Alternative Objectives
Optional replacement Main Objective tiles and their setup.
Setup
This module is optional. Before player setup, shuffle the Alternative Objective tiles and select the three that match the blue-line count of the player-count setup. Replace the printed Main Objectives with the selected tiles, matching each tile to the corresponding track. The replacement tile supplies that objective’s condition and scoring; all turn timing and end-trigger rules remain unchanged.
Play
Advance these tracks during the Mission step as you meet their printed conditions. When a marker reaches its last space, it counts as a completed objective toward the two-objective end trigger. Score completed tracks using the value and condition printed on the selected tile. Keep the tiles visible beside the Main board so everyone can check progress.