Cards & Components
A component guide to Watergate's board, decks, tokens and informants.
Boards
| Picture | Component and rules |
|---|---|
![]() | Shared game board — The research track contests initiative and momentum; the evidence board records links between informants and Nixon. Board |
Cards
Nineteen distinct base-game role-card faces and Nixon’s momentum card are pictured from BGG images 5002982 and 5002983, uploaded by Hipopotam (Daniel Mizieliński), licensed CC BY-SA 3.0. The two promo faces below use the BGG Store’s product photo for Change in History. Twenty-one of the 40 base role-card faces, the Editor momentum card and the initiative/end-of-round reference cards remain To be added.
| Picture | Component and rules |
|---|---|
![]() | Martha Mitchell — Recruits the informant and moves initiative or momentum. Informants |
![]() | Hugh Sloan — Recruits the informant and shifts a track token. Informants |
![]() | Alexander Butterfield — Recruits the informant and advances a track token. Informants |
![]() | Rose Mary Woods — Recruits the informant and moves initiative or momentum. Informants |
![]() | Follow the Money! — Reaction that reverses Nixon’s evidence movement. Reactions |
![]() | Carl Bernstein — Returns an evidence token face up to zero. Evidence |
![]() | Ben Bradlee — Reaction that blocks a conspirator action. Reactions |
![]() | Bob Woodward — Draws evidence and pins it face up. Evidence |
![]() | The System Works — Repeats an eligible removed event. Reactions |
![]() | Saturday Night Massacre — Resets initiative and evidence before advancing evidence. Card phase |
![]() | Watergate Complex — Moves multiple track tokens by its instructions. Card phase |
![]() | Pentagon Papers — Draws evidence and pins it face up. Evidence |
![]() | John Dean (value 2) — Recruit John Dean if his tile is available, then move initiative or momentum one step. Informants |
![]() | Alfred Baldwin (value 3) — Recruit Alfred Baldwin if his tile is available, then move initiative or momentum one step. Informants |
![]() | James McCord (value 4) — Recruit James McCord if his tile is available, then move initiative or momentum two steps. Informants |
![]() | Bob Haldeman (value 1) — Move each evidence token one step toward Nixon. Evidence |
![]() | Chuck Colson (value 1) — The Editor discards one random hand card; Nixon takes another turn. Card phase |
![]() | Gordon Liddy (value 2) — Return one face-up evidence token from the research track to the bag. Evidence |
![]() | Howard Hunt (value 1) — Move momentum two steps, then draw and immediately play one card. Card phase |
| To be added | 21 remaining role-card faces — Distinct actions and values; a complete, verified deck-face inventory is still needed. Card phase |
| To be added | Initiative and end-of-round overview cards — Set the first player/draw count and summarize evaluation. Initiative |
| To be added | Editor momentum card — Records the Editor’s collected momentum and unlocks the listed rewards. Momentum |
![]() | Nixon momentum card — Records Nixon’s five momentum tokens and its immediate victory condition. Momentum |
![]() | The Day After — Once in a game, move one evidence token two steps. Change in History |
![]() | Meet the Press — Once in a game, move the momentum token two steps. Change in History |
Tiles
| Picture | Component and rules |
|---|---|
| To be added | 7 informant picture tiles — Editor places recruited informants face up; Nixon places blockers face down. Informants |
Tokens & pieces
| Picture | Component and rules |
|---|---|
| To be added | 9 momentum tokens — Nixon’s win condition and the marker contested on the research track. Momentum |
| To be added | Evidence tokens (rulebook says 36 in components, 30 in setup) — Colored tokens create links or block paths; marked faces move momentum. Evidence |
| To be added | Initiative token — Shows who begins the next round. Initiative |
| To be added | Evidence bag — Conceals Nixon’s three draws each round. Initial phase |
Icons
The base rulebook has no separate symbol glossary. Card colors, reaction labels and the momentum mark are explained in the rules and use Ludex’s text labels; no unique icon-face inventory is claimed.
The publisher presents this as a two-card What If promo and says it may be given only to the less experienced player. The BGG Store listing shows both card faces and describes the one-use effects and rematch condition. The community solitaire system uses the base components and is described on its own page.






















