Cards & Components
Character anatomy and the two decks.
Boards
No game board is needed. Build a personal 3 by 3 tableau beside the shared displays.
Cards

- Gold cost — paid before placement.
- Shields and banner — characteristics used by abilities and scrolls.
- Ability and scoring scroll — immediate effect above, game-end scoring below.
There are 39 Castle cards and 39 Village cards. Each character’s individual entry is To be added.

This official example shows nine sample cards and some tokens in play. It is a visual sample, not a catalogue of the 78 distinct base-card faces.

Pandasaurus Games’ product-gallery photo shows eight English card samples and the icon aid. It is a partial visual reference; it does not catalogue all 78 base cards or the 12 [Oubliette] cards. Rules and exact values remain sourced to the English rulebook.
| Picture | Description |
|---|---|
| To be added. | Castle characters, 39 distinct cards — grey backs and Castle banners. Recruiting. |
| To be added. | Village characters, 39 distinct cards — brown backs and Village banners. Recruiting. |
| To be added. | [Oubliette] Twelve characters — six for each deck. Out of the Oubliette!. |
Tiles
No tiles in the base game.
Tokens & pieces
| Picture | Description |
|---|---|
![]() | Gold tokens, values 1 and 5 — buy cards and fill purses. Gold. |
![]() | Key tokens, values 1 and 3 — market control and points. Keys. |
| To be added. | Messenger — the active display. Messenger movement. |
Gold and Keys are unlimited; use substitutes if the supply runs out.
Icons
| Symbol | Meaning |
|---|---|
| Grey castle / brown village banner | Character’s location |
| Six shield types | Nobility, Military, Faith, Craftsmanship, Scholarship, Peasantry |
| Golden discount line | Permanent discount for the shown location(s) |
| Messenger arrow | Move the Messenger after resolving the character |
| Purse | Store Gold at game end, up to its printed capacity |
Art credit: Catch Up Games / Asmodee English rulebook.