10 VP
Invention 3131 (Period III). End-Game Scoring End-Game — 3 VP per Academic Level. Cost: 2 Astronomy Book Astronomy, 3 Physics Book Physics. On creation: −1 Suspicion, take back your Natural Philosopher take back your Natural Philosopher
Invention 3232 (Period III). End-Game Scoring End-Game — lose 3 VP per Penance Card. Cost: 4 Astronomy Book Astronomy, 2 Physics Book Physics. On creation: −1 Suspicion, 14 VP
Invention 3333 (Period III). End-Game Scoring End-Game — 2 per Penance Card (the Remove-a-Treatise sign with the three Penance portraits) — check against the physical component. Cost: 3 Physics Book Physics, 4 Research Tokens Research. On creation: −3 Suspicion
Invention 3434 (Period III). Once per Cycle Invention Once per Cycle — Read a Treatise up to Level IV without paying Coins; its first author gains nothing. Cost: 3 Astronomy Book Astronomy, 2 Physics Book Physics. On creation: 3 VP
Invention 3535 (Period III). End-Game Scoring End-Game — 5 VP per Wax Seal you have on a Mastery Track. Cost: 3 Physics Book Physics, 3 Philosophy Book Philosophy. On creation: 1 Book of any Subject, take back your Natural Philosopher take back your Natural Philosopher
Invention 3636 (Period III). Once per Cycle Invention Once per Cycle — one of: −3 Suspicion; remove 4 Wax Seals; 3 Books all of one Subject. Cost: 3 Physics Book Physics, 3 Mathematics Book Mathematics. On creation: 10 VP

Treatise Cards

The spine gives the Books (the number on the spine is the Randomizer order); the page gives the icons. A Suspicion split lets you take either half free or both for +1 Suspicion; a Principle split follows your coin, while a plain line lets you choose one group (Play Treatise Cards). FAQ

PictureTreatise
Starting Treatise AStarting Treatise A — spine 2 Physics Book Physics Books. Pay 1 Research Tokens Research to gain 1 Physics Book
Starting Treatise BStarting Treatise B — spine 2 Astronomy Book Astronomy Books. Pay 1 Research Tokens Research to gain 1 Astronomy Book
Starting Treatise CStarting Treatise C — spine 2 Philosophy Book Philosophy Books. Pay 1 Research Tokens Research to gain 1 Philosophy Book
Starting Treatise DStarting Treatise D — spine 2 Mathematics Book Mathematics Books. Pay 1 Research Tokens Research to gain 1 Mathematics Book
Player Treatise astronomyPlayer Treatise — Astronomy (one per player, marked S). Spine 1 Astronomy. Copernican Observe the Sky Observe the Sky or assign your Natural Philosopher assign your Natural Philosopher; Ptolemaic Observe the Sky The icon places your standing figure as part of the same action, saving a separate turn. FAQ
Player Treatise physicsPlayer Treatise — Physics (one per player, marked S). Spine 1 Physics. Copernican +2 Coins Coins or Create an Invention Create an Invention; Ptolemaic +3 Coins or Create an Invention
Player Treatise mathematicsPlayer Treatise — Mathematics (one per player, marked S). Spine 1 Mathematics. Write a Treatise Write a Treatise, or +2 Research Tokens Research
Player Treatise philosophyPlayer Treatise — Philosophy (one per player, marked S). Spine 1 Philosophy. One of: Draw a Card draw a card, Remove a Treatise Card remove a Treatise, reduce Suspicion −1 Suspicion
Player Treatise wildPlayer Treatise — Wild (one per player, marked S). Spine 1 any Subject. increase Suspicion +1 Suspicion, 1 a Book of any Subject Book of any Subject, +1 Research, +1 Coin
Level 1 astronomy TreatiseLevel I — Astronomy. Spine 1 Astronomy. Observe the Sky Observe the Sky paying 1 Research less — Suspicion line — 1 Astronomy Book, +1 Research
Level 1 physics TreatiseLevel I — Physics. Spine 1 Physics. Create an Invention Create an Invention paying 1 Coin less — Suspicion line — 1 Physics Book, +1 Coin
Level 1 mathematics TreatiseLevel I — Mathematics. Spine 1 Mathematics. Write a Treatise Write a Treatise paying 1 Research less — Suspicion line — 1 Mathematics Book, +1 Research
Level 1 philosophy TreatiseLevel I — Philosophy. Spine 1 Philosophy. Draw a Card Draw a card — Suspicion line — Remove a Treatise Card remove a Treatise, +1 Coin
Level 1 wild TreatiseLevel I — Wild (purple). Spine 1 any. 1 VP and assign your Natural Philosopher assign your Natural Philosopher — Suspicion line — 1 Book of any Subject, +1 Coin
Level 2 astronomy TreatiseLevel II — Astronomy. Spine 2 Astronomy. Copernican +1 Suspicion, Observe the Sky, 2 Astronomy Books, 2 VP; Ptolemaic 1 Astronomy Book, Observe the Sky
Level 2 physics TreatiseLevel II — Physics. Spine 2 Physics. Copernican 1 Physics Book, +1 Coin, Create an Invention; Ptolemaic 1 Physics Book, +2 Coins, Create an Invention
Level 2 mathematics TreatiseLevel II — Mathematics. Spine 2 Mathematics. Write a Treatise, 1 Mathematics Book, +1 Research
Level 2 philosophy TreatiseLevel II — Philosophy. Spine 2 Philosophy. −1 Suspicion, draw a card, remove a Wax Seal remove a Wax Seal
Level 2 wild TreatiseLevel II — Wild (purple). Spine 2 any. One of: +1 Suspicion and Write a Treatise paying 3 Research less; +1 Suspicion and Observe the Sky paying 2 Astronomy Books less; +1 Suspicion and Create an Invention paying 3 Coins less
Level 3 astronomy TreatiseLevel III — Astronomy. Spine Astronomy + Physics. +1 Suspicion; Copernican Observe the Sky, then 1 VP per Observation Tile; Ptolemaic Observe the Sky, then 1 VP per Level III Observation Tile
Level 3 physics TreatiseLevel III — Physics. Spine Physics + Mathematics. Create an Invention paying 1 Coin less, then 1 VP per Invention you own
Level 3 mathematics TreatiseLevel III — Mathematics. Spine Mathematics + Philosophy. +1 Suspicion; Copernican Write a Treatise, then 1 VP per Treatise you have written; Ptolemaic Write a Treatise paying 1 Research and 1 Book less
Level 3 philosophy TreatiseLevel III — Philosophy. Spine Philosophy + Astronomy. Assign your Natural Philosopher as if one Academic Level higher, then 1 VP per Academic Level — check against the physical component
Level 3 wild TreatiseLevel III — Wild (purple). Spine 2 any. −1 Suspicion, 3 Books all of one Subject
Level 4 astronomy TreatiseLevel IV — Astronomy. Spine Astronomy ×2 + Philosophy. Copernican +1 Suspicion, Observe the Sky without paying its Research cost — check against the physical component; Ptolemaic 1 Astronomy Book, Observe the Sky, remove a Wax Seal
Level 4 physics TreatiseLevel IV — Physics. Spine Physics ×2 + Astronomy. Copernican Create an Invention paying 3 Coins and 2 Physics Books less; Ptolemaic Create an Invention without paying its Books
Level 4 mathematics TreatiseLevel IV — Mathematics. Spine Mathematics ×2 + Physics. Write a Treatise and double the VP it scores
Level 4 philosophy TreatiseLevel IV — Philosophy. Spine Philosophy ×2 + Mathematics. One of: −2 Suspicion, draw a card and Write a Treatise; −2 Suspicion, draw a card and Observe the Sky; −2 Suspicion, draw a card and Create an Invention
Level 4 wild TreatiseLevel IV — Wild (purple). Spine 3 any. One of: 2 VP per Academic Level and Write a Treatise; the same with Observe the Sky; the same with Create an Invention

Penance Cards

Three per player, with the player’s Wax Seal (Penance).

PicturePenance
Penance Card 1Penance I — when played: −1 Suspicion if the Inquisition Token is face down; pay 5 Coins to remove it from the game. Kept to the end: −3 VP. You must play it as a Main Action; pay the printed Coins then to remove it, or keep it and lose the listed VP at game end. It cannot be discarded or removed by Remove a Treatise. (Penance)
Penance Card 2Penance II — when played: −1 Suspicion if the Inquisition Token is face down; pay 6 Coins to remove it from the game. Kept to the end: −4 VP. You must play it as a Main Action; pay the printed Coins then to remove it, or keep it and lose the listed VP at game end. It cannot be discarded or removed by Remove a Treatise. (Penance)
Penance Card 3Penance III — when played: −1 Suspicion if the Inquisition Token is face down; pay 7 Coins to remove it from the game. Kept to the end: −5 VP. You must play it as a Main Action; pay the printed Coins then to remove it, or keep it and lose the listed VP at game end. It cannot be discarded or removed by Remove a Treatise. (Penance)

Setup Cards and Player Aid

Rulings that apply to every row below: With 2 or 3 players, do the Wax Seals of the unused colour count as “another player’s” seal on a Treatise?.

PictureCard
Setup Card 1Setup Card 1 — with 2 or 3 players: where the unused colour’s Wax Seals go on the Treatise pyramid and Mastery Tracks, and its Natural Philosopher in the Cathedral (setup). Neutral seals count as another player’s seal for Copy and Read actions.
Setup Card 2Setup Card 2 — with 2 or 3 players: where the unused colour’s Wax Seals go on the Treatise pyramid and Mastery Tracks, and its Natural Philosopher in the Cathedral (setup). Neutral seals count as another player’s seal for Copy and Read actions.
Setup Card 3Setup Card 3 — with 2 or 3 players: where the unused colour’s Wax Seals go on the Treatise pyramid and Mastery Tracks, and its Natural Philosopher in the Cathedral (setup). Neutral seals count as another player’s seal for Copy and Read actions.
Setup Card 4Setup Card 4 — with 2 or 3 players: where the unused colour’s Wax Seals go on the Treatise pyramid and Mastery Tracks, and its Natural Philosopher in the Cathedral (setup). Neutral seals count as another player’s seal for Copy and Read actions.
Setup Card 5Setup Card 5 — with 2 or 3 players: where the unused colour’s Wax Seals go on the Treatise pyramid and Mastery Tracks, and its Natural Philosopher in the Cathedral (setup). Neutral seals count as another player’s seal for Copy and Read actions.
Player aid, phases sidePlayer aid — the three phases and the seven Main Actions
Player aid, Abjure sidePlayer aid, back — Abjure, optional and mandatory icons, spending Books

Tiles

Observation Tiles

16 tiles per Level, drawn from three bags. Each gives its icons when you place it (Observe the Sky).

PictureTile
Level 1 Observation Tile 1Level I. 1 Astronomy Book
Level 1 Observation Tile 2Level I. 1 Physics Book
Level 1 Observation Tile 3Level I. 1 Mathematics Book
Level 1 Observation Tile 4Level I. 1 Philosophy Book
Level 1 Observation Tile 5Level I. Remove a Treatise Card remove a Treatise and remove a Wax Seal (seal drawn in red) — check against the physical component
Level 1 Observation Tile 6Level I. 1 Mathematics Book, +1 Coin
Level 1 Observation Tile 7Level I. 1 Physics Book, +1 Coin
Level 1 Observation Tile 8Level I. 1 Philosophy Book, +1 Research
Level 1 Observation Tile 9Level I. +1 Research, −1 Suspicion
Level 1 Observation Tile 10Level I. +1 Research, +1 Coin
Level 1 Observation Tile 11Level I. +2 Research, +1 Suspicion, +2 Coins
Level 1 Observation Tile 12Level I. draw a card, +1 Coin
Level 1 Observation Tile 13Level I. −1 Suspicion
Level 1 Observation Tile 14Level I. +1 Research, 1 VP
Level 1 Observation Tile 15Level I. +2 Research
Level 1 Observation Tile 16Level I. 1 Astronomy Book, +1 Suspicion, 4 VP
Level 2 Observation Tile 1Level II. +3 Coins
Level 2 Observation Tile 2Level II. +1 Research, 1 VP, +1 Coin
Level 2 Observation Tile 3Level II. +2 Coins, 1 VP
Level 2 Observation Tile 4Level II. +1 Coin, 2 VP
Level 2 Observation Tile 5Level II. 1 Mathematics Book, +2 Coins
Level 2 Observation Tile 6Level II. 1 Astronomy Book, +2 Research
Level 2 Observation Tile 7Level II. 1 Philosophy Book, draw a card
Level 2 Observation Tile 8Level II. 1 Physics Book, 2 VP
Level 2 Observation Tile 9Level II. 2 VP, −1 Suspicion
Level 2 Observation Tile 10Level II. +1 Coin, remove a Treatise
Level 2 Observation Tile 11Level II. +4 Research, +1 Suspicion, remove a Treatise
Level 2 Observation Tile 12Level II. +3 Research, +1 Suspicion, 2 VP
Level 2 Observation Tile 13Level II. 2 Physics Books, 1 VP
Level 2 Observation Tile 14Level II. 2 Astronomy Books, 1 VP
Level 2 Observation Tile 15Level II. 2 Mathematics Books, 1 VP
Level 2 Observation Tile 16Level II. 2 Philosophy Books, 1 VP
Level 3 Observation Tile 1Level III. 1 Physics Book, 3 VP
Level 3 Observation Tile 2Level III. 1 Astronomy Book, 3 VP
Level 3 Observation Tile 3Level III. 1 Philosophy Book, 3 VP
Level 3 Observation Tile 4Level III. 1 Mathematics Book, 3 VP
Level 3 Observation Tile 5Level III. +1 Coin, 3 VP
Level 3 Observation Tile 6Level III. +3 Coins, 1 VP
Level 3 Observation Tile 7Level III. +4 Coins
Level 3 Observation Tile 8Level III. 2 VP, −2 Suspicion
Level 3 Observation Tile 9Level III. +2 Research, +2 Coins
Level 3 Observation Tile 10Level III. +4 Research
Level 3 Observation Tile 11Level III. 3 VP, −1 Suspicion
Level 3 Observation Tile 12Level III. remove a Treatise, −2 Suspicion
Level 3 Observation Tile 13Level III. +3 Coins, remove a Wax Seal (seal drawn in red) — check against the physical component
Level 3 Observation Tile 14Level III. 2 Books of any Subject, +1 Suspicion, 4 VP
Level 3 Observation Tile 15Level III. 6 VP, +1 Suspicion
Level 3 Observation Tile 16Level III. +2 Research, 2 VP

Travel Tiles

Four per letter; three of each lie on the Scoring Track’s detours. Choose a route at each fork; once your marker reaches or passes a Travel space, resolve that tile by the end of your turn (or immediately if outside your turn). A plain line means choose one side (Scoring Track).

PictureTile
Travel Tile A1A1. remove a Treatise and +2 Research, or remove a Treatise and +2 Coins
Travel Tile A2A2. −1 Suspicion, draw a card, remove a Wax Seal
Travel Tile A3A3. move a Subject Marker to the next Level, +1 Coin
Travel Tile A4A4. +1 Suspicion, 1 Book of each Subject
Travel Tile B1B1. 2 Astronomy Books and the Research of your Mathematics track
Travel Tile B2B2. one of: 3 Books all of one Subject; −3 Suspicion; remove 3 Wax Seals (red seal sign) — check against the physical component
Travel Tile B3B3. +3 Research, +3 Coins
Travel Tile B4B4. 2 Philosophy Books and the Coins of your Physics track
Travel Tile C1C1. −3 Suspicion; every other player +1 Suspicion
Travel Tile C2C2. 3 Books all of one Subject, +2 Research, +2 Coins
Travel Tile C3C3. +5 Research or +5 Coins
Travel Tile C4C4. 5 Books all of one Subject

Graduation Tiles

One tile from each stack sits on the board. Before upgrading, meet every requirement on that level’s tile; a shown number means “at least” (for example, 3 Observation Tiles means you need three already). A red number cannot pair with the Prohibition of the same number. Check the exact conditions against the physical component — the rulebook’s tile glossary is not published yet. (Upgrade)

PictureTile
Graduation Tile 11. at least 12 VP
Graduation Tile 22. 3 Treatises written
Graduation Tile 33. Suspicion at 5 or more
Graduation Tile 44. 3 Observation Tiles
Graduation Tile 55. 2 Inventions and 2 Observation Tiles
Graduation Tile 66. an unlocked Mentor
Graduation Tile 77. Suspicion at 9 or more
Graduation Tile 88. 5 Observation Tiles
Graduation Tile 99. 16 Coins and Research together
Graduation Tile 1010. a Level III+ Treatise, a Level III Observation Tile and 3 Inventions
Graduation Tile 1111. 8 Treatises and Inventions together
Graduation Tile 1212. 2 unlocked Mentors
Graduation Tile 1313. a Wax Seal on a Mastery Track
Graduation Tile 1414. a Level IV Treatise
Graduation Tile 1515. 5 Treatises, 4 Observation Tiles and 4 Inventions
Graduation Tile 1616. 7 Observation Tiles
Graduation Tile 1717. 7 Treatises
Graduation Tile 1818. 6 Inventions

Prohibition Tiles

One from each stack sits on the Cycle Track and is checked after Cycles 2, 3 and 5. You break a tile once you have as many as shown or more of its pictured things; a slash means either side is enough. Count items anywhere—hand, play area, discard pile, deck or board—but ignore cards removed from the game. FAQ (Prohibitions).

PictureTile
Prohibition Tile 11. 2 Astronomy Books, or 2 Physics Books (counted on your Bookshelf) — check against the physical component
Prohibition Tile 22. 2 Mathematics Books, or 2 Philosophy Books — check against the physical component
Prohibition Tile 33. 2 Coins
Prohibition Tile 44. 2 Research
Prohibition Tile 55. a Treatise written, an Observation Tile and an Invention (one of each) — check against the physical component
Prohibition Tile 66. an unlocked Mentor
Prohibition Tile 77. 3 Books in two Subjects (purple) — check against the physical component
Prohibition Tile 88. 4 Books in one Subject (purple) — check against the physical component
Prohibition Tile 99. 3 Coins, or 3 Research
Prohibition Tile 1010. a Level III+ Treatise and a Level III Observation Tile — check against the physical component
Prohibition Tile 1111. 4 Treatises and 3 Inventions — check against the physical component
Prohibition Tile 1212. 2 unlocked Mentors
Prohibition Tile 1313. 3 Astronomy and 3 Mathematics Books — check against the physical component
Prohibition Tile 1414. 3 Physics and 3 Philosophy Books — check against the physical component
Prohibition Tile 1515. 2 Coins
Prohibition Tile 1616. 2 Penance Cards
Prohibition Tile 1717. 3 Treatise Cards of the same Subject (rainbow ”=”) — check against the physical component
Prohibition Tile 1818. 2 Research

Tokens & pieces

PicturePiece
CoinCoin (10 per player) — kept on your Desk (Desk). Starting setup gives each player 4 Coins. FAQ
Coin, other sideCoin, other side
Research TokenResearch Token (10 per player). Starting setup gives each player 4 Research Tokens. FAQ
Principle Coin, CopernicanPrinciple Coin, Copernican side — your starting side (Principle)
Principle Coin, PtolemaicPrinciple Coin, Ptolemaic side — after you Abjure
Inquisition Token face upInquisition Token, face up — every Main Action except Pass adds 1 Suspicion (Inquisition). It flips at the end of an action round where some players have passed and others still act; the cost begins in the next round. FAQ
Inquisition Token face downInquisition Token, face down — the start of every Cycle
Suspicion Tile 2 sideSuspicion Tile, “2” side — starts face up on the Scoring Track (Scoring Track)
Suspicion Tile 1 sideSuspicion Tile, “1” side — after the first player passes it
Astronomy Mastery TokenMastery Token, Astronomy — marks which Mastery Track belongs to which Subject (Mastery)
Physics Mastery TokenMastery Token, Physics
Mathematics Mastery TokenMastery Token, Mathematics
Philosophy Mastery TokenMastery Token, Philosophy
Mastery Token backMastery Token, back
Astronomy Subject MarkerSubject Marker, Astronomy — one per shelf (Bookshelf)
Physics Subject MarkerSubject Marker, Physics
Mathematics Subject MarkerSubject Marker, Mathematics
Philosophy Subject MarkerSubject Marker, Philosophy
Yellow Wax SealWax Seal, yellow — one colour per player (Wax Seals). Seals placed or discarded still count for Graduation Tile and end-game totals. FAQ
Green Wax SealWax Seal, green
Blue Wax SealWax Seal, blue
White Wax SealWax Seal, white
Natural Philosopher figureNatural Philosopher (one per player, a standing figure) (assign)

Also in the box: the Scoring, Suspicion and Turn Order Markers of each colour, the Cycle Marker, and the three cloth bags for the Observation Tiles.

Icons

PictureMeaning
Astronomy BookAstronomy Book
Physics BookPhysics Book
Mathematics BookMathematics Book
Philosophy BookPhilosophy Book
a Book of any SubjectA Book of any Subject
CoinsCoins
Research TokensResearch Tokens
Victory PointsVictory Points
increase SuspicionIncrease Suspicion
reduce SuspicionReduce Suspicion
CopernicanCopernican
PtolemaicPtolemaic
the Inquisition TokenThe Inquisition Token
Write a TreatiseWrite a Treatise
Observe the SkyObserve the Sky
Create an InventionCreate an Invention
Draw a CardDraw a Card
Remove a Treatise CardRemove a Treatise Card
remove a Wax SealRemove a Wax Seal
take back your Natural PhilosopherTake back your Natural Philosopher
Mastery bonusMastery bonus
Academic LevelAcademic Level
Income InventionIncome Invention
Ongoing InventionOngoing Invention
Once per Cycle InventionOnce per Cycle Invention
End-Game ScoringEnd-Game Scoring
assign your Natural PhilosopherAssign your Natural Philosopher
Play Treatise CardsPlay Treatise Cards
PassPass
Upgrade your Academic LevelUpgrade your Academic Level
AbjureAbjure
Play a Penance CardPlay a Penance Card
Rules

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