FAQ
12 answered questions12 official
Rules questions from the BoardGameGeek forum. Answers marked Official were confirmed by Game Brewer or the designers; official accounts: REAL TIGRIS (Stefan Risthaus, designer).
Common mistakes
- Moving demand once per factory built or worker employed. It moves once for the action if at least one is built or employed. Ruling · Rule
- Saving goods for shipping while the home market can still buy them. Home-market sales are mandatory up to the appeal-minus-demand limit. Ruling · Rule
- Adding Quality and Distribution in the same action. Choose one type for the entire action. Ruling · Rule
- Shipping different goods on one ship during normal production. Normal shipping is for the active good; Early Shipping can mix goods from warehouses. Ruling · Rule
- Charging action points to remove or move a Quality or Distribution card. Removing, moving or replacing with a lower card is free. Ruling · Rule
Showing 12 of 12
Do neutral appeal markers move demand during setup? Official
Yes. Apply the normal appeal-marker rules when placing the four neutral markers, including moving demand for arrows passed. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
Can a Patron let me sell more goods than I have available? Official
No. The extra home-market allowance does not let you sell more than your current production plus goods in warehouses. The Patron bonus itself is optional. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
May I store goods instead of selling all that the home market can buy? Official
No. You must sell as much as possible to the home market within your appeal and demand limits. You may decline a sale specifically to a Patron. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
Is the Foreman card permanent? Official
Yes. Foreman remains permanently with the factory where it is placed. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
Does an automa increase share value if it sells zero goods? Official
No. An automa’s share value rises only if it sells at least two goods. If it sells fewer than two, it gains a share instead, simulating income converted to a share. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
Can I adjust Distribution during a Quality action? Official
No. Choose Quality or Distribution for the whole action; adding, rotating, flipping, replacing or moving cards in that action must be of that chosen type. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
When do the demand markers move, and do they move once per worker or factory? Official
Building at least one factory or employing at least one worker moves all demand markers once for that action, regardless of the number added. The markers represent blocked demand: moving them down allows more goods to be sold. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
If my factory was upgraded in decade II, can I upgrade again in decade III to flip the outer worker? Official
Yes. Upgrade the factory again in decade III; skip the factory flip if it is already upgraded, and flip the outer worker card. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
Does removing or moving a Quality or Distribution card use action points? Official
No. Removing, moving or replacing a card with a lower value of the same type is free. Action points are used when adding cards or increasing that type’s value. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
Does Engineer count as an extra quality card and raise the maximum? Official
Engineer permits up to six total Quality in every factory. Apply the normal action limits when adding or increasing Quality. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
Can one ship carry more than one kind of good during Early Shipping? Official
Yes. During Early Shipping, goods of different types may be shipped from warehouses up to the available ship capacity; both available ships may be used. Regular shipping after production can ship only the active good. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum
May the solo player choose a starting development? Official
Yes. The designer clarifies that solo uses the Expert-style setup: the solo player may choose a development of their choice during setup. An automa without a factory for the active good gains its share only in the bag-marker step, not again during production. Publisher confirmed by designer REAL TIGRIS (Stefan Risthaus).
Source: BGG Rules forum